The Linux Kernel Module Programming Guide is a free book; you may reproduce and/or modify it under the terms of the Open Software License, version 3.0.
This book is distributed in the hope that it would be useful, but without any warranty, without even the implied warranty of merchantability or fitness for a particular purpose.
The author encourages wide distribution of this book for personal or commercial use, provided the above copyright notice remains intact and the method adheres to the provisions of the Open Software License. In summary, you may copy and distribute this book free of charge or for a profit. No explicit permission is required from the author for reproduction of this book in any medium, physical or electronic.
Derivative works and translations of this document must be placed under the Open Software License, and the original copyright notice must remain intact. If you have contributed new material to this book, you must make the material and source code available for your revisions. Please make revisions and updates available directly to the document maintainer, Jim Huang <jserv@ccns.ncku.edu.tw>. This will allow for the merging of updates and provide consistent revisions to the Linux community.
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The Linux Kernel Module Programming Guide was initially authored by Ori Pomerantz for Linux v2.2. As the Linux kernel evolved, Ori’s availability to maintain the document diminished. Consequently, Peter Jay Salzman assumed the role of maintainer and updated the guide for Linux v2.4. Similar constraints arose for Peter when tracking developments in Linux v2.6, leading to Michael Burian joining as a co-maintainer to bring the guide up to speed with Linux v2.6. Bob Mottram contributed to the guide by updating examples for Linux v3.8 and later. Jim Huang then undertook the task of updating the guide for recent Linux versions (v5.0 and beyond), along with revising the LaTeX document.
The following people have contributed corrections or good suggestions:
Amit Dhingra, Andy Shevchenko, Arush Sharma, Benno Bielmeier, Bob Lee, Brad Baker, Che-Chia Chang, Cheng-Shian Yeh, Chih-En Lin, Chih-Hsuan Yang, Chih-Yu Chen, Ching-Hua (Vivian) Lin, Chin Yik Ming, cvvletter, Cyril Brulebois, Daniele Paolo Scarpazza, David Porter, demonsome, Dimo Velev, Ekang Monyet, Ethan Chan, Francois Audeon, Gilad Reti, heartofrain, Horst Schirmeier, Hsin-Hsiang Peng, Ignacio Martin, I-Hsin Cheng, Iûnn Kiàn-îng, Jian-Xing Wu, Johan Calle, keytouch, Kohei Otsuka, Kuan-Wei Chiu, manbing, Marconi Jiang, mengxinayan, Meng-Zong Tsai, Peter Lin, Roman Lakeev, Sam Erickson, Shao-Tse Hung, Shih-Sheng Yang, Stacy Prowell, Steven Lung, Tristan Lelong, Tse-Wei Lin, Tucker Polomik, Tyler Fanelli, VxTeemo, Wei-Hsin Yeh, Wei-Lun Tsai, Xatierlike Lee, Yen-Yu Chen, Yin-Chiuan Chen, Yi-Wei Lin, Yo-Jung Lin, Yu-Hsiang Tseng, YYGO.
Involvement in the development of Linux kernel modules requires a foundation in the C programming language and a track record of creating conventional programs intended for process execution. This pursuit delves into a domain where an unregulated pointer, if disregarded, may potentially trigger the total elimination of an entire file system, resulting in a scenario that necessitates a complete system reboot.
A Linux kernel module is precisely defined as a code segment capable of dynamic loading and unloading within the kernel as needed. These modules enhance kernel capabilities without necessitating a system reboot. A notable example is seen in the device driver module, which facilitates kernel interaction with hardware components linked to the system. In the absence of modules, the prevailing approach leans toward monolithic kernels, requiring direct integration of new functionalities into the kernel image. This approach leads to larger kernels and necessitates kernel rebuilding and subsequent system rebooting when new functionalities are desired.
Linux distributions provide the commands
modprobe
, insmod
and depmod
within a package.
On Ubuntu/Debian GNU/Linux:
1sudo apt-get install build-essential kmod
On Arch Linux:
1sudo pacman -S gcc kmod
To discover what modules are already loaded within your current kernel use the command
lsmod
.
1sudo lsmod
Modules are stored within the file /proc/modules, so you can also see them with:
1sudo cat /proc/modules
This can be a long list, and you might prefer to search for something particular. To search for the fat module:
1sudo lsmod | grep fat
To effectively follow this guide, there is no obligatory requirement for performing such actions. Nonetheless, a prudent approach involves executing the examples within a test distribution on a virtual machine, thus mitigating any potential risk of disrupting the system.
Before delving into code, certain matters require attention. Variances exist among individuals’ systems, and distinct personal approaches are evident. The achievement of successful compilation and loading of the inaugural “hello world” program may, at times, present challenges. It is reassuring to note that overcoming the initial obstacle in the first attempt paves the way for subsequent endeavors to proceed seamlessly.
CONFIG_MODVERSIONS
is enabled in the kernel. Module versioning will be discussed later in
this guide. Until module versioning is covered, the examples in this guide
may not work correctly if running a kernel with modversioning turned on.
However, most stock Linux distribution kernels come with modversioning
enabled. If difficulties arise when loading the modules due to versioning
errors, consider compiling a kernel with modversioning turned off.
Using X Window System. It is highly recommended to extract, compile, and load all the examples discussed in this guide from a console. Working on these tasks within the X Window System is discouraged.
Modules cannot directly print to the screen like printf()
can, but they can log information and warnings that are eventually
displayed on the screen, specifically within a console. If a module is loaded
from an xterm
, the information and warnings will be logged, but solely within the systemd
journal. These logs will not be visible unless consulting the journalctl
. Refer to 4 for more information. For instant access to this information,
it is advisable to perform all tasks from the console.
SecureBoot. Numerous modern computers arrive pre-configured with UEFI SecureBoot enabled—an essential security standard ensuring booting exclusively through trusted software endorsed by the original equipment manufacturer. Certain Linux distributions even ship with the default Linux kernel configured to support SecureBoot. In these cases, the kernel module necessitates a signed security key.
Failing this, an attempt to insert your first “hello world” module would
result in the message: “ERROR: could not insert module”. If this message
Lockdown: insmod: unsigned module loading is restricted; see man kernel
lockdown.7 appears in the dmesg
output, the simplest approach involves disabling UEFI SecureBoot from
the boot menu of your PC or laptop, allowing the successful insertion
of “hello world” module. Naturally, an alternative involves undergoing
intricate procedures such as generating keys, system key installation, and
module signing to achieve functionality. However, this intricate process
is less appropriate for beginners. If interested, more detailed steps for
SecureBoot can be explored and followed.
Before building anything, it is necessary to install the header files for the kernel.
On Ubuntu/Debian GNU/Linux:
1sudo apt-get update 2apt-cache search linux-headers-`uname -r`
The following command provides information on the available kernel header files. Then for example:
1sudo apt-get install kmod linux-headers-5.4.0-80-generic
On Arch Linux:
1sudo pacman -S linux-headers
On Fedora:
1sudo dnf install kernel-devel kernel-headers
All the examples from this document are available within the examples subdirectory.
Should compile errors occur, it may be due to a more recent kernel version being in use, or there might be a need to install the corresponding kernel header files.
Most individuals beginning their programming journey typically start with some variant of a hello world example. It is unclear what the outcomes are for those who deviate from this tradition, but it seems prudent to adhere to it. The learning process will begin with a series of hello world programs that illustrate various fundamental aspects of writing a kernel module.
Presented next is the simplest possible module.
Make a test directory:
1mkdir -p ~/develop/kernel/hello-1 2cd ~/develop/kernel/hello-1
Paste this into your favorite editor and save it as hello-1.c:
1/* 2 * hello-1.c - The simplest kernel module. 3 */ 4#include <linux/module.h> /* Needed by all modules */ 5#include <linux/printk.h> /* Needed for pr_info() */ 6 7int init_module(void) 8{ 9 pr_info("Hello world 1.\n"); 10 11 /* A non 0 return means init_module failed; module can't be loaded. */ 12 return 0; 13} 14 15void cleanup_module(void) 16{ 17 pr_info("Goodbye world 1.\n"); 18} 19 20MODULE_LICENSE("GPL");
Now you will need a Makefile. If you copy and paste this, change the indentation to use tabs, not spaces.
1obj-m += hello-1.o 2 3PWD := $(CURDIR) 4 5all: 6 make -C /lib/modules/$(shell uname -r)/build M=$(PWD) modules 7 8clean: 9 make -C /lib/modules/$(shell uname -r)/build M=$(PWD) clean
In Makefile, $(CURDIR) can set to the absolute pathname of the current working directory(after all -C options are processed, if any). See more about CURDIR in GNU make manual.
And finally, just run make directly.
1make
If there is no PWD := $(CURDIR) statement in Makefile, then it may not compile correctly with sudo make. Because some environment variables are specified by the security policy, they can’t be inherited. The default security policy is sudoers. In the sudoers security policy, env_reset is enabled by default, which restricts environment variables. Specifically, path variables are not retained from the user environment, they are set to default values (For more information see: sudoers manual). You can see the environment variable settings by:
$ sudo -s # sudo -V
Here is a simple Makefile as an example to demonstrate the problem mentioned above.
1all: 2 echo $(PWD)
Then, we can use -p flag to print out the environment variable values from the Makefile.
$ make -p | grep PWD PWD = /home/ubuntu/temp OLDPWD = /home/ubuntu echo $(PWD)
The PWD variable won’t be inherited with sudo.
$ sudo make -p | grep PWD echo $(PWD)
However, there are three ways to solve this problem.
You can use the -E flag to temporarily preserve them.
1 $ sudo -E make -p | grep PWD 2 PWD = /home/ubuntu/temp 3 OLDPWD = /home/ubuntu 4 echo $(PWD)
You can set the env_reset disabled by editing the /etc/sudoers with root and visudo.
1 ## sudoers file. 2 ## 3 ... 4 Defaults env_reset 5 ## Change env_reset to !env_reset in previous line to keep all environment variables
Then execute env and sudo env individually.
1 # disable the env_reset 2 echo "user:" > non-env_reset.log; env >> non-env_reset.log 3 echo "root:" >> non-env_reset.log; sudo env >> non-env_reset.log 4 # enable the env_reset 5 echo "user:" > env_reset.log; env >> env_reset.log 6 echo "root:" >> env_reset.log; sudo env >> env_reset.log
You can view and compare these logs to find differences between env_reset and !env_reset.
You can preserve environment variables by appending them to env_keep in /etc/sudoers.
1 Defaults env_keep += "PWD"
After applying the above change, you can check the environment variable settings by:
$ sudo -s # sudo -V
If all goes smoothly you should then find that you have a compiled hello-1.ko module. You can find info on it with the command:
1modinfo hello-1.ko
At this point the command:
1sudo lsmod | grep hello
should return nothing. You can try loading your shiny new module with:
1sudo insmod hello-1.ko
The dash character will get converted to an underscore, so when you again try:
1sudo lsmod | grep hello
You should now see your loaded module. It can be removed again with:
1sudo rmmod hello_1
Notice that the dash was replaced by an underscore. To see what just happened in the logs:
1sudo journalctl --since "1 hour ago" | grep kernel
You now know the basics of creating, compiling, installing and removing modules. Now for more of a description of how this module works.
Kernel modules must have at least two functions: a "start" (initialization) function
called init_module()
which is called when the module is insmod
ed into the kernel, and an "end" (cleanup) function called
cleanup_module()
which is called just before it is removed from the kernel. Actually, things have
changed starting with kernel 2.3.13. You can now use whatever name you like for the
start and end functions of a module, and you will learn how to do this in Section 4.2.
In fact, the new method is the preferred method. However, many people still use
init_module()
and cleanup_module()
for their start and end functions.
Typically, init_module()
either registers a handler for something with the kernel, or it replaces one of the kernel
functions with its own code (usually code to do something and then call the original function).
The cleanup_module()
function is supposed to undo whatever
init_module()
did, so the module can be unloaded safely.
Lastly, every kernel module needs to include <linux/module.h>. We
needed to include <linux/printk.h> only for the macro expansion for the
pr_alert()
log level, which you’ll learn about in Section 2.
printk
, usually followed by a priority such as KERN_INFO
or KERN_DEBUG
. More recently this can also be expressed in abbreviated form using a set of
print macros, such as pr_info
and pr_debug
. This just saves some mindless keyboard bashing and looks a bit neater.
They can be found within include/linux/printk.h. Take time to read through
the available priority macros.
About Compiling. Kernel modules need to be compiled a bit differently from regular userspace apps. Former kernel versions required us to care much about these settings, which are usually stored in Makefiles. Although hierarchically organized, many redundant settings accumulated in sublevel Makefiles and made them large and rather difficult to maintain. Fortunately, there is a new way of doing these things, called kbuild, and the build process for external loadable modules is now fully integrated into the standard kernel build mechanism. To learn more on how to compile modules which are not part of the official kernel (such as all the examples you will find in this guide), see file Documentation/kbuild/modules.rst.
Additional details about Makefiles for kernel modules are available in Documentation/kbuild/makefiles.rst. Be sure to read this and the related files before starting to hack Makefiles. It will probably save you lots of work.
Here is another exercise for the reader. See that comment above the return statement in
init_module()
? Change the return value to something negative, recompile and load the module again. What happens?
In early kernel versions you had to use the
init_module
and cleanup_module
functions, as in the first hello world example, but these days you can name those anything you
want by using the module_init
and module_exit
macros. These macros are defined in include/linux/module.h. The only requirement
is that your init and cleanup functions must be defined before calling the those
macros, otherwise you’ll get compilation errors. Here is an example of this
technique:
1/* 2 * hello-2.c - Demonstrating the module_init() and module_exit() macros. 3 * This is preferred over using init_module() and cleanup_module(). 4 */ 5#include <linux/init.h> /* Needed for the macros */ 6#include <linux/module.h> /* Needed by all modules */ 7#include <linux/printk.h> /* Needed for pr_info() */ 8 9static int __init hello_2_init(void) 10{ 11 pr_info("Hello, world 2\n"); 12 return 0; 13} 14 15static void __exit hello_2_exit(void) 16{ 17 pr_info("Goodbye, world 2\n"); 18} 19 20module_init(hello_2_init); 21module_exit(hello_2_exit); 22 23MODULE_LICENSE("GPL");
So now we have two real kernel modules under our belt. Adding another module is as simple as this:
1obj-m += hello-1.o 2obj-m += hello-2.o 3 4PWD := $(CURDIR) 5 6all: 7 make -C /lib/modules/$(shell uname -r)/build M=$(PWD) modules 8 9clean: 10 make -C /lib/modules/$(shell uname -r)/build M=$(PWD) clean
Now have a look at drivers/char/Makefile for a real world example. As
you can see, some things got hardwired into the kernel (obj-y) but where
have all those obj-m gone? Those familiar with shell scripts will easily be
able to spot them. For those who are not, the obj-$(CONFIG_FOO) entries
you see everywhere expand into obj-y or obj-m, depending on whether the
CONFIG_FOO variable has been set to y or m. While we are at it, those were
exactly the kind of variables that you have set in the .config file in the
top-level directory of Linux kernel source tree, the last time when you said
make menuconfig
or something like that.
The __init
macro causes the init function to be discarded and its memory freed once the init
function finishes for built-in drivers, but not loadable modules. If you think about
when the init function is invoked, this makes perfect sense.
There is also an __initdata
which works similarly to __init
but for init variables rather than functions.
The __exit
macro causes the omission of the function when the module is built into the kernel, and
like __init
, has no effect for loadable modules. Again, if you consider when the cleanup function
runs, this makes complete sense; built-in drivers do not need a cleanup function,
while loadable modules do.
These macros are defined in include/linux/init.h and serve to free up kernel memory. When you boot your kernel and see something like Freeing unused kernel memory: 236k freed, this is precisely what the kernel is freeing.
1/* 2 * hello-3.c - Illustrating the __init, __initdata and __exit macros. 3 */ 4#include <linux/init.h> /* Needed for the macros */ 5#include <linux/module.h> /* Needed by all modules */ 6#include <linux/printk.h> /* Needed for pr_info() */ 7 8static int hello3_data __initdata = 3; 9 10static int __init hello_3_init(void) 11{ 12 pr_info("Hello, world %d\n", hello3_data); 13 return 0; 14} 15 16static void __exit hello_3_exit(void) 17{ 18 pr_info("Goodbye, world 3\n"); 19} 20 21module_init(hello_3_init); 22module_exit(hello_3_exit); 23 24MODULE_LICENSE("GPL");
Honestly, who loads or even cares about proprietary modules? If you do then you might have seen something like this:
$ sudo insmod xxxxxx.ko loading out-of-tree module taints kernel. module license 'unspecified' taints kernel.
You can use a few macros to indicate the license for your module. Some examples are "GPL", "GPL v2", "GPL and additional rights", "Dual BSD/GPL", "Dual MIT/GPL", "Dual MPL/GPL" and "Proprietary". They are defined within include/linux/module.h.
To reference what license you’re using a macro is available called
MODULE_LICENSE
. This and a few other macros describing the module are illustrated in the below
example.
1/* 2 * hello-4.c - Demonstrates module documentation. 3 */ 4#include <linux/init.h> /* Needed for the macros */ 5#include <linux/module.h> /* Needed by all modules */ 6#include <linux/printk.h> /* Needed for pr_info() */ 7 8MODULE_LICENSE("GPL"); 9MODULE_AUTHOR("LKMPG"); 10MODULE_DESCRIPTION("A sample driver"); 11 12static int __init init_hello_4(void) 13{ 14 pr_info("Hello, world 4\n"); 15 return 0; 16} 17 18static void __exit cleanup_hello_4(void) 19{ 20 pr_info("Goodbye, world 4\n"); 21} 22 23module_init(init_hello_4); 24module_exit(cleanup_hello_4);
Modules can take command line arguments, but not with the argc/argv you might be used to.
To allow arguments to be passed to your module, declare the variables that will
take the values of the command line arguments as global and then use the
module_param()
macro, (defined in include/linux/moduleparam.h) to set the mechanism up. At runtime,
insmod
will fill the variables with any command line arguments that are given, like
insmod mymodule.ko myvariable=5
. The variable declarations and macros should be placed at the beginning of the
module for clarity. The example code should clear up my admittedly lousy
explanation.
The module_param()
macro takes 3 arguments: the name of the variable, its type and
permissions for the corresponding file in sysfs. Integer types can be signed
as usual or unsigned. If you’d like to use arrays of integers or strings see
module_param_array()
and module_param_string()
.
1int myint = 3; 2module_param(myint, int, 0);
Arrays are supported too, but things are a bit different now than they were in the
olden days. To keep track of the number of parameters you need to pass a pointer to
a count variable as third parameter. At your option, you could also ignore the count and
pass NULL
instead. We show both possibilities here:
1int myintarray[2]; 2module_param_array(myintarray, int, NULL, 0); /* not interested in count */ 3 4short myshortarray[4]; 5int count; 6module_param_array(myshortarray, short, &count, 0); /* put count into "count" variable */
A good use for this is to have the module variable’s default values set, like a port or IO address. If the variables contain the default values, then perform autodetection (explained elsewhere). Otherwise, keep the current value. This will be made clear later on.
Lastly, there is a macro function, MODULE_PARM_DESC()
, that is used to document arguments that the module can take. It takes two
parameters: a variable name and a free form string describing that variable.
1/* 2 * hello-5.c - Demonstrates command line argument passing to a module. 3 */ 4#include <linux/init.h> 5#include <linux/kernel.h> /* for ARRAY_SIZE() */ 6#include <linux/module.h> 7#include <linux/moduleparam.h> 8#include <linux/printk.h> 9#include <linux/stat.h> 10 11MODULE_LICENSE("GPL"); 12 13static short int myshort = 1; 14static int myint = 420; 15static long int mylong = 9999; 16static char *mystring = "blah"; 17static int myintarray[2] = { 420, 420 }; 18static int arr_argc = 0; 19 20/* module_param(foo, int, 0000) 21 * The first param is the parameter's name. 22 * The second param is its data type. 23 * The final argument is the permissions bits, 24 * for exposing parameters in sysfs (if non-zero) at a later stage. 25 */ 26module_param(myshort, short, S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP); 27MODULE_PARM_DESC(myshort, "A short integer"); 28module_param(myint, int, S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH); 29MODULE_PARM_DESC(myint, "An integer"); 30module_param(mylong, long, S_IRUSR); 31MODULE_PARM_DESC(mylong, "A long integer"); 32module_param(mystring, charp, 0000); 33MODULE_PARM_DESC(mystring, "A character string"); 34 35/* module_param_array(name, type, num, perm); 36 * The first param is the parameter's (in this case the array's) name. 37 * The second param is the data type of the elements of the array. 38 * The third argument is a pointer to the variable that will store the number 39 * of elements of the array initialized by the user at module loading time. 40 * The fourth argument is the permission bits. 41 */ 42module_param_array(myintarray, int, &arr_argc, 0000); 43MODULE_PARM_DESC(myintarray, "An array of integers"); 44 45static int __init hello_5_init(void) 46{ 47 int i; 48 49 pr_info("Hello, world 5\n=============\n"); 50 pr_info("myshort is a short integer: %hd\n", myshort); 51 pr_info("myint is an integer: %d\n", myint); 52 pr_info("mylong is a long integer: %ld\n", mylong); 53 pr_info("mystring is a string: %s\n", mystring); 54 55 for (i = 0; i < ARRAY_SIZE(myintarray); i++) 56 pr_info("myintarray[%d] = %d\n", i, myintarray[i]); 57 58 pr_info("got %d arguments for myintarray.\n", arr_argc); 59 return 0; 60} 61 62static void __exit hello_5_exit(void) 63{ 64 pr_info("Goodbye, world 5\n"); 65} 66 67module_init(hello_5_init); 68module_exit(hello_5_exit);
It is recommended to experiment with the following code:
$ sudo insmod hello-5.ko mystring="bebop" myintarray=-1 $ sudo dmesg -t | tail -7 myshort is a short integer: 1 myint is an integer: 420 mylong is a long integer: 9999 mystring is a string: bebop myintarray[0] = -1 myintarray[1] = 420 got 1 arguments for myintarray. $ sudo rmmod hello-5 $ sudo dmesg -t | tail -1 Goodbye, world 5 $ sudo insmod hello-5.ko mystring="supercalifragilisticexpialidocious" myintarray=-1,-1 $ sudo dmesg -t | tail -7 myshort is a short integer: 1 myint is an integer: 420 mylong is a long integer: 9999 mystring is a string: supercalifragilisticexpialidocious myintarray[0] = -1 myintarray[1] = -1 got 2 arguments for myintarray. $ sudo rmmod hello-5 $ sudo dmesg -t | tail -1 Goodbye, world 5 $ sudo insmod hello-5.ko mylong=hello insmod: ERROR: could not insert module hello-5.ko: Invalid parameters
Sometimes it makes sense to divide a kernel module between several source files.
Here is an example of such a kernel module.
1/* 2 * start.c - Illustration of multi filed modules 3 */ 4 5#include <linux/kernel.h> /* We are doing kernel work */ 6#include <linux/module.h> /* Specifically, a module */ 7 8int init_module(void) 9{ 10 pr_info("Hello, world - this is the kernel speaking\n"); 11 return 0; 12} 13 14MODULE_LICENSE("GPL");
The next file:
1/* 2 * stop.c - Illustration of multi filed modules 3 */ 4 5#include <linux/kernel.h> /* We are doing kernel work */ 6#include <linux/module.h> /* Specifically, a module */ 7 8void cleanup_module(void) 9{ 10 pr_info("Short is the life of a kernel module\n"); 11} 12 13MODULE_LICENSE("GPL");
And finally, the makefile:
1obj-m += hello-1.o 2obj-m += hello-2.o 3obj-m += hello-3.o 4obj-m += hello-4.o 5obj-m += hello-5.o 6obj-m += startstop.o 7startstop-objs := start.o stop.o 8 9PWD := $(CURDIR) 10 11all: 12 make -C /lib/modules/$(shell uname -r)/build M=$(PWD) modules 13 14clean: 15 make -C /lib/modules/$(shell uname -r)/build M=$(PWD) clean
This is the complete makefile for all the examples we have seen so far. The first
five lines are nothing special, but for the last example we will need two lines.
First we invent an object name for our combined module, second we tell
make
what object files are part of that module.
Obviously, we strongly suggest you to recompile your kernel, so that you can enable
a number of useful debugging features, such as forced module unloading
( MODULE_FORCE_UNLOAD
): when this option is enabled, you can force the kernel to unload a module even when it believes
it is unsafe, via a sudo rmmod -f module
command. This option can save you a lot of time and a number of reboots during
the development of a module. If you do not want to recompile your kernel then you
should consider running the examples within a test distribution on a virtual machine.
If you mess anything up then you can easily reboot or restore the virtual machine
(VM).
There are a number of cases in which you may want to load your module into a precompiled running kernel, such as the ones shipped with common Linux distributions, or a kernel you have compiled in the past. In certain circumstances you could require to compile and insert a module into a running kernel which you are not allowed to recompile, or on a machine that you prefer not to reboot. If you can’t think of a case that will force you to use modules for a precompiled kernel you might want to skip this and treat the rest of this chapter as a big footnote.
Now, if you just install a kernel source tree, use it to compile your kernel module and you try to insert your module into the kernel, in most cases you would obtain an error as follows:
insmod: ERROR: could not insert module poet.ko: Invalid module format
Less cryptic information is logged to the systemd journal:
kernel: poet: disagrees about version of symbol module_layout
In other words, your kernel refuses to accept your module because version strings
(more precisely, version magic, see include/linux/vermagic.h) do not match. Incidentally,
version magic strings are stored in the module object in the form of a static string, starting
with vermagic:
. Version data are inserted in your module when it is linked against the kernel/module.o
file. To inspect version magics and other strings stored in a given module, issue the
command modinfo module.ko
:
$ modinfo hello-4.ko description: A sample driver author: LKMPG license: GPL srcversion: B2AA7FBFCC2C39AED665382 depends: retpoline: Y name: hello_4 vermagic: 5.4.0-70-generic SMP mod_unload modversions
To overcome this problem we could resort to the --force-vermagic option, but this solution is potentially unsafe, and unquestionably unacceptable in production modules. Consequently, we want to compile our module in an environment which was identical to the one in which our precompiled kernel was built. How to do this, is the subject of the remainder of this chapter.
First of all, make sure that a kernel source tree is available, having exactly the same
version as your current kernel. Then, find the configuration file which was used to
compile your precompiled kernel. Usually, this is available in your current boot directory,
under a name like config-5.14.x. You may just want to copy it to your kernel source
tree: cp /boot/config-`uname -r` .config
.
Let’s focus again on the previous error message: a closer look at the version magic strings suggests that, even with two configuration files which are exactly the same, a slight difference in the version magic could be possible, and it is sufficient to prevent insertion of the module into the kernel. That slight difference, namely the custom string which appears in the module’s version magic and not in the kernel’s one, is due to a modification with respect to the original, in the makefile that some distributions include. Then, examine your Makefile, and make sure that the specified version information matches exactly the one used for your current kernel. For example, your makefile could start as follows:
VERSION = 5 PATCHLEVEL = 14 SUBLEVEL = 0 EXTRAVERSION = -rc2
In this case, you need to restore the value of symbol EXTRAVERSION to -rc2. We suggest keeping a backup copy of the makefile used to compile your kernel available in /lib/modules/5.14.0-rc2/build. A simple command as following should suffice.
1cp /lib/modules/`uname -r`/build/Makefile linux-`uname -r`
Here linux-`uname -r`
is the Linux kernel source you are attempting to build.
Now, please run make
to update configuration and version headers and objects:
$ make SYNC include/config/auto.conf.cmd HOSTCC scripts/basic/fixdep HOSTCC scripts/kconfig/conf.o HOSTCC scripts/kconfig/confdata.o HOSTCC scripts/kconfig/expr.o LEX scripts/kconfig/lexer.lex.c YACC scripts/kconfig/parser.tab.[ch] HOSTCC scripts/kconfig/preprocess.o HOSTCC scripts/kconfig/symbol.o HOSTCC scripts/kconfig/util.o HOSTCC scripts/kconfig/lexer.lex.o HOSTCC scripts/kconfig/parser.tab.o HOSTLD scripts/kconfig/conf
If you do not desire to actually compile the kernel, you can interrupt the build process (CTRL-C) just after the SPLIT line, because at that time, the files you need are ready. Now you can turn back to the directory of your module and compile it: It will be built exactly according to your current kernel settings, and it will load into it without any errors.
A typical program starts with a main()
function, executes a series of instructions, and terminates after completing these instructions.
Kernel modules, however, follow a different pattern. A module always begins with either
the init_module
function or a function designated by the
module_init
call. This function acts as the module’s entry point, informing the kernel of the
module’s functionalities and preparing the kernel to utilize the module’s functions
when necessary. After performing these tasks, the entry function returns, and the
module remains inactive until the kernel requires its code.
All modules conclude by invoking either
cleanup_module
or a function specified through the module_exit
call. This serves as the module’s exit function, reversing the actions of the entry
function by unregistering the previously registered functionalities.
It is mandatory for every module to have both an entry and an exit function. While
there are multiple methods to define these functions, the terms “entry function” and
“exit function” are generally used. However, they may occasionally be referred to as
init_module
and cleanup_module
, which are understood to mean the same.
Programmers use functions they do not define all the time. A prime example of this
is printf()
. You use these library functions which are provided by the standard C
library, libc. The definitions for these functions do not actually enter
your program until the linking stage, which ensures that the code (for
printf()
for example) is available, and fixes the call instruction to point to that
code.
Kernel modules are different here, too. In the hello world
example, you might have noticed that we used a function,
pr_info()
but did not include a standard I/O library. That is because
modules are object files whose symbols get resolved upon running
insmod
or modprobe
. The definition for the symbols comes from the kernel itself; the only external
functions you can use are the ones provided by the kernel. If you’re curious about
what symbols have been exported by your kernel, take a look at /proc/kallsyms.
One point to keep in mind is the difference between library functions and system
calls. Library functions are higher level, run completely in user space and
provide a more convenient interface for the programmer to the functions
that do the real work — system calls. System calls run in kernel mode on
the user’s behalf and are provided by the kernel itself. The library function
printf()
may look like a very general printing function, but all it really does is format the
data into strings and write the string data using the low-level system call
write()
, which then sends the data to standard output.
Would you like to see what system calls are made by
printf()
? It is easy! Compile the following program:
1#include <stdio.h> 2 3int main(void) 4{ 5 printf("hello"); 6 return 0; 7}
with gcc -Wall -o hello hello.c
. Run the executable with strace ./hello
. Are you impressed? Every line you see corresponds to a system call. strace is a
handy program that gives you details about what system calls a program is
making, including which call is made, what its arguments are and what it
returns. It is an invaluable tool for figuring out things like what files a program
is trying to access. Towards the end, you will see a line which looks like
write(1, "hello", 5hello)
. There it is. The face behind the printf()
mask. You may not be familiar with write, since most people use library functions for file
I/O (like fopen
, fputs
, fclose
). If that is the case, try looking at man 2 write. The 2nd man section is devoted to system
calls (like kill()
and read()
). The 3rd man section is devoted to library calls, which you would probably be more familiar
with (like cosh()
and random()
).
You can even write modules to replace the kernel’s system calls, which we will do shortly. Crackers often make use of this sort of thing for backdoors or trojans, but you can write your own modules to do more benign things, like have the kernel write Tee hee, that tickles! every time someone tries to delete a file on your system.
The kernel primarily manages access to resources, be it a video card, hard drive, or memory. Programs frequently vie for the same resources. For instance, as a document is saved, updatedb might commence updating the locate database. Sessions in editors like vim and processes like updatedb can simultaneously utilize the hard drive. The kernel’s role is to maintain order, ensuring that users do not access resources indiscriminately.
To manage this, CPUs operate in different modes, each offering varying levels of system control. The Intel 80386 architecture, for example, featured four such modes, known as rings. Unix, however, utilizes only two of these rings: the highest ring (ring 0, also known as “supervisor mode”, where all actions are permissible) and the lowest ring, referred to as “user mode”.
Recall the discussion about library functions vs system calls. Typically, you use a library function in user mode. The library function calls one or more system calls, and these system calls execute on the library function’s behalf, but do so in supervisor mode since they are part of the kernel itself. Once the system call completes its task, it returns and execution gets transferred back to user mode.
When you write a small C program, you use variables which are convenient and make sense to the reader. If, on the other hand, you are writing routines which will be part of a bigger problem, any global variables you have are part of a community of other peoples’ global variables; some of the variable names can clash. When a program has lots of global variables which aren’t meaningful enough to be distinguished, you get namespace pollution. In large projects, effort must be made to remember reserved names, and to find ways to develop a scheme for naming unique variable names and symbols.
When writing kernel code, even the smallest module will be linked against the entire kernel, so this is definitely an issue. The best way to deal with this is to declare all your variables as static and to use a well-defined prefix for your symbols. By convention, all kernel prefixes are lowercase. If you do not want to declare everything as static, another option is to declare a symbol table and register it with the kernel. We will get to this later.
The file /proc/kallsyms holds all the symbols that the kernel knows about and which are therefore accessible to your modules since they share the kernel’s codespace.
Memory management is a very complicated subject and the majority of O’Reilly’s Understanding The Linux Kernel exclusively covers memory management! We are not setting out to be experts on memory managements, but we do need to know a couple of facts to even begin worrying about writing real modules.
If you have not thought about what a segfault really means, you may be surprised to hear that pointers do not actually point to memory locations. Not real ones, anyway. When a process is created, the kernel sets aside a portion of real physical memory and hands it to the process to use for its executing code, variables, stack, heap and other things which a computer scientist would know about. This memory begins with 0x00000000 and extends up to whatever it needs to be. Since the memory space for any two processes do not overlap, every process that can access a memory address, say 0xbffff978, would be accessing a different location in real physical memory! The processes would be accessing an index named 0xbffff978 which points to some kind of offset into the region of memory set aside for that particular process. For the most part, a process like our Hello, World program can’t access the space of another process, although there are ways which we will talk about later.
The kernel has its own space of memory as well. Since a module is code which can be dynamically inserted and removed in the kernel (as opposed to a semi-autonomous object), it shares the kernel’s codespace rather than having its own. Therefore, if your module segfaults, the kernel segfaults. And if you start writing over data because of an off-by-one error, then you’re trampling on kernel data (or code). This is even worse than it sounds, so try your best to be careful.
It should be noted that the aforementioned discussion applies to any operating system utilizing a monolithic kernel. This concept differs slightly from “building all your modules into the kernel”, although the underlying principle is similar. In contrast, there are microkernels, where modules are allocated their own code space. Two notable examples of microkernels include the GNU Hurd and the Zircon kernel of Google’s Fuchsia.
One class of module is the device driver, which provides functionality for hardware like a serial port. On Unix, each piece of hardware is represented by a file located in /dev named a device file which provides the means to communicate with the hardware. The device driver provides the communication on behalf of a user program. So the es1370.ko sound card device driver might connect the /dev/sound device file to the Ensoniq IS1370 sound card. A userspace program like mp3blaster can use /dev/sound without ever knowing what kind of sound card is installed.
Let’s look at some device files. Here are device files which represent the first three partitions on the primary master IDE hard drive:
$ ls -l /dev/hda[1-3] brw-rw---- 1 root disk 3, 1 Jul 5 2000 /dev/hda1 brw-rw---- 1 root disk 3, 2 Jul 5 2000 /dev/hda2 brw-rw---- 1 root disk 3, 3 Jul 5 2000 /dev/hda3
Notice the column of numbers separated by a comma. The first number is called the device’s major number. The second number is the minor number. The major number tells you which driver is used to access the hardware. Each driver is assigned a unique major number; all device files with the same major number are controlled by the same driver. All the above major numbers are 3, because they’re all controlled by the same driver.
The minor number is used by the driver to distinguish between the various hardware it controls. Returning to the example above, although all three devices are handled by the same driver they have unique minor numbers because the driver sees them as being different pieces of hardware.
Devices are divided into two types: character devices and block devices. The
difference is that block devices have a buffer for requests, so they can choose the best
order in which to respond to the requests. This is important in the case of storage
devices, where it is faster to read or write sectors which are close to each
other, rather than those which are further apart. Another difference is that
block devices can only accept input and return output in blocks (whose size
can vary according to the device), whereas character devices are allowed
to use as many or as few bytes as they like. Most devices in the world are
character, because they don’t need this type of buffering, and they don’t
operate with a fixed block size. You can tell whether a device file is for a block
device or a character device by looking at the first character in the output of
ls -l
. If it is ‘b’ then it is a block device, and if it is ‘c’ then it is a character device. The
devices you see above are block devices. Here are some character devices (the serial
ports):
crw-rw---- 1 root dial 4, 64 Feb 18 23:34 /dev/ttyS0 crw-r----- 1 root dial 4, 65 Nov 17 10:26 /dev/ttyS1 crw-rw---- 1 root dial 4, 66 Jul 5 2000 /dev/ttyS2 crw-rw---- 1 root dial 4, 67 Jul 5 2000 /dev/ttyS3
If you want to see which major numbers have been assigned, you can look at Documentation/admin-guide/devices.txt.
When the system was installed, all of those device files were created by the
mknod
command. To create a new char device named coffee with major/minor number 12 and 2,
simply do mknod /dev/coffee c 12 2
. You do not have to put your device files into /dev, but it is done by convention.
Linus put his device files in /dev, and so should you. However, when creating a
device file for testing purposes, it is probably OK to place it in your working
directory where you compile the kernel module. Just be sure to put it in the right
place when you’re done writing the device driver.
A few final points, although implicit in the previous discussion, are worth stating explicitly for clarity. When a device file is accessed, the kernel utilizes the file’s major number to identify the appropriate driver for handling the access. This indicates that the kernel does not necessarily rely on or need to be aware of the minor number. It is the driver that concerns itself with the minor number, using it to differentiate between various pieces of hardware.
It is important to note that when referring to “hardware”, the term is used in a slightly more abstract sense than just a physical PCI card that can be held in hand. Consider the following two device files:
$ ls -l /dev/sda /dev/sdb brw-rw---- 1 root disk 8, 0 Jan 3 09:02 /dev/sda brw-rw---- 1 root disk 8, 16 Jan 3 09:02 /dev/sdb
By now you can look at these two device files and know instantly that they are block devices and are handled by same driver (block major 8). Sometimes two device files with the same major but different minor number can actually represent the same piece of physical hardware. So just be aware that the word “hardware” in our discussion can mean something very abstract.
The file_operations
structure is defined in include/linux/fs.h, and holds pointers to functions defined by
the driver that perform various operations on the device. Each field of the structure
corresponds to the address of some function defined by the driver to handle a
requested operation.
For example, every character driver needs to define a function that reads from the
device. The file_operations
structure holds the address of the module’s function that performs that operation.
Here is what the definition looks like for kernel 5.4:
1struct file_operations { 2 struct module *owner; 3 loff_t (*llseek) (struct file *, loff_t, int); 4 ssize_t (*read) (struct file *, char __user *, size_t, loff_t *); 5 ssize_t (*write) (struct file *, const char __user *, size_t, loff_t *); 6 ssize_t (*read_iter) (struct kiocb *, struct iov_iter *); 7 ssize_t (*write_iter) (struct kiocb *, struct iov_iter *); 8 int (*iopoll)(struct kiocb *kiocb, bool spin); 9 int (*iterate) (struct file *, struct dir_context *); 10 int (*iterate_shared) (struct file *, struct dir_context *); 11 __poll_t (*poll) (struct file *, struct poll_table_struct *); 12 long (*unlocked_ioctl) (struct file *, unsigned int, unsigned long); 13 long (*compat_ioctl) (struct file *, unsigned int, unsigned long); 14 int (*mmap) (struct file *, struct vm_area_struct *); 15 unsigned long mmap_supported_flags; 16 int (*open) (struct inode *, struct file *); 17 int (*flush) (struct file *, fl_owner_t id); 18 int (*release) (struct inode *, struct file *); 19 int (*fsync) (struct file *, loff_t, loff_t, int datasync); 20 int (*fasync) (int, struct file *, int); 21 int (*lock) (struct file *, int, struct file_lock *); 22 ssize_t (*sendpage) (struct file *, struct page *, int, size_t, loff_t *, int); 23 unsigned long (*get_unmapped_area)(struct file *, unsigned long, unsigned long, unsigned long, unsigned long); 24 int (*check_flags)(int); 25 int (*flock) (struct file *, int, struct file_lock *); 26 ssize_t (*splice_write)(struct pipe_inode_info *, struct file *, loff_t *, size_t, unsigned int); 27 ssize_t (*splice_read)(struct file *, loff_t *, struct pipe_inode_info *, size_t, unsigned int); 28 int (*setlease)(struct file *, long, struct file_lock **, void **); 29 long (*fallocate)(struct file *file, int mode, loff_t offset, 30 loff_t len); 31 void (*show_fdinfo)(struct seq_file *m, struct file *f); 32 ssize_t (*copy_file_range)(struct file *, loff_t, struct file *, 33 loff_t, size_t, unsigned int); 34 loff_t (*remap_file_range)(struct file *file_in, loff_t pos_in, 35 struct file *file_out, loff_t pos_out, 36 loff_t len, unsigned int remap_flags); 37 int (*fadvise)(struct file *, loff_t, loff_t, int); 38} __randomize_layout;
Some operations are not implemented by a driver. For example, a driver that handles
a video card will not need to read from a directory structure. The corresponding entries
in the file_operations
structure should be set to NULL
.
There is a gcc extension that makes assigning to this structure more convenient. You will see it in modern drivers, and may catch you by surprise. This is what the new way of assigning to the structure looks like:
1struct file_operations fops = { 2 read: device_read, 3 write: device_write, 4 open: device_open, 5 release: device_release 6};
However, there is also a C99 way of assigning to elements of a structure, designated initializers, and this is definitely preferred over using the GNU extension. You should use this syntax in case someone wants to port your driver. It will help with compatibility:
1struct file_operations fops = { 2 .read = device_read, 3 .write = device_write, 4 .open = device_open, 5 .release = device_release 6};
The meaning is clear, and you should be aware that any member of
the structure which you do not explicitly assign will be initialized to
NULL
by gcc.
An instance of struct file_operations
containing pointers to functions that are used to implement
read
, write
, open
, … system calls is commonly named fops
.
Since Linux v3.14, the read, write and seek operations are guaranteed for thread-safe by
using the f_pos
specific lock, which makes the file position update to become the mutual
exclusion. So, we can safely implement those operations without unnecessary
locking.
Additionally, since Linux v5.6, the proc_ops
structure was introduced to replace the use of the
file_operations
structure when registering proc handlers. See more information in the 7.1
section.
Each device is represented in the kernel by a file structure, which is defined
in include/linux/fs.h. Be aware that a file is a kernel level structure and
never appears in a user space program. It is not the same thing as a
FILE
, which is defined by glibc and would never appear in a kernel space
function. Also, its name is a bit misleading; it represents an abstract open
‘file’, not a file on a disk, which is represented by a structure named
inode
.
An instance of struct file is commonly named
filp
. You’ll also see it referred to as a struct file object. Resist the temptation.
Go ahead and look at the definition of file. Most of the entries you see, like struct dentry are not used by device drivers, and you can ignore them. This is because drivers do not fill file directly; they only use structures contained in file which are created elsewhere.
As discussed earlier, char devices are accessed through device files, usually located in /dev. This is by convention. When writing a driver, it is OK to put the device file in your current directory. Just make sure you place it in /dev for a production driver. The major number tells you which driver handles which device file. The minor number is used only by the driver itself to differentiate which device it is operating on, just in case the driver handles more than one device.
Adding a driver to your system means registering it with the kernel. This is synonymous
with assigning it a major number during the module’s initialization. You do this by
using the register_chrdev
function, defined by include/linux/fs.h.
1int register_chrdev(unsigned int major, const char *name, struct file_operations *fops);
Where unsigned int major is the major number you want to request,
const char *name
is the name of the device as it will appear in /proc/devices and
struct file_operations *fops
is a pointer to the file_operations
table for your driver. A negative return value means the
registration failed. Note that we didn’t pass the minor number to
register_chrdev
. That is because the kernel doesn’t care about the minor number; only our driver
uses it.
Now the question is, how do you get a major number without hijacking one that’s already in use? The easiest way would be to look through Documentation/admin-guide/devices.txt and pick an unused one. That is a bad way of doing things because you will never be sure if the number you picked will be assigned later. The answer is that you can ask the kernel to assign you a dynamic major number.
If you pass a major number of 0 to register_chrdev
, the return value will be the dynamically allocated major number. The
downside is that you can not make a device file in advance, since you do not
know what the major number will be. There are a couple of ways to do
this. First, the driver itself can print the newly assigned number and we
can make the device file by hand. Second, the newly registered device will
have an entry in /proc/devices, and we can either make the device file by
hand or write a shell script to read the file in and make the device file. The
third method is that we can have our driver make the device file using the
device_create
function after a successful registration and
device_destroy
during the call to cleanup_module
.
However, register_chrdev()
would occupy a range of minor numbers associated with the given major. The
recommended way to reduce waste for char device registration is using cdev
interface.
The newer interface completes the char device registration in two distinct steps.
First, we should register a range of device numbers, which can be completed with
register_chrdev_region
or alloc_chrdev_region
.
1int register_chrdev_region(dev_t from, unsigned count, const char *name); 2int alloc_chrdev_region(dev_t *dev, unsigned baseminor, unsigned count, const char *name);
The choice between two different functions depends on
whether you know the major numbers for your device. Using
register_chrdev_region
if you know the device major number and
alloc_chrdev_region
if you would like to allocate a dynamically-allocated major number.
Second, we should initialize the data structure
struct cdev
for our char device and associate it with the device numbers. To initialize the
struct cdev
, we can achieve by the similar sequence of the following codes.
1struct cdev *my_dev = cdev_alloc(); 2my_cdev->ops = &my_fops;
However, the common usage pattern will embed the
struct cdev
within a device-specific structure of your own. In this case, we’ll need
cdev_init
for the initialization.
1void cdev_init(struct cdev *cdev, const struct file_operations *fops);
Once we finish the initialization, we can add the char device to the system by using
the cdev_add
.
1int cdev_add(struct cdev *p, dev_t dev, unsigned count);
To find an example using the interface, you can see ioctl.c described in section 9.
We can not allow the kernel module to be
rmmod
’ed whenever root feels like it. If the device file is opened by a process and then we
remove the kernel module, using the file would cause a call to the memory location
where the appropriate function (read/write) used to be. If we are lucky, no
other code was loaded there, and we’ll get an ugly error message. If we are
unlucky, another kernel module was loaded into the same location, which
means a jump into the middle of another function within the kernel. The
results of this would be impossible to predict, but they can not be very
positive.
Normally, when you do not want to allow something, you return an error code
(a negative number) from the function which is supposed to do it. With
cleanup_module
that’s impossible because it is a void function. However, there is a counter
which keeps track of how many processes are using your module. You
can see what its value is by looking at the 3rd field with the command
cat /proc/modules
or sudo lsmod
. If this number isn’t zero, rmmod
will fail. Note that you do not have to check the counter within
cleanup_module
because the check will be performed for you by the system call
sys_delete_module
, defined in include/linux/syscalls.h. You should not use this counter directly, but
there are functions defined in include/linux/module.h which let you increase,
decrease and display this counter:
try_module_get(THIS_MODULE)
: Increment the reference count of current module.
module_put(THIS_MODULE)
: Decrement the reference count of current module.
module_refcount(THIS_MODULE)
: Return the value of reference count of current module.It is important to keep the counter accurate; if you ever do lose track of the correct usage count, you will never be able to unload the module; it’s now reboot time, boys and girls. This is bound to happen to you sooner or later during a module’s development.
The next code sample creates a char driver named chardev. You can dump its device file.
1cat /proc/devices
(or open the file with a program) and the driver will put the number of times the
device file has been read from into the file. We do not support writing to the file (like
echo "hi" > /dev/hello
), but catch these attempts and tell the user that the operation is not supported.
Don’t worry if you don’t see what we do with the data we read into the buffer; we
don’t do much with it. We simply read in the data and print a message
acknowledging that we received it.
In the multiple-threaded environment, without any protection, concurrent access
to the same memory may lead to the race condition, and will not preserve the
performance. In the kernel module, this problem may happen due to multiple
instances accessing the shared resources. Therefore, a solution is to enforce the
exclusive access. We use atomic Compare-And-Swap (CAS) to maintain the states,
CDEV_NOT_USED
and CDEV_EXCLUSIVE_OPEN
, to determine whether the file is currently opened by someone or not. CAS compares
the contents of a memory location with the expected value and, only if they are the
same, modifies the contents of that memory location to the desired value. See more
concurrency details in the 12 section.
1/* 2 * chardev.c: Creates a read-only char device that says how many times 3 * you have read from the dev file 4 */ 5 6#include <linux/atomic.h> 7#include <linux/cdev.h> 8#include <linux/delay.h> 9#include <linux/device.h> 10#include <linux/fs.h> 11#include <linux/init.h> 12#include <linux/kernel.h> /* for sprintf() */ 13#include <linux/module.h> 14#include <linux/printk.h> 15#include <linux/types.h> 16#include <linux/uaccess.h> /* for get_user and put_user */ 17#include <linux/version.h> 18 19#include <asm/errno.h> 20 21/* Prototypes - this would normally go in a .h file */ 22static int device_open(struct inode *, struct file *); 23static int device_release(struct inode *, struct file *); 24static ssize_t device_read(struct file *, char __user *, size_t, loff_t *); 25static ssize_t device_write(struct file *, const char __user *, size_t, 26 loff_t *); 27 28#define SUCCESS 0 29#define DEVICE_NAME "chardev" /* Dev name as it appears in /proc/devices */ 30#define BUF_LEN 80 /* Max length of the message from the device */ 31 32/* Global variables are declared as static, so are global within the file. */ 33 34static int major; /* major number assigned to our device driver */ 35 36enum { 37 CDEV_NOT_USED = 0, 38 CDEV_EXCLUSIVE_OPEN = 1, 39}; 40 41/* Is device open? Used to prevent multiple access to device */ 42static atomic_t already_open = ATOMIC_INIT(CDEV_NOT_USED); 43 44static char msg[BUF_LEN + 1]; /* The msg the device will give when asked */ 45 46static struct class *cls; 47 48static struct file_operations chardev_fops = { 49 .read = device_read, 50 .write = device_write, 51 .open = device_open, 52 .release = device_release, 53}; 54 55static int __init chardev_init(void) 56{ 57 major = register_chrdev(0, DEVICE_NAME, &chardev_fops); 58 59 if (major < 0) { 60 pr_alert("Registering char device failed with %d\n", major); 61 return major; 62 } 63 64 pr_info("I was assigned major number %d.\n", major); 65 66#if LINUX_VERSION_CODE >= KERNEL_VERSION(6, 4, 0) 67 cls = class_create(DEVICE_NAME); 68#else 69 cls = class_create(THIS_MODULE, DEVICE_NAME); 70#endif 71 device_create(cls, NULL, MKDEV(major, 0), NULL, DEVICE_NAME); 72 73 pr_info("Device created on /dev/%s\n", DEVICE_NAME); 74 75 return SUCCESS; 76} 77 78static void __exit chardev_exit(void) 79{ 80 device_destroy(cls, MKDEV(major, 0)); 81 class_destroy(cls); 82 83 /* Unregister the device */ 84 unregister_chrdev(major, DEVICE_NAME); 85} 86 87/* Methods */ 88 89/* Called when a process tries to open the device file, like 90 * "sudo cat /dev/chardev" 91 */ 92static int device_open(struct inode *inode, struct file *file) 93{ 94 static int counter = 0; 95 96 if (atomic_cmpxchg(&already_open, CDEV_NOT_USED, CDEV_EXCLUSIVE_OPEN)) 97 return -EBUSY; 98 99 sprintf(msg, "I already told you %d times Hello world!\n", counter++); 100 try_module_get(THIS_MODULE); 101 102 return SUCCESS; 103} 104 105/* Called when a process closes the device file. */ 106static int device_release(struct inode *inode, struct file *file) 107{ 108 /* We're now ready for our next caller */ 109 atomic_set(&already_open, CDEV_NOT_USED); 110 111 /* Decrement the usage count, or else once you opened the file, you will 112 * never get rid of the module. 113 */ 114 module_put(THIS_MODULE); 115 116 return SUCCESS; 117} 118 119/* Called when a process, which already opened the dev file, attempts to 120 * read from it. 121 */ 122static ssize_t device_read(struct file *filp, /* see include/linux/fs.h */ 123 char __user *buffer, /* buffer to fill with data */ 124 size_t length, /* length of the buffer */ 125 loff_t *offset) 126{ 127 /* Number of bytes actually written to the buffer */ 128 int bytes_read = 0; 129 const char *msg_ptr = msg; 130 131 if (!*(msg_ptr + *offset)) { /* we are at the end of message */ 132 *offset = 0; /* reset the offset */ 133 return 0; /* signify end of file */ 134 } 135 136 msg_ptr += *offset; 137 138 /* Actually put the data into the buffer */ 139 while (length && *msg_ptr) { 140 /* The buffer is in the user data segment, not the kernel 141 * segment so "*" assignment won't work. We have to use 142 * put_user which copies data from the kernel data segment to 143 * the user data segment. 144 */ 145 put_user(*(msg_ptr++), buffer++); 146 length--; 147 bytes_read++; 148 } 149 150 *offset += bytes_read; 151 152 /* Most read functions return the number of bytes put into the buffer. */ 153 return bytes_read; 154} 155 156/* Called when a process writes to dev file: echo "hi" > /dev/hello */ 157static ssize_t device_write(struct file *filp, const char __user *buff, 158 size_t len, loff_t *off) 159{ 160 pr_alert("Sorry, this operation is not supported.\n"); 161 return -EINVAL; 162} 163 164module_init(chardev_init); 165module_exit(chardev_exit); 166 167MODULE_LICENSE("GPL");
The system calls, which are the major interface the kernel shows to the processes, generally stay the same across versions. A new system call may be added, but usually the old ones will behave exactly like they used to. This is necessary for backward compatibility – a new kernel version is not supposed to break regular processes. In most cases, the device files will also remain the same. On the other hand, the internal interfaces within the kernel can and do change between versions.
There are differences between different kernel versions, and if you want
to support multiple kernel versions, you will find yourself having to code
conditional compilation directives. The way to do this to compare the macro
LINUX_VERSION_CODE
to the macro KERNEL_VERSION
. In version a.b.c of the kernel, the value of this macro would be .
In Linux, there is an additional mechanism for the kernel and kernel modules to send information to processes — the /proc file system. Originally designed to allow easy access to information about processes (hence the name), it is now used by every bit of the kernel which has something interesting to report, such as /proc/modules which provides the list of modules and /proc/meminfo which gathers memory usage statistics.
The method to use the proc file system is very similar to the one used with device
drivers — a structure is created with all the information needed for the /proc file,
including pointers to any handler functions (in our case there is only one, the
one called when somebody attempts to read from the /proc file). Then,
init_module
registers the structure with the kernel and
cleanup_module
unregisters it.
Normal file systems are located on a disk, rather than just in memory (which is where /proc is), and in that case the index-node (inode for short) number is a pointer to a disk location where the file’s inode is located. The inode contains information about the file, for example the file’s permissions, together with a pointer to the disk location or locations where the file’s data can be found.
Because we don’t get called when the file is opened or closed, there’s nowhere for
us to put try_module_get
and module_put
in this module, and if the file is opened and then the module is removed, there’s no
way to avoid the consequences.
Here a simple example showing how to use a /proc file. This is the HelloWorld for
the /proc filesystem. There are three parts: create the file /proc/helloworld in the
function init_module
, return a value (and a buffer) when the file /proc/helloworld is read in the callback
function procfile_read
, and delete the file /proc/helloworld in the function
cleanup_module
.
The /proc/helloworld is created when the module is loaded with the function
proc_create
. The return value is a pointer to struct proc_dir_entry
, and it will be used to configure the file /proc/helloworld (for example, the owner
of this file). A null return value means that the creation has failed.
Every time the file /proc/helloworld is read, the function
procfile_read
is called. Two parameters of this function are very important: the buffer
(the second parameter) and the offset (the fourth one). The content of the
buffer will be returned to the application which read it (for example the
cat
command). The offset is the current position in the file. If the return value of the
function is not null, then this function is called again. So be careful with this
function, if it never returns zero, the read function is called endlessly.
$ cat /proc/helloworld HelloWorld!
1/* 2 * procfs1.c 3 */ 4 5#include <linux/kernel.h> 6#include <linux/module.h> 7#include <linux/proc_fs.h> 8#include <linux/uaccess.h> 9#include <linux/version.h> 10 11#if LINUX_VERSION_CODE >= KERNEL_VERSION(5, 6, 0) 12#define HAVE_PROC_OPS 13#endif 14 15#define procfs_name "helloworld" 16 17static struct proc_dir_entry *our_proc_file; 18 19static ssize_t procfile_read(struct file *file_pointer, char __user *buffer, 20 size_t buffer_length, loff_t *offset) 21{ 22 char s[13] = "HelloWorld!\n"; 23 int len = sizeof(s); 24 ssize_t ret = len; 25 26 if (*offset >= len || copy_to_user(buffer, s, len)) { 27 pr_info("copy_to_user failed\n"); 28 ret = 0; 29 } else { 30 pr_info("procfile read %s\n", file_pointer->f_path.dentry->d_name.name); 31 *offset += len; 32 } 33 34 return ret; 35} 36 37#ifdef HAVE_PROC_OPS 38static const struct proc_ops proc_file_fops = { 39 .proc_read = procfile_read, 40}; 41#else 42static const struct file_operations proc_file_fops = { 43 .read = procfile_read, 44}; 45#endif 46 47static int __init procfs1_init(void) 48{ 49 our_proc_file = proc_create(procfs_name, 0644, NULL, &proc_file_fops); 50 if (NULL == our_proc_file) { 51 pr_alert("Error:Could not initialize /proc/%s\n", procfs_name); 52 return -ENOMEM; 53 } 54 55 pr_info("/proc/%s created\n", procfs_name); 56 return 0; 57} 58 59static void __exit procfs1_exit(void) 60{ 61 proc_remove(our_proc_file); 62 pr_info("/proc/%s removed\n", procfs_name); 63} 64 65module_init(procfs1_init); 66module_exit(procfs1_exit); 67 68MODULE_LICENSE("GPL");
The proc_ops
structure is defined in include/linux/proc_fs.h in Linux v5.6+. In older kernels, it
used file_operations
for custom hooks in /proc file system, but it contains some
members that are unnecessary in VFS, and every time VFS expands
file_operations
set, /proc code comes bloated. On the other hand, not only the space,
but also some operations were saved by this structure to improve its
performance. For example, the file which never disappears in /proc can set the
proc_flag
as PROC_ENTRY_PERMANENT
to save 2 atomic ops, 1 allocation, 1 free in per open/read/close sequence.
We have seen a very simple example for a /proc file where we only read
the file /proc/helloworld. It is also possible to write in a /proc file. It
works the same way as read, a function is called when the /proc file
is written. But there is a little difference with read, data comes from
user, so you have to import data from user space to kernel space (with
copy_from_user
or get_user
)
The reason for copy_from_user
or get_user
is that Linux memory (on Intel architecture, it may be different under some
other processors) is segmented. This means that a pointer, by itself, does
not reference a unique location in memory, only a location in a memory
segment, and you need to know which memory segment it is to be able to use
it. There is one memory segment for the kernel, and one for each of the
processes.
The only memory segment accessible to a process is its own, so when
writing regular programs to run as processes, there is no need to worry about
segments. When you write a kernel module, normally you want to access
the kernel memory segment, which is handled automatically by the system.
However, when the content of a memory buffer needs to be passed between
the currently running process and the kernel, the kernel function receives
a pointer to the memory buffer which is in the process segment. The
put_user
and get_user
macros allow you to access that memory. These functions handle
only one character, you can handle several characters with
copy_to_user
and copy_from_user
. As the buffer (in read or write function) is in kernel space, for write function you
need to import data because it comes from user space, but not for the read function
because data is already in kernel space.
1/* 2 * procfs2.c - create a "file" in /proc 3 */ 4 5#include <linux/kernel.h> /* We're doing kernel work */ 6#include <linux/module.h> /* Specifically, a module */ 7#include <linux/proc_fs.h> /* Necessary because we use the proc fs */ 8#include <linux/uaccess.h> /* for copy_from_user */ 9#include <linux/version.h> 10 11#if LINUX_VERSION_CODE >= KERNEL_VERSION(5, 6, 0) 12#define HAVE_PROC_OPS 13#endif 14 15#define PROCFS_MAX_SIZE 1024 16#define PROCFS_NAME "buffer1k" 17 18/* This structure hold information about the /proc file */ 19static struct proc_dir_entry *our_proc_file; 20 21/* The buffer used to store character for this module */ 22static char procfs_buffer[PROCFS_MAX_SIZE]; 23 24/* The size of the buffer */ 25static unsigned long procfs_buffer_size = 0; 26 27/* This function is called then the /proc file is read */ 28static ssize_t procfile_read(struct file *file_pointer, char __user *buffer, 29 size_t buffer_length, loff_t *offset) 30{ 31 char s[13] = "HelloWorld!\n"; 32 int len = sizeof(s); 33 ssize_t ret = len; 34 35 if (*offset >= len || copy_to_user(buffer, s, len)) { 36 pr_info("copy_to_user failed\n"); 37 ret = 0; 38 } else { 39 pr_info("procfile read %s\n", file_pointer->f_path.dentry->d_name.name); 40 *offset += len; 41 } 42 43 return ret; 44} 45 46/* This function is called with the /proc file is written. */ 47static ssize_t procfile_write(struct file *file, const char __user *buff, 48 size_t len, loff_t *off) 49{ 50 procfs_buffer_size = len; 51 if (procfs_buffer_size > PROCFS_MAX_SIZE) 52 procfs_buffer_size = PROCFS_MAX_SIZE; 53 54 if (copy_from_user(procfs_buffer, buff, procfs_buffer_size)) 55 return -EFAULT; 56 57 procfs_buffer[procfs_buffer_size & (PROCFS_MAX_SIZE - 1)] = '\0'; 58 *off += procfs_buffer_size; 59 pr_info("procfile write %s\n", procfs_buffer); 60 61 return procfs_buffer_size; 62} 63 64#ifdef HAVE_PROC_OPS 65static const struct proc_ops proc_file_fops = { 66 .proc_read = procfile_read, 67 .proc_write = procfile_write, 68}; 69#else 70static const struct file_operations proc_file_fops = { 71 .read = procfile_read, 72 .write = procfile_write, 73}; 74#endif 75 76static int __init procfs2_init(void) 77{ 78 our_proc_file = proc_create(PROCFS_NAME, 0644, NULL, &proc_file_fops); 79 if (NULL == our_proc_file) { 80 pr_alert("Error:Could not initialize /proc/%s\n", PROCFS_NAME); 81 return -ENOMEM; 82 } 83 84 pr_info("/proc/%s created\n", PROCFS_NAME); 85 return 0; 86} 87 88static void __exit procfs2_exit(void) 89{ 90 proc_remove(our_proc_file); 91 pr_info("/proc/%s removed\n", PROCFS_NAME); 92} 93 94module_init(procfs2_init); 95module_exit(procfs2_exit); 96 97MODULE_LICENSE("GPL");
We have seen how to read and write a /proc file with the /proc interface. But it is also possible to manage /proc file with inodes. The main concern is to use advanced functions, like permissions.
In Linux, there is a standard mechanism for file system registration.
Since every file system has to have its own functions to handle inode and file
operations, there is a special structure to hold pointers to all those functions,
struct inode_operations
, which includes a pointer to struct proc_ops
.
The difference between file and inode operations is that file operations deal with the file itself whereas inode operations deal with ways of referencing the file, such as creating links to it.
In /proc, whenever we register a new file, we’re allowed to specify which
struct inode_operations
will be used to access to it. This is the mechanism we use, a
struct inode_operations
which includes a pointer to a struct proc_ops
which includes pointers to our procfs_read
and procfs_write
functions.
Another interesting point here is the
module_permission
function. This function is called whenever a process tries to do something with the
/proc file, and it can decide whether to allow access or not. Right now it is only
based on the operation and the uid of the current user (as available in current, a
pointer to a structure which includes information on the currently running
process), but it could be based on anything we like, such as what other
processes are doing with the same file, the time of day, or the last input we
received.
It is important to note that the standard roles of read and write are reversed in the kernel. Read functions are used for output, whereas write functions are used for input. The reason for that is that read and write refer to the user’s point of view — if a process reads something from the kernel, then the kernel needs to output it, and if a process writes something to the kernel, then the kernel receives it as input.
1/* 2 * procfs3.c 3 */ 4 5#include <linux/kernel.h> 6#include <linux/module.h> 7#include <linux/proc_fs.h> 8#include <linux/sched.h> 9#include <linux/uaccess.h> 10#include <linux/version.h> 11#if LINUX_VERSION_CODE >= KERNEL_VERSION(5, 10, 0) 12#include <linux/minmax.h> 13#endif 14 15#if LINUX_VERSION_CODE >= KERNEL_VERSION(5, 6, 0) 16#define HAVE_PROC_OPS 17#endif 18 19#define PROCFS_MAX_SIZE 2048UL 20#define PROCFS_ENTRY_FILENAME "buffer2k" 21 22static struct proc_dir_entry *our_proc_file; 23static char procfs_buffer[PROCFS_MAX_SIZE]; 24static unsigned long procfs_buffer_size = 0; 25 26static ssize_t procfs_read(struct file *filp, char __user *buffer, 27 size_t length, loff_t *offset) 28{ 29 if (*offset || procfs_buffer_size == 0) { 30 pr_debug("procfs_read: END\n"); 31 *offset = 0; 32 return 0; 33 } 34 procfs_buffer_size = min(procfs_buffer_size, length); 35 if (copy_to_user(buffer, procfs_buffer, procfs_buffer_size)) 36 return -EFAULT; 37 *offset += procfs_buffer_size; 38 39 pr_debug("procfs_read: read %lu bytes\n", procfs_buffer_size); 40 return procfs_buffer_size; 41} 42static ssize_t procfs_write(struct file *file, const char __user *buffer, 43 size_t len, loff_t *off) 44{ 45 procfs_buffer_size = min(PROCFS_MAX_SIZE, len); 46 if (copy_from_user(procfs_buffer, buffer, procfs_buffer_size)) 47 return -EFAULT; 48 *off += procfs_buffer_size; 49 50 pr_debug("procfs_write: write %lu bytes\n", procfs_buffer_size); 51 return procfs_buffer_size; 52} 53static int procfs_open(struct inode *inode, struct file *file) 54{ 55 try_module_get(THIS_MODULE); 56 return 0; 57} 58static int procfs_close(struct inode *inode, struct file *file) 59{ 60 module_put(THIS_MODULE); 61 return 0; 62} 63 64#ifdef HAVE_PROC_OPS 65static struct proc_ops file_ops_4_our_proc_file = { 66 .proc_read = procfs_read, 67 .proc_write = procfs_write, 68 .proc_open = procfs_open, 69 .proc_release = procfs_close, 70}; 71#else 72static const struct file_operations file_ops_4_our_proc_file = { 73 .read = procfs_read, 74 .write = procfs_write, 75 .open = procfs_open, 76 .release = procfs_close, 77}; 78#endif 79 80static int __init procfs3_init(void) 81{ 82 our_proc_file = proc_create(PROCFS_ENTRY_FILENAME, 0644, NULL, 83 &file_ops_4_our_proc_file); 84 if (our_proc_file == NULL) { 85 pr_debug("Error: Could not initialize /proc/%s\n", 86 PROCFS_ENTRY_FILENAME); 87 return -ENOMEM; 88 } 89 proc_set_size(our_proc_file, 80); 90 proc_set_user(our_proc_file, GLOBAL_ROOT_UID, GLOBAL_ROOT_GID); 91 92 pr_debug("/proc/%s created\n", PROCFS_ENTRY_FILENAME); 93 return 0; 94} 95 96static void __exit procfs3_exit(void) 97{ 98 remove_proc_entry(PROCFS_ENTRY_FILENAME, NULL); 99 pr_debug("/proc/%s removed\n", PROCFS_ENTRY_FILENAME); 100} 101 102module_init(procfs3_init); 103module_exit(procfs3_exit); 104 105MODULE_LICENSE("GPL");
Still hungry for procfs examples? Well, first of all keep in mind, there are rumors around, claiming that procfs is on its way out, consider using sysfs instead. Consider using this mechanism, in case you want to document something kernel related yourself.
As we have seen, writing a /proc file may be quite “complex”.
So to help people writing /proc file, there is an API named
seq_file
that helps formatting a /proc file for output. It is based on sequence, which is composed of
3 functions: start()
, next()
, and stop()
. The seq_file
API starts a sequence when a user read the /proc file.
A sequence begins with the call of the function
start()
. If the return is a non NULL
value, the function next()
is called; otherwise, the stop()
function is called directly. This function is an iterator, the goal is to go through all the data.
Each time next()
is called, the function show()
is also called. It writes data values in the buffer read by the user. The function
next()
is called until it returns NULL
. The sequence ends when next()
returns NULL
, then the function stop()
is called.
BE CAREFUL: when a sequence is finished, another one starts. That means that at the end
of function stop()
, the function start()
is called again. This loop finishes when the function
start()
returns NULL
. You can see a scheme of this in the Figure 1.
The seq_file
provides basic functions for proc_ops
, such as seq_read
, seq_lseek
, and some others. But nothing to write in the /proc file. Of course, you can still use
the same way as in the previous example.
1/* 2 * procfs4.c - create a "file" in /proc 3 * This program uses the seq_file library to manage the /proc file. 4 */ 5 6#include <linux/kernel.h> /* We are doing kernel work */ 7#include <linux/module.h> /* Specifically, a module */ 8#include <linux/proc_fs.h> /* Necessary because we use proc fs */ 9#include <linux/seq_file.h> /* for seq_file */ 10#include <linux/version.h> 11 12#if LINUX_VERSION_CODE >= KERNEL_VERSION(5, 6, 0) 13#define HAVE_PROC_OPS 14#endif 15 16#define PROC_NAME "iter" 17 18/* This function is called at the beginning of a sequence. 19 * ie, when: 20 * - the /proc file is read (first time) 21 * - after the function stop (end of sequence) 22 */ 23static void *my_seq_start(struct seq_file *s, loff_t *pos) 24{ 25 static unsigned long counter = 0; 26 27 /* beginning a new sequence? */ 28 if (*pos == 0) { 29 /* yes => return a non null value to begin the sequence */ 30 return &counter; 31 } 32 33 /* no => it is the end of the sequence, return end to stop reading */ 34 *pos = 0; 35 return NULL; 36} 37 38/* This function is called after the beginning of a sequence. 39 * It is called until the return is NULL (this ends the sequence). 40 */ 41static void *my_seq_next(struct seq_file *s, void *v, loff_t *pos) 42{ 43 unsigned long *tmp_v = (unsigned long *)v; 44 (*tmp_v)++; 45 (*pos)++; 46 return NULL; 47} 48 49/* This function is called at the end of a sequence. */ 50static void my_seq_stop(struct seq_file *s, void *v) 51{ 52 /* nothing to do, we use a static value in start() */ 53} 54 55/* This function is called for each "step" of a sequence. */ 56static int my_seq_show(struct seq_file *s, void *v) 57{ 58 loff_t *spos = (loff_t *)v; 59 60 seq_printf(s, "%Ld\n", *spos); 61 return 0; 62} 63 64/* This structure gather "function" to manage the sequence */ 65static struct seq_operations my_seq_ops = { 66 .start = my_seq_start, 67 .next = my_seq_next, 68 .stop = my_seq_stop, 69 .show = my_seq_show, 70}; 71 72/* This function is called when the /proc file is open. */ 73static int my_open(struct inode *inode, struct file *file) 74{ 75 return seq_open(file, &my_seq_ops); 76}; 77 78/* This structure gather "function" that manage the /proc file */ 79#ifdef HAVE_PROC_OPS 80static const struct proc_ops my_file_ops = { 81 .proc_open = my_open, 82 .proc_read = seq_read, 83 .proc_lseek = seq_lseek, 84 .proc_release = seq_release, 85}; 86#else 87static const struct file_operations my_file_ops = { 88 .open = my_open, 89 .read = seq_read, 90 .llseek = seq_lseek, 91 .release = seq_release, 92}; 93#endif 94 95static int __init procfs4_init(void) 96{ 97 struct proc_dir_entry *entry; 98 99 entry = proc_create(PROC_NAME, 0, NULL, &my_file_ops); 100 if (entry == NULL) { 101 pr_debug("Error: Could not initialize /proc/%s\n", PROC_NAME); 102 return -ENOMEM; 103 } 104 105 return 0; 106} 107 108static void __exit procfs4_exit(void) 109{ 110 remove_proc_entry(PROC_NAME, NULL); 111 pr_debug("/proc/%s removed\n", PROC_NAME); 112} 113 114module_init(procfs4_init); 115module_exit(procfs4_exit); 116 117MODULE_LICENSE("GPL");
If you want more information, you can read this web page:
You can also read the code of fs/seq_file.c in the linux kernel.
sysfs allows you to interact with the running kernel from userspace by reading or setting variables inside of modules. This can be useful for debugging purposes, or just as an interface for applications or scripts. You can find sysfs directories and files under the /sys directory on your system.
1ls -l /sys
Attributes can be exported for kobjects in the form of regular files in the filesystem. Sysfs forwards file I/O operations to methods defined for the attributes, providing a means to read and write kernel attributes.
An attribute definition in simply:
1struct attribute { 2 char *name; 3 struct module *owner; 4 umode_t mode; 5}; 6 7int sysfs_create_file(struct kobject * kobj, const struct attribute * attr); 8void sysfs_remove_file(struct kobject * kobj, const struct attribute * attr);
For example, the driver model defines
struct device_attribute
like:
1struct device_attribute { 2 struct attribute attr; 3 ssize_t (*show)(struct device *dev, struct device_attribute *attr, 4 char *buf); 5 ssize_t (*store)(struct device *dev, struct device_attribute *attr, 6 const char *buf, size_t count); 7}; 8 9int device_create_file(struct device *, const struct device_attribute *); 10void device_remove_file(struct device *, const struct device_attribute *);
To read or write attributes, show()
or store()
method must be specified when declaring the attribute. For the
common cases include/linux/sysfs.h provides convenience macros
( __ATTR
, __ATTR_RO
, __ATTR_WO
, etc.) to make defining attributes easier as well as making code more concise and
readable.
An example of a hello world module which includes the creation of a variable accessible via sysfs is given below.
1/* 2 * hello-sysfs.c sysfs example 3 */ 4#include <linux/fs.h> 5#include <linux/init.h> 6#include <linux/kobject.h> 7#include <linux/module.h> 8#include <linux/string.h> 9#include <linux/sysfs.h> 10 11static struct kobject *mymodule; 12 13/* the variable you want to be able to change */ 14static int myvariable = 0; 15 16static ssize_t myvariable_show(struct kobject *kobj, 17 struct kobj_attribute *attr, char *buf) 18{ 19 return sprintf(buf, "%d\n", myvariable); 20} 21 22static ssize_t myvariable_store(struct kobject *kobj, 23 struct kobj_attribute *attr, char *buf, 24 size_t count) 25{ 26 sscanf(buf, "%du", &myvariable); 27 return count; 28} 29 30static struct kobj_attribute myvariable_attribute = 31 __ATTR(myvariable, 0660, myvariable_show, (void *)myvariable_store); 32 33static int __init mymodule_init(void) 34{ 35 int error = 0; 36 37 pr_info("mymodule: initialized\n"); 38 39 mymodule = kobject_create_and_add("mymodule", kernel_kobj); 40 if (!mymodule) 41 return -ENOMEM; 42 43 error = sysfs_create_file(mymodule, &myvariable_attribute.attr); 44 if (error) { 45 pr_info("failed to create the myvariable file " 46 "in /sys/kernel/mymodule\n"); 47 } 48 49 return error; 50} 51 52static void __exit mymodule_exit(void) 53{ 54 pr_info("mymodule: Exit success\n"); 55 kobject_put(mymodule); 56} 57 58module_init(mymodule_init); 59module_exit(mymodule_exit); 60 61MODULE_LICENSE("GPL");
Make and install the module:
1make 2sudo insmod hello-sysfs.ko
Check that it exists:
1sudo lsmod | grep hello_sysfs
What is the current value of myvariable
?
1sudo cat /sys/kernel/mymodule/myvariable
Set the value of myvariable
and check that it changed.
1echo "32" | sudo tee /sys/kernel/mymodule/myvariable 2sudo cat /sys/kernel/mymodule/myvariable
Finally, remove the test module:
1sudo rmmod hello_sysfs
In the above case, we use a simple kobject to create a directory under
sysfs, and communicate with its attributes. Since Linux v2.6.0, the
kobject
structure made its appearance. It was initially meant as a simple way of
unifying kernel code which manages reference counted objects. After a
bit of mission creep, it is now the glue that holds much of the device
model and its sysfs interface together. For more information about kobject
and sysfs, see Documentation/driver-api/driver-model/driver.rst and
https://lwn.net/Articles/51437/.
Device files are supposed to represent physical devices. Most physical devices are
used for output as well as input, so there has to be some mechanism for
device drivers in the kernel to get the output to send to the device from
processes. This is done by opening the device file for output and writing to it,
just like writing to a file. In the following example, this is implemented by
device_write
.
This is not always enough. Imagine you had a serial port connected to a modem (even if you have an internal modem, it is still implemented from the CPU’s perspective as a serial port connected to a modem, so you don’t have to tax your imagination too hard). The natural thing to do would be to use the device file to write things to the modem (either modem commands or data to be sent through the phone line) and read things from the modem (either responses for commands or the data received through the phone line). However, this leaves open the question of what to do when you need to talk to the serial port itself, for example to configure the rate at which data is sent and received.
The answer in Unix is to use a special function called
ioctl
(short for Input Output ConTroL). Every device can have its own
ioctl
commands, which can be read ioctl’s (to send information from a process to the
kernel), write ioctl’s (to return information to a process), both or neither. Notice
here the roles of read and write are reversed again, so in ioctl’s read is to
send information to the kernel and write is to receive information from the
kernel.
The ioctl function is called with three parameters: the file descriptor of the appropriate device file, the ioctl number, and a parameter, which is of type long so you can use a cast to use it to pass anything. You will not be able to pass a structure this way, but you will be able to pass a pointer to the structure. Here is an example:
1/* 2 * ioctl.c 3 */ 4#include <linux/cdev.h> 5#include <linux/fs.h> 6#include <linux/init.h> 7#include <linux/ioctl.h> 8#include <linux/module.h> 9#include <linux/slab.h> 10#include <linux/uaccess.h> 11#include <linux/version.h> 12 13struct ioctl_arg { 14 unsigned int val; 15}; 16 17/* Documentation/userspace-api/ioctl/ioctl-number.rst */ 18#define IOC_MAGIC '\x66' 19 20#define IOCTL_VALSET _IOW(IOC_MAGIC, 0, struct ioctl_arg) 21#define IOCTL_VALGET _IOR(IOC_MAGIC, 1, struct ioctl_arg) 22#define IOCTL_VALGET_NUM _IOR(IOC_MAGIC, 2, int) 23#define IOCTL_VALSET_NUM _IOW(IOC_MAGIC, 3, int) 24 25#define IOCTL_VAL_MAXNR 3 26#define DRIVER_NAME "ioctltest" 27 28static unsigned int test_ioctl_major = 0; 29static unsigned int num_of_dev = 1; 30static struct cdev test_ioctl_cdev; 31static int ioctl_num = 0; 32 33struct test_ioctl_data { 34 unsigned char val; 35 rwlock_t lock; 36}; 37 38static long test_ioctl_ioctl(struct file *filp, unsigned int cmd, 39 unsigned long arg) 40{ 41 struct test_ioctl_data *ioctl_data = filp->private_data; 42 int retval = 0; 43 unsigned char val; 44 struct ioctl_arg data; 45 memset(&data, 0, sizeof(data)); 46 47 switch (cmd) { 48 case IOCTL_VALSET: 49 if (copy_from_user(&data, (int __user *)arg, sizeof(data))) { 50 retval = -EFAULT; 51 goto done; 52 } 53 54 pr_alert("IOCTL set val:%x .\n", data.val); 55 write_lock(&ioctl_data->lock); 56 ioctl_data->val = data.val; 57 write_unlock(&ioctl_data->lock); 58 break; 59 60 case IOCTL_VALGET: 61 read_lock(&ioctl_data->lock); 62 val = ioctl_data->val; 63 read_unlock(&ioctl_data->lock); 64 data.val = val; 65 66 if (copy_to_user((int __user *)arg, &data, sizeof(data))) { 67 retval = -EFAULT; 68 goto done; 69 } 70 71 break; 72 73 case IOCTL_VALGET_NUM: 74 retval = __put_user(ioctl_num, (int __user *)arg); 75 break; 76 77 case IOCTL_VALSET_NUM: 78 ioctl_num = arg; 79 break; 80 81 default: 82 retval = -ENOTTY; 83 } 84 85done: 86 return retval; 87} 88 89static ssize_t test_ioctl_read(struct file *filp, char __user *buf, 90 size_t count, loff_t *f_pos) 91{ 92 struct test_ioctl_data *ioctl_data = filp->private_data; 93 unsigned char val; 94 int retval; 95 int i = 0; 96 97 read_lock(&ioctl_data->lock); 98 val = ioctl_data->val; 99 read_unlock(&ioctl_data->lock); 100 101 for (; i < count; i++) { 102 if (copy_to_user(&buf[i], &val, 1)) { 103 retval = -EFAULT; 104 goto out; 105 } 106 } 107 108 retval = count; 109out: 110 return retval; 111} 112 113static int test_ioctl_close(struct inode *inode, struct file *filp) 114{ 115 pr_alert("%s call.\n", __func__); 116 117 if (filp->private_data) { 118 kfree(filp->private_data); 119 filp->private_data = NULL; 120 } 121 122 return 0; 123} 124 125static int test_ioctl_open(struct inode *inode, struct file *filp) 126{ 127 struct test_ioctl_data *ioctl_data; 128 129 pr_alert("%s call.\n", __func__); 130 ioctl_data = kmalloc(sizeof(struct test_ioctl_data), GFP_KERNEL); 131 132 if (ioctl_data == NULL) 133 return -ENOMEM; 134 135 rwlock_init(&ioctl_data->lock); 136 ioctl_data->val = 0xFF; 137 filp->private_data = ioctl_data; 138 139 return 0; 140} 141 142static struct file_operations fops = { 143#if LINUX_VERSION_CODE < KERNEL_VERSION(6, 4, 0) 144 .owner = THIS_MODULE, 145#endif 146 .open = test_ioctl_open, 147 .release = test_ioctl_close, 148 .read = test_ioctl_read, 149 .unlocked_ioctl = test_ioctl_ioctl, 150}; 151 152static int __init ioctl_init(void) 153{ 154 dev_t dev; 155 int alloc_ret = -1; 156 int cdev_ret = -1; 157 alloc_ret = alloc_chrdev_region(&dev, 0, num_of_dev, DRIVER_NAME); 158 159 if (alloc_ret) 160 goto error; 161 162 test_ioctl_major = MAJOR(dev); 163 cdev_init(&test_ioctl_cdev, &fops); 164 cdev_ret = cdev_add(&test_ioctl_cdev, dev, num_of_dev); 165 166 if (cdev_ret) 167 goto error; 168 169 pr_alert("%s driver(major: %d) installed.\n", DRIVER_NAME, 170 test_ioctl_major); 171 return 0; 172error: 173 if (cdev_ret == 0) 174 cdev_del(&test_ioctl_cdev); 175 if (alloc_ret == 0) 176 unregister_chrdev_region(dev, num_of_dev); 177 return -1; 178} 179 180static void __exit ioctl_exit(void) 181{ 182 dev_t dev = MKDEV(test_ioctl_major, 0); 183 184 cdev_del(&test_ioctl_cdev); 185 unregister_chrdev_region(dev, num_of_dev); 186 pr_alert("%s driver removed.\n", DRIVER_NAME); 187} 188 189module_init(ioctl_init); 190module_exit(ioctl_exit); 191 192MODULE_LICENSE("GPL"); 193MODULE_DESCRIPTION("This is test_ioctl module");
You can see there is an argument called
cmd
in test_ioctl_ioctl()
function. It is the ioctl number. The ioctl number encodes the major
device number, the type of the ioctl, the command, and the type of
the parameter. This ioctl number is usually created by a macro call
( _IO
, _IOR
, _IOW
or _IOWR
— depending on the type) in a header file. This header file should then be
included both by the programs which will use ioctl (so they can generate the
appropriate ioctl’s) and by the kernel module (so it can understand it). In the
example below, the header file is chardev.h and the program which uses it is
userspace_ioctl.c.
If you want to use ioctls in your own kernel modules, it is best to receive an official ioctl assignment, so if you accidentally get somebody else’s ioctls, or if they get yours, you’ll know something is wrong. For more information, consult the kernel source tree at Documentation/userspace-api/ioctl/ioctl-number.rst.
Also, we need to be careful that concurrent access to the shared resources will lead to the race condition. The solution is using atomic Compare-And-Swap (CAS), which we mentioned at 6.5 section, to enforce the exclusive access.
1/* 2 * chardev2.c - Create an input/output character device 3 */ 4 5#include <linux/atomic.h> 6#include <linux/cdev.h> 7#include <linux/delay.h> 8#include <linux/device.h> 9#include <linux/fs.h> 10#include <linux/init.h> 11#include <linux/module.h> /* Specifically, a module */ 12#include <linux/printk.h> 13#include <linux/types.h> 14#include <linux/uaccess.h> /* for get_user and put_user */ 15#include <linux/version.h> 16 17#include <asm/errno.h> 18 19#include "chardev.h" 20#define SUCCESS 0 21#define DEVICE_NAME "char_dev" 22#define BUF_LEN 80 23 24enum { 25 CDEV_NOT_USED = 0, 26 CDEV_EXCLUSIVE_OPEN = 1, 27}; 28 29/* Is the device open right now? Used to prevent concurrent access into 30 * the same device 31 */ 32static atomic_t already_open = ATOMIC_INIT(CDEV_NOT_USED); 33 34/* The message the device will give when asked */ 35static char message[BUF_LEN + 1]; 36 37static struct class *cls; 38 39/* This is called whenever a process attempts to open the device file */ 40static int device_open(struct inode *inode, struct file *file) 41{ 42 pr_info("device_open(%p)\n", file); 43 44 try_module_get(THIS_MODULE); 45 return SUCCESS; 46} 47 48static int device_release(struct inode *inode, struct file *file) 49{ 50 pr_info("device_release(%p,%p)\n", inode, file); 51 52 module_put(THIS_MODULE); 53 return SUCCESS; 54} 55 56/* This function is called whenever a process which has already opened the 57 * device file attempts to read from it. 58 */ 59static ssize_t device_read(struct file *file, /* see include/linux/fs.h */ 60 char __user *buffer, /* buffer to be filled */ 61 size_t length, /* length of the buffer */ 62 loff_t *offset) 63{ 64 /* Number of bytes actually written to the buffer */ 65 int bytes_read = 0; 66 /* How far did the process reading the message get? Useful if the message 67 * is larger than the size of the buffer we get to fill in device_read. 68 */ 69 const char *message_ptr = message; 70 71 if (!*(message_ptr + *offset)) { /* we are at the end of message */ 72 *offset = 0; /* reset the offset */ 73 return 0; /* signify end of file */ 74 } 75 76 message_ptr += *offset; 77 78 /* Actually put the data into the buffer */ 79 while (length && *message_ptr) { 80 /* Because the buffer is in the user data segment, not the kernel 81 * data segment, assignment would not work. Instead, we have to 82 * use put_user which copies data from the kernel data segment to 83 * the user data segment. 84 */ 85 put_user(*(message_ptr++), buffer++); 86 length--; 87 bytes_read++; 88 } 89 90 pr_info("Read %d bytes, %ld left\n", bytes_read, length); 91 92 *offset += bytes_read; 93 94 /* Read functions are supposed to return the number of bytes actually 95 * inserted into the buffer. 96 */ 97 return bytes_read; 98} 99 100/* called when somebody tries to write into our device file. */ 101static ssize_t device_write(struct file *file, const char __user *buffer, 102 size_t length, loff_t *offset) 103{ 104 int i; 105 106 pr_info("device_write(%p,%p,%ld)", file, buffer, length); 107 108 for (i = 0; i < length && i < BUF_LEN; i++) 109 get_user(message[i], buffer + i); 110 111 /* Again, return the number of input characters used. */ 112 return i; 113} 114 115/* This function is called whenever a process tries to do an ioctl on our 116 * device file. We get two extra parameters (additional to the inode and file 117 * structures, which all device functions get): the number of the ioctl called 118 * and the parameter given to the ioctl function. 119 * 120 * If the ioctl is write or read/write (meaning output is returned to the 121 * calling process), the ioctl call returns the output of this function. 122 */ 123static long 124device_ioctl(struct file *file, /* ditto */ 125 unsigned int ioctl_num, /* number and param for ioctl */ 126 unsigned long ioctl_param) 127{ 128 int i; 129 long ret = SUCCESS; 130 131 /* We don't want to talk to two processes at the same time. */ 132 if (atomic_cmpxchg(&already_open, CDEV_NOT_USED, CDEV_EXCLUSIVE_OPEN)) 133 return -EBUSY; 134 135 /* Switch according to the ioctl called */ 136 switch (ioctl_num) { 137 case IOCTL_SET_MSG: { 138 /* Receive a pointer to a message (in user space) and set that to 139 * be the device's message. Get the parameter given to ioctl by 140 * the process. 141 */ 142 char __user *tmp = (char __user *)ioctl_param; 143 char ch; 144 145 /* Find the length of the message */ 146 get_user(ch, tmp); 147 for (i = 0; ch && i < BUF_LEN; i++, tmp++) 148 get_user(ch, tmp); 149 150 device_write(file, (char __user *)ioctl_param, i, NULL); 151 break; 152 } 153 case IOCTL_GET_MSG: { 154 loff_t offset = 0; 155 156 /* Give the current message to the calling process - the parameter 157 * we got is a pointer, fill it. 158 */ 159 i = device_read(file, (char __user *)ioctl_param, 99, &offset); 160 161 /* Put a zero at the end of the buffer, so it will be properly 162 * terminated. 163 */ 164 put_user('\0', (char __user *)ioctl_param + i); 165 break; 166 } 167 case IOCTL_GET_NTH_BYTE: 168 /* This ioctl is both input (ioctl_param) and output (the return 169 * value of this function). 170 */ 171 ret = (long)message[ioctl_param]; 172 break; 173 } 174 175 /* We're now ready for our next caller */ 176 atomic_set(&already_open, CDEV_NOT_USED); 177 178 return ret; 179} 180 181/* Module Declarations */ 182 183/* This structure will hold the functions to be called when a process does 184 * something to the device we created. Since a pointer to this structure 185 * is kept in the devices table, it can't be local to init_module. NULL is 186 * for unimplemented functions. 187 */ 188static struct file_operations fops = { 189 .read = device_read, 190 .write = device_write, 191 .unlocked_ioctl = device_ioctl, 192 .open = device_open, 193 .release = device_release, /* a.k.a. close */ 194}; 195 196/* Initialize the module - Register the character device */ 197static int __init chardev2_init(void) 198{ 199 /* Register the character device (at least try) */ 200 int ret_val = register_chrdev(MAJOR_NUM, DEVICE_NAME, &fops); 201 202 /* Negative values signify an error */ 203 if (ret_val < 0) { 204 pr_alert("%s failed with %d\n", 205 "Sorry, registering the character device ", ret_val); 206 return ret_val; 207 } 208 209#if LINUX_VERSION_CODE >= KERNEL_VERSION(6, 4, 0) 210 cls = class_create(DEVICE_FILE_NAME); 211#else 212 cls = class_create(THIS_MODULE, DEVICE_FILE_NAME); 213#endif 214 device_create(cls, NULL, MKDEV(MAJOR_NUM, 0), NULL, DEVICE_FILE_NAME); 215 216 pr_info("Device created on /dev/%s\n", DEVICE_FILE_NAME); 217 218 return 0; 219} 220 221/* Cleanup - unregister the appropriate file from /proc */ 222static void __exit chardev2_exit(void) 223{ 224 device_destroy(cls, MKDEV(MAJOR_NUM, 0)); 225 class_destroy(cls); 226 227 /* Unregister the device */ 228 unregister_chrdev(MAJOR_NUM, DEVICE_NAME); 229} 230 231module_init(chardev2_init); 232module_exit(chardev2_exit); 233 234MODULE_LICENSE("GPL");
1/* 2 * chardev.h - the header file with the ioctl definitions. 3 * 4 * The declarations here have to be in a header file, because they need 5 * to be known both to the kernel module (in chardev2.c) and the process 6 * calling ioctl() (in userspace_ioctl.c). 7 */ 8 9#ifndef CHARDEV_H 10#define CHARDEV_H 11 12#include <linux/ioctl.h> 13 14/* The major device number. We can not rely on dynamic registration 15 * any more, because ioctls need to know it. 16 */ 17#define MAJOR_NUM 100 18 19/* Set the message of the device driver */ 20#define IOCTL_SET_MSG _IOW(MAJOR_NUM, 0, char *) 21/* _IOW means that we are creating an ioctl command number for passing 22 * information from a user process to the kernel module. 23 * 24 * The first arguments, MAJOR_NUM, is the major device number we are using. 25 * 26 * The second argument is the number of the command (there could be several 27 * with different meanings). 28 * 29 * The third argument is the type we want to get from the process to the 30 * kernel. 31 */ 32 33/* Get the message of the device driver */ 34#define IOCTL_GET_MSG _IOR(MAJOR_NUM, 1, char *) 35/* This IOCTL is used for output, to get the message of the device driver. 36 * However, we still need the buffer to place the message in to be input, 37 * as it is allocated by the process. 38 */ 39 40/* Get the n'th byte of the message */ 41#define IOCTL_GET_NTH_BYTE _IOWR(MAJOR_NUM, 2, int) 42/* The IOCTL is used for both input and output. It receives from the user 43 * a number, n, and returns message[n]. 44 */ 45 46/* The name of the device file */ 47#define DEVICE_FILE_NAME "char_dev" 48#define DEVICE_PATH "/dev/char_dev" 49 50#endif
1/* userspace_ioctl.c - the process to use ioctl's to control the kernel module 2 * 3 * Until now we could have used cat for input and output. But now 4 * we need to do ioctl's, which require writing our own process. 5 */ 6 7/* device specifics, such as ioctl numbers and the 8 * major device file. */ 9#include "../chardev.h" 10 11#include <stdio.h> /* standard I/O */ 12#include <fcntl.h> /* open */ 13#include <unistd.h> /* close */ 14#include <stdlib.h> /* exit */ 15#include <sys/ioctl.h> /* ioctl */ 16 17/* Functions for the ioctl calls */ 18 19int ioctl_set_msg(int file_desc, char *message) 20{ 21 int ret_val; 22 23 ret_val = ioctl(file_desc, IOCTL_SET_MSG, message); 24 25 if (ret_val < 0) { 26 printf("ioctl_set_msg failed:%d\n", ret_val); 27 } 28 29 return ret_val; 30} 31 32int ioctl_get_msg(int file_desc) 33{ 34 int ret_val; 35 char message[100] = { 0 }; 36 37 /* Warning - this is dangerous because we don't tell 38 * the kernel how far it's allowed to write, so it 39 * might overflow the buffer. In a real production 40 * program, we would have used two ioctls - one to tell 41 * the kernel the buffer length and another to give 42 * it the buffer to fill 43 */ 44 ret_val = ioctl(file_desc, IOCTL_GET_MSG, message); 45 46 if (ret_val < 0) { 47 printf("ioctl_get_msg failed:%d\n", ret_val); 48 } 49 printf("get_msg message:%s", message); 50 51 return ret_val; 52} 53 54int ioctl_get_nth_byte(int file_desc) 55{ 56 int i, c; 57 58 printf("get_nth_byte message:"); 59 60 i = 0; 61 do { 62 c = ioctl(file_desc, IOCTL_GET_NTH_BYTE, i++); 63 64 if (c < 0) { 65 printf("\nioctl_get_nth_byte failed at the %d'th byte:\n", i); 66 return c; 67 } 68 69 putchar(c); 70 } while (c != 0); 71 72 return 0; 73} 74 75/* Main - Call the ioctl functions */ 76int main(void) 77{ 78 int file_desc, ret_val; 79 char *msg = "Message passed by ioctl\n"; 80 81 file_desc = open(DEVICE_PATH, O_RDWR); 82 if (file_desc < 0) { 83 printf("Can't open device file: %s, error:%d\n", DEVICE_PATH, 84 file_desc); 85 exit(EXIT_FAILURE); 86 } 87 88 ret_val = ioctl_set_msg(file_desc, msg); 89 if (ret_val) 90 goto error; 91 ret_val = ioctl_get_nth_byte(file_desc); 92 if (ret_val) 93 goto error; 94 ret_val = ioctl_get_msg(file_desc); 95 if (ret_val) 96 goto error; 97 98 close(file_desc); 99 return 0; 100error: 101 close(file_desc); 102 exit(EXIT_FAILURE); 103}
So far, the only thing we’ve done was to use well defined kernel mechanisms to register /proc files and device handlers. This is fine if you want to do something the kernel programmers thought you’d want, such as write a device driver. But what if you want to do something unusual, to change the behavior of the system in some way? Then, you are mostly on your own.
Should one choose not to use a virtual machine, kernel programming
can become risky. For example, while writing the code below, the
open()
system call was inadvertently disrupted. This resulted in an inability to open any
files, run programs, or shut down the system, necessitating a restart of the virtual
machine. Fortunately, no critical files were lost in this instance. However, if such
modifications were made on a live, mission-critical system, the consequences could be
severe. To mitigate the risk of file loss, even in a test environment, it is advised to
execute sync
right before using insmod
and rmmod
.
Forget about /proc files, forget about device files. They are just minor details.
Minutiae in the vast expanse of the universe. The real process to kernel
communication mechanism, the one used by all processes, is system calls. When a
process requests a service from the kernel (such as opening a file, forking to a new
process, or requesting more memory), this is the mechanism used. If you want to
change the behaviour of the kernel in interesting ways, this is the place to do
it. By the way, if you want to see which system calls a program uses, run
strace <arguments>
.
In general, a process is not supposed to be able to access the kernel. It can not access kernel memory and it can’t call kernel functions. The hardware of the CPU enforces this (that is the reason why it is called “protected mode” or “page protection”).
System calls are an exception to this general rule. What happens is that the process fills the registers with the appropriate values and then calls a special instruction which jumps to a previously defined location in the kernel (of course, that location is readable by user processes, it is not writable by them). Under Intel CPUs, this is done by means of interrupt 0x80. The hardware knows that once you jump to this location, you are no longer running in restricted user mode, but as the operating system kernel — and therefore you’re allowed to do whatever you want.
The location in the kernel a process can jump to is called system_call. The
procedure at that location checks the system call number, which tells the kernel what
service the process requested. Then, it looks at the table of system calls
( sys_call_table
) to see the address of the kernel function to call. Then it calls the function, and after
it returns, does a few system checks and then return back to the process (or to a
different process, if the process time ran out). If you want to read this code, it is
at the source file arch/$(architecture)/kernel/entry.S, after the line
ENTRY(system_call)
.
So, if we want to change the way a certain system call works, what we need to do
is to write our own function to implement it (usually by adding a bit of our own
code, and then calling the original function) and then change the pointer at
sys_call_table
to point to our function. Because we might be removed later and we
don’t want to leave the system in an unstable state, it’s important for
cleanup_module
to restore the table to its original state.
To modify the content of sys_call_table
, we need to consider the control register. A control register is a processor
register that changes or controls the general behavior of the CPU. For x86
architecture, the cr0 register has various control flags that modify the basic
operation of the processor. The WP flag in cr0 stands for write protection.
Once the WP flag is set, the processor disallows further write attempts to the
read-only sections Therefore, we must disable the WP flag before modifying
sys_call_table
. Since Linux v5.3, the write_cr0
function cannot be used because of the sensitive cr0 bits pinned by the security
issue, the attacker may write into CPU control registers to disable CPU protections
like write protection. As a result, we have to provide the custom assembly routine to
bypass it.
However, sys_call_table
symbol is unexported to prevent misuse. But there have few ways to get the symbol, manual
symbol lookup and kallsyms_lookup_name
. Here we use both depend on the kernel version.
Because of the control-flow integrity, which is a technique to prevent the redirect execution code from the attacker, for making sure that the indirect calls go to the expected addresses and the return addresses are not changed. Since Linux v5.7, the kernel patched the series of control-flow enforcement (CET) for x86, and some configurations of GCC, like GCC versions 9 and 10 in Ubuntu Linux, will add with CET (the -fcf-protection option) in the kernel by default. Using that GCC to compile the kernel with retpoline off may result in CET being enabled in the kernel. You can use the following command to check out the -fcf-protection option is enabled or not:
$ gcc -v -Q -O2 --help=target | grep protection Using built-in specs. COLLECT_GCC=gcc COLLECT_LTO_WRAPPER=/usr/lib/gcc/x86_64-linux-gnu/9/lto-wrapper ... gcc version 9.3.0 (Ubuntu 9.3.0-17ubuntu1~20.04) COLLECT_GCC_OPTIONS='-v' '-Q' '-O2' '--help=target' '-mtune=generic' '-march=x86-64' /usr/lib/gcc/x86_64-linux-gnu/9/cc1 -v ... -fcf-protection ... GNU C17 (Ubuntu 9.3.0-17ubuntu1~20.04) version 9.3.0 (x86_64-linux-gnu) ...
But CET should not be enabled in the kernel, it may break the Kprobes and bpf. Consequently, CET is disabled since v5.11. To guarantee the manual symbol lookup worked, we only use up to v5.4.
Unfortunately, since Linux v5.7 kallsyms_lookup_name
is also unexported, it needs certain trick to get the address of
kallsyms_lookup_name
. If CONFIG_KPROBES
is enabled, we can facilitate the retrieval of function addresses by means of Kprobes
to dynamically break into the specific kernel routine. Kprobes inserts a breakpoint at
the entry of function by replacing the first bytes of the probed instruction. When a
CPU hits the breakpoint, registers are stored, and the control will pass to Kprobes. It
passes the addresses of the saved registers and the Kprobe struct to the handler
you defined, then executes it. Kprobes can be registered by symbol name
or address. Within the symbol name, the address will be handled by the
kernel.
Otherwise, specify the address of sys_call_table
from /proc/kallsyms and /boot/System.map into
sym
parameter. Following is the sample usage for /proc/kallsyms:
$ sudo grep sys_call_table /proc/kallsyms ffffffff82000280 R x32_sys_call_table ffffffff820013a0 R sys_call_table ffffffff820023e0 R ia32_sys_call_table $ sudo insmod syscall-steal.ko sym=0xffffffff820013a0
Using the address from /boot/System.map, be careful about KASLR (Kernel Address Space Layout Randomization). KASLR may randomize the address of kernel code and data at every boot time, such as the static address listed in /boot/System.map will offset by some entropy. The purpose of KASLR is to protect the kernel space from the attacker. Without KASLR, the attacker may find the target address in the fixed address easily. Then the attacker can use return-oriented programming to insert some malicious codes to execute or receive the target data by a tampered pointer. KASLR mitigates these kinds of attacks because the attacker cannot immediately know the target address, but a brute-force attack can still work. If the address of a symbol in /proc/kallsyms is different from the address in /boot/System.map, KASLR is enabled with the kernel, which your system running on.
$ grep GRUB_CMDLINE_LINUX_DEFAULT /etc/default/grub GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" $ sudo grep sys_call_table /boot/System.map-$(uname -r) ffffffff82000300 R sys_call_table $ sudo grep sys_call_table /proc/kallsyms ffffffff820013a0 R sys_call_table # Reboot $ sudo grep sys_call_table /boot/System.map-$(uname -r) ffffffff82000300 R sys_call_table $ sudo grep sys_call_table /proc/kallsyms ffffffff86400300 R sys_call_table
If KASLR is enabled, we have to take care of the address from /proc/kallsyms each time we reboot the machine. In order to use the address from /boot/System.map, make sure that KASLR is disabled. You can add the nokaslr for disabling KASLR in next booting time:
$ grep GRUB_CMDLINE_LINUX_DEFAULT /etc/default/grub GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" $ sudo perl -i -pe 'm/quiet/ and s//quiet nokaslr/' /etc/default/grub $ grep quiet /etc/default/grub GRUB_CMDLINE_LINUX_DEFAULT="quiet nokaslr splash" $ sudo update-grub
For more information, check out the following:
The source code here is an example of such a kernel module. We want to “spy” on a certain
user, and to pr_info()
a message whenever that user opens a file. Towards this end, we
replace the system call to open a file with our own function, called
our_sys_openat
. This function checks the uid (user’s id) of the current process, and if it is equal to the uid we
spy on, it calls pr_info()
to display the name of the file to be opened. Then, either way, it calls the original
openat()
function with the same parameters, to actually open the file.
The init_module
function replaces the appropriate location in
sys_call_table
and keeps the original pointer in a variable. The
cleanup_module
function uses that variable to restore everything back to normal. This approach is
dangerous, because of the possibility of two kernel modules changing the same system
call. Imagine we have two kernel modules, A and B. A’s openat system call will be
A_openat
and B’s will be B_openat
. Now, when A is inserted into the kernel, the system call is replaced with
A_openat
, which will call the original sys_openat
when it is done. Next, B is inserted into the kernel, which replaces the system call
with B_openat
, which will call what it thinks is the original system call,
A_openat
, when it’s done.
Now, if B is removed first, everything will be well — it will simply restore the system
call to A_openat
, which calls the original. However, if A is removed and then B is removed, the
system will crash. A’s removal will restore the system call to the original,
sys_openat
, cutting B out of the loop. Then, when B is removed, it will restore the system call to what it thinks
is the original, A_openat
, which is no longer in memory. At first glance, it appears we could solve
this particular problem by checking if the system call is equal to our
open function and if so not changing it at all (so that B won’t change
the system call when it is removed), but that will cause an even worse
problem. When A is removed, it sees that the system call was changed to
B_openat
so that it is no longer pointing to A_openat
, so it will not restore it to sys_openat
before it is removed from memory. Unfortunately,
B_openat
will still try to call A_openat
which is no longer there, so that even without removing B the system would
crash.
For x86 architecture, the system call table cannot be used to invoke a system call after commit 1e3ad78 since v6.9. This commit has been backported to long term stable kernels, like v5.15.154+, v6.1.85+, v6.6.26+ and v6.8.5+, see this answer for more details. In this case, thanks to Kprobes, a hook can be used instead on the system call entry to intercept the system call.
Note that all the related problems make syscall stealing unfeasible for
production use. In order to keep people from doing potential harmful things
sys_call_table
is no longer exported. This means, if you want to do something more than a mere
dry run of this example, you will have to patch your current kernel in order to have
sys_call_table
exported.
1/* 2 * syscall-steal.c 3 * 4 * System call "stealing" sample. 5 * 6 * Disables page protection at a processor level by changing the 16th bit 7 * in the cr0 register (could be Intel specific). 8 */ 9 10#include <linux/delay.h> 11#include <linux/kernel.h> 12#include <linux/module.h> 13#include <linux/moduleparam.h> /* which will have params */ 14#include <linux/unistd.h> /* The list of system calls */ 15#include <linux/cred.h> /* For current_uid() */ 16#include <linux/uidgid.h> /* For __kuid_val() */ 17#include <linux/version.h> 18 19/* For the current (process) structure, we need this to know who the 20 * current user is. 21 */ 22#include <linux/sched.h> 23#include <linux/uaccess.h> 24 25/* The way we access "sys_call_table" varies as kernel internal changes. 26 * - Prior to v5.4 : manual symbol lookup 27 * - v5.5 to v5.6 : use kallsyms_lookup_name() 28 * - v5.7+ : Kprobes or specific kernel module parameter 29 */ 30 31/* The in-kernel calls to the ksys_close() syscall were removed in Linux v5.11+. 32 */ 33#if (LINUX_VERSION_CODE < KERNEL_VERSION(5, 7, 0)) 34 35#if LINUX_VERSION_CODE <= KERNEL_VERSION(5, 4, 0) 36#define HAVE_KSYS_CLOSE 1 37#include <linux/syscalls.h> /* For ksys_close() */ 38#else 39#include <linux/kallsyms.h> /* For kallsyms_lookup_name */ 40#endif 41 42#else 43 44#if defined(CONFIG_KPROBES) 45#define HAVE_KPROBES 1 46#if defined(CONFIG_X86_64) 47/* If you have tried to use the syscall table to intercept syscalls and it 48 * doesn't work, you can try to use Kprobes to intercept syscalls. 49 * Set USE_KPROBES_PRE_HANDLER_BEFORE_SYSCALL to 1 to register a pre-handler 50 * before the syscall. 51 */ 52#define USE_KPROBES_PRE_HANDLER_BEFORE_SYSCALL 0 53#endif 54#include <linux/kprobes.h> 55#else 56#define HAVE_PARAM 1 57#include <linux/kallsyms.h> /* For sprint_symbol */ 58/* The address of the sys_call_table, which can be obtained with looking up 59 * "/boot/System.map" or "/proc/kallsyms". When the kernel version is v5.7+, 60 * without CONFIG_KPROBES, you can input the parameter or the module will look 61 * up all the memory. 62 */ 63static unsigned long sym = 0; 64module_param(sym, ulong, 0644); 65#endif /* CONFIG_KPROBES */ 66 67#endif /* Version < v5.7 */ 68 69/* UID we want to spy on - will be filled from the command line. */ 70static uid_t uid = -1; 71module_param(uid, int, 0644); 72 73#if USE_KPROBES_PRE_HANDLER_BEFORE_SYSCALL 74 75/* syscall_sym is the symbol name of the syscall to spy on. The default is 76 * "__x64_sys_openat", which can be changed by the module parameter. You can 77 * look up the symbol name of a syscall in /proc/kallsyms. 78 */ 79static char *syscall_sym = "__x64_sys_openat"; 80module_param(syscall_sym, charp, 0644); 81 82static int sys_call_kprobe_pre_handler(struct kprobe *p, struct pt_regs *regs) 83{ 84 if (__kuid_val(current_uid()) != uid) { 85 return 0; 86 } 87 88 pr_info("%s called by %d\n", syscall_sym, uid); 89 return 0; 90} 91 92static struct kprobe syscall_kprobe = { 93 .symbol_name = "__x64_sys_openat", 94 .pre_handler = sys_call_kprobe_pre_handler, 95}; 96 97#else 98 99static unsigned long **sys_call_table_stolen; 100 101/* A pointer to the original system call. The reason we keep this, rather 102 * than call the original function (sys_openat), is because somebody else 103 * might have replaced the system call before us. Note that this is not 104 * 100% safe, because if another module replaced sys_openat before us, 105 * then when we are inserted, we will call the function in that module - 106 * and it might be removed before we are. 107 * 108 * Another reason for this is that we can not get sys_openat. 109 * It is a static variable, so it is not exported. 110 */ 111#ifdef CONFIG_ARCH_HAS_SYSCALL_WRAPPER 112static asmlinkage long (*original_call)(const struct pt_regs *); 113#else 114static asmlinkage long (*original_call)(int, const char __user *, int, umode_t); 115#endif 116 117/* The function we will replace sys_openat (the function called when you 118 * call the open system call) with. To find the exact prototype, with 119 * the number and type of arguments, we find the original function first 120 * (it is at fs/open.c). 121 * 122 * In theory, this means that we are tied to the current version of the 123 * kernel. In practice, the system calls almost never change (it would 124 * wreck havoc and require programs to be recompiled, since the system 125 * calls are the interface between the kernel and the processes). 126 */ 127#ifdef CONFIG_ARCH_HAS_SYSCALL_WRAPPER 128static asmlinkage long our_sys_openat(const struct pt_regs *regs) 129#else 130static asmlinkage long our_sys_openat(int dfd, const char __user *filename, 131 int flags, umode_t mode) 132#endif 133{ 134 int i = 0; 135 char ch; 136 137 if (__kuid_val(current_uid()) != uid) 138 goto orig_call; 139 140 /* Report the file, if relevant */ 141 pr_info("Opened file by %d: ", uid); 142 do { 143#ifdef CONFIG_ARCH_HAS_SYSCALL_WRAPPER 144 get_user(ch, (char __user *)regs->si + i); 145#else 146 get_user(ch, (char __user *)filename + i); 147#endif 148 i++; 149 pr_info("%c", ch); 150 } while (ch != 0); 151 pr_info("\n"); 152 153orig_call: 154 /* Call the original sys_openat - otherwise, we lose the ability to 155 * open files. 156 */ 157#ifdef CONFIG_ARCH_HAS_SYSCALL_WRAPPER 158 return original_call(regs); 159#else 160 return original_call(dfd, filename, flags, mode); 161#endif 162} 163 164static unsigned long **acquire_sys_call_table(void) 165{ 166#ifdef HAVE_KSYS_CLOSE 167 unsigned long int offset = PAGE_OFFSET; 168 unsigned long **sct; 169 170 while (offset < ULLONG_MAX) { 171 sct = (unsigned long **)offset; 172 173 if (sct[__NR_close] == (unsigned long *)ksys_close) 174 return sct; 175 176 offset += sizeof(void *); 177 } 178 179 return NULL; 180#endif 181 182#ifdef HAVE_PARAM 183 const char sct_name[15] = "sys_call_table"; 184 char symbol[40] = { 0 }; 185 186 if (sym == 0) { 187 pr_alert("For Linux v5.7+, Kprobes is the preferable way to get " 188 "symbol.\n"); 189 pr_info("If Kprobes is absent, you have to specify the address of " 190 "sys_call_table symbol\n"); 191 pr_info("by /boot/System.map or /proc/kallsyms, which contains all the " 192 "symbol addresses, into sym parameter.\n"); 193 return NULL; 194 } 195 sprint_symbol(symbol, sym); 196 if (!strncmp(sct_name, symbol, sizeof(sct_name) - 1)) 197 return (unsigned long **)sym; 198 199 return NULL; 200#endif 201 202#ifdef HAVE_KPROBES 203 unsigned long (*kallsyms_lookup_name)(const char *name); 204 struct kprobe kp = { 205 .symbol_name = "kallsyms_lookup_name", 206 }; 207 208 if (register_kprobe(&kp) < 0) 209 return NULL; 210 kallsyms_lookup_name = (unsigned long (*)(const char *name))kp.addr; 211 unregister_kprobe(&kp); 212#endif 213 214 return (unsigned long **)kallsyms_lookup_name("sys_call_table"); 215} 216 217#if LINUX_VERSION_CODE >= KERNEL_VERSION(5, 3, 0) 218static inline void __write_cr0(unsigned long cr0) 219{ 220 asm volatile("mov %0,%%cr0" : "+r"(cr0) : : "memory"); 221} 222#else 223#define __write_cr0 write_cr0 224#endif 225 226static void enable_write_protection(void) 227{ 228 unsigned long cr0 = read_cr0(); 229 set_bit(16, &cr0); 230 __write_cr0(cr0); 231} 232 233static void disable_write_protection(void) 234{ 235 unsigned long cr0 = read_cr0(); 236 clear_bit(16, &cr0); 237 __write_cr0(cr0); 238} 239#endif 240 241static int __init syscall_steal_start(void) 242{ 243#if USE_KPROBES_PRE_HANDLER_BEFORE_SYSCALL 244 int err; 245 /* use symbol name from the module parameter */ 246 syscall_kprobe.symbol_name = syscall_sym; 247 err = register_kprobe(&syscall_kprobe); 248 if (err) { 249 pr_err("register_kprobe() on %s failed: %d\n", syscall_sym, err); 250 pr_err("Please check the symbol name from 'syscall_sym' parameter.\n"); 251 return err; 252 } 253#else 254 if (!(sys_call_table_stolen = acquire_sys_call_table())) 255 return -1; 256 257 disable_write_protection(); 258 259 /* keep track of the original open function */ 260 original_call = (void *)sys_call_table_stolen[__NR_openat]; 261 262 /* use our openat function instead */ 263 sys_call_table_stolen[__NR_openat] = (unsigned long *)our_sys_openat; 264 265 enable_write_protection(); 266#endif 267 268 pr_info("Spying on UID:%d\n", uid); 269 return 0; 270} 271 272static void __exit syscall_steal_end(void) 273{ 274#if USE_KPROBES_PRE_HANDLER_BEFORE_SYSCALL 275 unregister_kprobe(&syscall_kprobe); 276#else 277 if (!sys_call_table_stolen) 278 return; 279 280 /* Return the system call back to normal */ 281 if (sys_call_table_stolen[__NR_openat] != (unsigned long *)our_sys_openat) { 282 pr_alert("Somebody else also played with the "); 283 pr_alert("open system call\n"); 284 pr_alert("The system may be left in "); 285 pr_alert("an unstable state.\n"); 286 } 287 288 disable_write_protection(); 289 sys_call_table_stolen[__NR_openat] = (unsigned long *)original_call; 290 enable_write_protection(); 291#endif 292 293 msleep(2000); 294} 295 296module_init(syscall_steal_start); 297module_exit(syscall_steal_end); 298 299MODULE_LICENSE("GPL");
What do you do when somebody asks you for something you can not do right away? If you are a human being and you are bothered by a human being, the only thing you can say is: "Not right now, I’m busy. Go away!". But if you are a kernel module and you are bothered by a process, you have another possibility. You can put the process to sleep until you can service it. After all, processes are being put to sleep by the kernel and woken up all the time (that is the way multiple processes appear to run on the same time on a single CPU).
This kernel module is an example of this. The file (called /proc/sleep) can only
be opened by a single process at a time. If the file is already open, the kernel module
calls wait_event_interruptible
. The easiest way to keep a file open is to open it with:
1tail -f
This function changes the status of the task (a task is the kernel data structure
which holds information about a process and the system call it is in, if any) to
TASK_INTERRUPTIBLE
, which means that the task will not run until it is woken up somehow, and adds it to
WaitQ, the queue of tasks waiting to access the file. Then, the function calls the
scheduler to context switch to a different process, one which has some use for the
CPU.
When a process is done with the file, it closes it, and
module_close
is called. That function wakes up all the processes in the queue (there’s no
mechanism to only wake up one of them). It then returns and the process which just
closed the file can continue to run. In time, the scheduler decides that that
process has had enough and gives control of the CPU to another process.
Eventually, one of the processes which was in the queue will be given control
of the CPU by the scheduler. It starts at the point right after the call to
wait_event_interruptible
.
This means that the process is still in kernel mode - as far as the process is concerned, it issued the open system call and the system call has not returned yet. The process does not know somebody else used the CPU for most of the time between the moment it issued the call and the moment it returned.
It can then proceed to set a global variable to tell all the other processes that the file is still open and go on with its life. When the other processes get a piece of the CPU, they’ll see that global variable and go back to sleep.
So we will use tail -f
to keep the file open in the background, while trying to access it with another
process (again in the background, so that we need not switch to a different vt). As
soon as the first background process is killed with kill %1 , the second is woken up, is
able to access the file and finally terminates.
To make our life more interesting, module_close
does not have a monopoly on waking up the processes which wait to access the file.
A signal, such as Ctrl +c (SIGINT) can also wake up a process. This is because we
used wait_event_interruptible
. We could have used wait_event
instead, but that would have resulted in extremely angry users whose Ctrl+c’s are
ignored.
In that case, we want to return with
-EINTR
immediately. This is important so users can, for example, kill the process before it
receives the file.
There is one more point to remember. Some times processes don’t want to sleep, they want
either to get what they want immediately, or to be told it cannot be done. Such processes
use the O_NONBLOCK
flag when opening the file. The kernel is supposed to respond by returning with the error
code -EAGAIN
from operations which would otherwise block, such as opening the file in this example. The
program cat_nonblock
, available in the examples/other directory, can be used to open a file with
O_NONBLOCK
.
$ sudo insmod sleep.ko $ cat_nonblock /proc/sleep Last input: $ tail -f /proc/sleep & Last input: Last input: Last input: Last input: Last input: Last input: Last input: tail: /proc/sleep: file truncated [1] 6540 $ cat_nonblock /proc/sleep Open would block $ kill %1 [1]+ Terminated tail -f /proc/sleep $ cat_nonblock /proc/sleep Last input: $
1/* 2 * sleep.c - create a /proc file, and if several processes try to open it 3 * at the same time, put all but one to sleep. 4 */ 5 6#include <linux/atomic.h> 7#include <linux/fs.h> 8#include <linux/kernel.h> /* for sprintf() */ 9#include <linux/module.h> /* Specifically, a module */ 10#include <linux/printk.h> 11#include <linux/proc_fs.h> /* Necessary because we use proc fs */ 12#include <linux/types.h> 13#include <linux/uaccess.h> /* for get_user and put_user */ 14#include <linux/version.h> 15#include <linux/wait.h> /* For putting processes to sleep and 16 waking them up */ 17 18#include <asm/current.h> 19#include <asm/errno.h> 20 21#if LINUX_VERSION_CODE >= KERNEL_VERSION(5, 6, 0) 22#define HAVE_PROC_OPS 23#endif 24 25/* Here we keep the last message received, to prove that we can process our 26 * input. 27 */ 28#define MESSAGE_LENGTH 80 29static char message[MESSAGE_LENGTH]; 30 31static struct proc_dir_entry *our_proc_file; 32#define PROC_ENTRY_FILENAME "sleep" 33 34/* Since we use the file operations struct, we can't use the special proc 35 * output provisions - we have to use a standard read function, which is this 36 * function. 37 */ 38static ssize_t module_output(struct file *file, /* see include/linux/fs.h */ 39 char __user *buf, /* The buffer to put data to 40 (in the user segment) */ 41 size_t len, /* The length of the buffer */ 42 loff_t *offset) 43{ 44 static int finished = 0; 45 int i; 46 char output_msg[MESSAGE_LENGTH + 30]; 47 48 /* Return 0 to signify end of file - that we have nothing more to say 49 * at this point. 50 */ 51 if (finished) { 52 finished = 0; 53 return 0; 54 } 55 56 sprintf(output_msg, "Last input:%s\n", message); 57 for (i = 0; i < len && output_msg[i]; i++) 58 put_user(output_msg[i], buf + i); 59 60 finished = 1; 61 return i; /* Return the number of bytes "read" */ 62} 63 64/* This function receives input from the user when the user writes to the 65 * /proc file. 66 */ 67static ssize_t module_input(struct file *file, /* The file itself */ 68 const char __user *buf, /* The buffer with input */ 69 size_t length, /* The buffer's length */ 70 loff_t *offset) /* offset to file - ignore */ 71{ 72 int i; 73 74 /* Put the input into Message, where module_output will later be able 75 * to use it. 76 */ 77 for (i = 0; i < MESSAGE_LENGTH - 1 && i < length; i++) 78 get_user(message[i], buf + i); 79 /* we want a standard, zero terminated string */ 80 message[i] = '\0'; 81 82 /* We need to return the number of input characters used */ 83 return i; 84} 85 86/* 1 if the file is currently open by somebody */ 87static atomic_t already_open = ATOMIC_INIT(0); 88 89/* Queue of processes who want our file */ 90static DECLARE_WAIT_QUEUE_HEAD(waitq); 91 92/* Called when the /proc file is opened */ 93static int module_open(struct inode *inode, struct file *file) 94{ 95 /* Try to get without blocking */ 96 if (!atomic_cmpxchg(&already_open, 0, 1)) { 97 /* Success without blocking, allow the access */ 98 try_module_get(THIS_MODULE); 99 return 0; 100 } 101 /* If the file's flags include O_NONBLOCK, it means the process does not 102 * want to wait for the file. In this case, because the file is already open, 103 * we should fail with -EAGAIN, meaning "you will have to try again", 104 * instead of blocking a process which would rather stay awake. 105 */ 106 if (file->f_flags & O_NONBLOCK) 107 return -EAGAIN; 108 109 /* This is the correct place for try_module_get(THIS_MODULE) because if 110 * a process is in the loop, which is within the kernel module, 111 * the kernel module must not be removed. 112 */ 113 try_module_get(THIS_MODULE); 114 115 while (atomic_cmpxchg(&already_open, 0, 1)) { 116 int i, is_sig = 0; 117 118 /* This function puts the current process, including any system 119 * calls, such as us, to sleep. Execution will be resumed right 120 * after the function call, either because somebody called 121 * wake_up(&waitq) (only module_close does that, when the file 122 * is closed) or when a signal, such as Ctrl-C, is sent 123 * to the process 124 */ 125 wait_event_interruptible(waitq, !atomic_read(&already_open)); 126 127 /* If we woke up because we got a signal we're not blocking, 128 * return -EINTR (fail the system call). This allows processes 129 * to be killed or stopped. 130 */ 131 for (i = 0; i < _NSIG_WORDS && !is_sig; i++) 132 is_sig = current->pending.signal.sig[i] & ~current->blocked.sig[i]; 133 134 if (is_sig) { 135 /* It is important to put module_put(THIS_MODULE) here, because 136 * for processes where the open is interrupted there will never 137 * be a corresponding close. If we do not decrement the usage 138 * count here, we will be left with a positive usage count 139 * which we will have no way to bring down to zero, giving us 140 * an immortal module, which can only be killed by rebooting 141 * the machine. 142 */ 143 module_put(THIS_MODULE); 144 return -EINTR; 145 } 146 } 147 148 return 0; /* Allow the access */ 149} 150 151/* Called when the /proc file is closed */ 152static int module_close(struct inode *inode, struct file *file) 153{ 154 /* Set already_open to zero, so one of the processes in the waitq will 155 * be able to set already_open back to one and to open the file. All 156 * the other processes will be called when already_open is back to one, 157 * so they'll go back to sleep. 158 */ 159 atomic_set(&already_open, 0); 160 161 /* Wake up all the processes in waitq, so if anybody is waiting for the 162 * file, they can have it. 163 */ 164 wake_up(&waitq); 165 166 module_put(THIS_MODULE); 167 168 return 0; /* success */ 169} 170 171/* Structures to register as the /proc file, with pointers to all the relevant 172 * functions. 173 */ 174 175/* File operations for our proc file. This is where we place pointers to all 176 * the functions called when somebody tries to do something to our file. NULL 177 * means we don't want to deal with something. 178 */ 179#ifdef HAVE_PROC_OPS 180static const struct proc_ops file_ops_4_our_proc_file = { 181 .proc_read = module_output, /* "read" from the file */ 182 .proc_write = module_input, /* "write" to the file */ 183 .proc_open = module_open, /* called when the /proc file is opened */ 184 .proc_release = module_close, /* called when it's closed */ 185 .proc_lseek = noop_llseek, /* return file->f_pos */ 186}; 187#else 188static const struct file_operations file_ops_4_our_proc_file = { 189 .read = module_output, 190 .write = module_input, 191 .open = module_open, 192 .release = module_close, 193 .llseek = noop_llseek, 194}; 195#endif 196 197/* Initialize the module - register the proc file */ 198static int __init sleep_init(void) 199{ 200 our_proc_file = 201 proc_create(PROC_ENTRY_FILENAME, 0644, NULL, &file_ops_4_our_proc_file); 202 if (our_proc_file == NULL) { 203 pr_debug("Error: Could not initialize /proc/%s\n", PROC_ENTRY_FILENAME); 204 return -ENOMEM; 205 } 206 proc_set_size(our_proc_file, 80); 207 proc_set_user(our_proc_file, GLOBAL_ROOT_UID, GLOBAL_ROOT_GID); 208 209 pr_info("/proc/%s created\n", PROC_ENTRY_FILENAME); 210 211 return 0; 212} 213 214/* Cleanup - unregister our file from /proc. This could get dangerous if 215 * there are still processes waiting in waitq, because they are inside our 216 * open function, which will get unloaded. I'll explain how to avoid removal 217 * of a kernel module in such a case in chapter 10. 218 */ 219static void __exit sleep_exit(void) 220{ 221 remove_proc_entry(PROC_ENTRY_FILENAME, NULL); 222 pr_debug("/proc/%s removed\n", PROC_ENTRY_FILENAME); 223} 224 225module_init(sleep_init); 226module_exit(sleep_exit); 227 228MODULE_LICENSE("GPL");
1/* 2 * cat_nonblock.c - open a file and display its contents, but exit rather than 3 * wait for input. 4 */ 5#include <errno.h> /* for errno */ 6#include <fcntl.h> /* for open */ 7#include <stdio.h> /* standard I/O */ 8#include <stdlib.h> /* for exit */ 9#include <unistd.h> /* for read */ 10 11#define MAX_BYTES 1024 * 4 12 13int main(int argc, char *argv[]) 14{ 15 int fd; /* The file descriptor for the file to read */ 16 size_t bytes; /* The number of bytes read */ 17 char buffer[MAX_BYTES]; /* The buffer for the bytes */ 18 19 /* Usage */ 20 if (argc != 2) { 21 printf("Usage: %s <filename>\n", argv[0]); 22 puts("Reads the content of a file, but doesn't wait for input"); 23 exit(-1); 24 } 25 26 /* Open the file for reading in non blocking mode */ 27 fd = open(argv[1], O_RDONLY | O_NONBLOCK); 28 29 /* If open failed */ 30 if (fd == -1) { 31 puts(errno == EAGAIN ? "Open would block" : "Open failed"); 32 exit(-1); 33 } 34 35 /* Read the file and output its contents */ 36 do { 37 /* Read characters from the file */ 38 bytes = read(fd, buffer, MAX_BYTES); 39 40 /* If there's an error, report it and die */ 41 if (bytes == -1) { 42 if (errno == EAGAIN) 43 puts("Normally I'd block, but you told me not to"); 44 else 45 puts("Another read error"); 46 exit(-1); 47 } 48 49 /* Print the characters */ 50 if (bytes > 0) { 51 for (int i = 0; i < bytes; i++) 52 putchar(buffer[i]); 53 } 54 55 /* While there are no errors and the file isn't over */ 56 } while (bytes > 0); 57 58 return 0; 59}
Sometimes one thing should happen before another within a module having multiple threads.
Rather than using /bin/sleep
commands, the kernel has another way to do this which allows timeouts or
interrupts to also happen.
Completions as code synchronization mechanism have three main parts, initialization
of struct completion synchronization object, the waiting or barrier part through
wait_for_completion()
, and the signalling side through a call to
complete()
.
In the subsequent example, two threads are initiated: crank and flywheel. It
is imperative that the crank thread starts before the flywheel thread. A
completion state is established for each of these threads, with a distinct
completion defined for both the crank and flywheel threads. At the exit
point of each thread the respective completion state is updated, and
wait_for_completion
is used by the flywheel thread to ensure that it does not begin prematurely. The crank thread
uses the complete_all()
function to update the completion, which lets the flywheel thread continue.
So even though flywheel_thread
is started first you should notice when you load this module and run
dmesg
, that turning the crank always happens first because the flywheel thread waits for
the crank thread to complete.
There are other variations of the wait_for_completion
function, which include timeouts or being interrupted, but this basic mechanism is
enough for many common situations without adding a lot of complexity.
1/* 2 * completions.c 3 */ 4#include <linux/completion.h> 5#include <linux/err.h> /* for IS_ERR() */ 6#include <linux/init.h> 7#include <linux/kthread.h> 8#include <linux/module.h> 9#include <linux/printk.h> 10#include <linux/version.h> 11 12static struct completion crank_comp; 13static struct completion flywheel_comp; 14 15static int machine_crank_thread(void *arg) 16{ 17 pr_info("Turn the crank\n"); 18 19 complete_all(&crank_comp); 20#if LINUX_VERSION_CODE >= KERNEL_VERSION(5, 17, 0) 21 kthread_complete_and_exit(&crank_comp, 0); 22#else 23 complete_and_exit(&crank_comp, 0); 24#endif 25} 26 27static int machine_flywheel_spinup_thread(void *arg) 28{ 29 wait_for_completion(&crank_comp); 30 31 pr_info("Flywheel spins up\n"); 32 33 complete_all(&flywheel_comp); 34#if LINUX_VERSION_CODE >= KERNEL_VERSION(5, 17, 0) 35 kthread_complete_and_exit(&flywheel_comp, 0); 36#else 37 complete_and_exit(&flywheel_comp, 0); 38#endif 39} 40 41static int __init completions_init(void) 42{ 43 struct task_struct *crank_thread; 44 struct task_struct *flywheel_thread; 45 46 pr_info("completions example\n"); 47 48 init_completion(&crank_comp); 49 init_completion(&flywheel_comp); 50 51 crank_thread = kthread_create(machine_crank_thread, NULL, "KThread Crank"); 52 if (IS_ERR(crank_thread)) 53 goto ERROR_THREAD_1; 54 55 flywheel_thread = kthread_create(machine_flywheel_spinup_thread, NULL, 56 "KThread Flywheel"); 57 if (IS_ERR(flywheel_thread)) 58 goto ERROR_THREAD_2; 59 60 wake_up_process(flywheel_thread); 61 wake_up_process(crank_thread); 62 63 return 0; 64 65ERROR_THREAD_2: 66 kthread_stop(crank_thread); 67ERROR_THREAD_1: 68 69 return -1; 70} 71 72static void __exit completions_exit(void) 73{ 74 wait_for_completion(&crank_comp); 75 wait_for_completion(&flywheel_comp); 76 77 pr_info("completions exit\n"); 78} 79 80module_init(completions_init); 81module_exit(completions_exit); 82 83MODULE_DESCRIPTION("Completions example"); 84MODULE_LICENSE("GPL");
If processes running on different CPUs or in different threads try to access the same memory, then it is possible that strange things can happen or your system can lock up. To avoid this, various types of mutual exclusion kernel functions are available. These indicate if a section of code is "locked" or "unlocked" so that simultaneous attempts to run it can not happen.
You can use kernel mutexes (mutual exclusions) in much the same manner that you might deploy them in userland. This may be all that is needed to avoid collisions in most cases.
1/* 2 * example_mutex.c 3 */ 4#include <linux/module.h> 5#include <linux/mutex.h> 6#include <linux/printk.h> 7 8static DEFINE_MUTEX(mymutex); 9 10static int __init example_mutex_init(void) 11{ 12 int ret; 13 14 pr_info("example_mutex init\n"); 15 16 ret = mutex_trylock(&mymutex); 17 if (ret != 0) { 18 pr_info("mutex is locked\n"); 19 20 if (mutex_is_locked(&mymutex) == 0) 21 pr_info("The mutex failed to lock!\n"); 22 23 mutex_unlock(&mymutex); 24 pr_info("mutex is unlocked\n"); 25 } else 26 pr_info("Failed to lock\n"); 27 28 return 0; 29} 30 31static void __exit example_mutex_exit(void) 32{ 33 pr_info("example_mutex exit\n"); 34} 35 36module_init(example_mutex_init); 37module_exit(example_mutex_exit); 38 39MODULE_DESCRIPTION("Mutex example"); 40MODULE_LICENSE("GPL");
As the name suggests, spinlocks lock up the CPU that the code is running on, taking 100% of its resources. Because of this you should only use the spinlock mechanism around code which is likely to take no more than a few milliseconds to run and so will not noticeably slow anything down from the user’s point of view.
The example here is "irq safe" in that if interrupts happen during the lock then
they will not be forgotten and will activate when the unlock happens, using the
flags
variable to retain their state.
1/* 2 * example_spinlock.c 3 */ 4#include <linux/init.h> 5#include <linux/module.h> 6#include <linux/printk.h> 7#include <linux/spinlock.h> 8 9static DEFINE_SPINLOCK(sl_static); 10static spinlock_t sl_dynamic; 11 12static void example_spinlock_static(void) 13{ 14 unsigned long flags; 15 16 spin_lock_irqsave(&sl_static, flags); 17 pr_info("Locked static spinlock\n"); 18 19 /* Do something or other safely. Because this uses 100% CPU time, this 20 * code should take no more than a few milliseconds to run. 21 */ 22 23 spin_unlock_irqrestore(&sl_static, flags); 24 pr_info("Unlocked static spinlock\n"); 25} 26 27static void example_spinlock_dynamic(void) 28{ 29 unsigned long flags; 30 31 spin_lock_init(&sl_dynamic); 32 spin_lock_irqsave(&sl_dynamic, flags); 33 pr_info("Locked dynamic spinlock\n"); 34 35 /* Do something or other safely. Because this uses 100% CPU time, this 36 * code should take no more than a few milliseconds to run. 37 */ 38 39 spin_unlock_irqrestore(&sl_dynamic, flags); 40 pr_info("Unlocked dynamic spinlock\n"); 41} 42 43static int __init example_spinlock_init(void) 44{ 45 pr_info("example spinlock started\n"); 46 47 example_spinlock_static(); 48 example_spinlock_dynamic(); 49 50 return 0; 51} 52 53static void __exit example_spinlock_exit(void) 54{ 55 pr_info("example spinlock exit\n"); 56} 57 58module_init(example_spinlock_init); 59module_exit(example_spinlock_exit); 60 61MODULE_DESCRIPTION("Spinlock example"); 62MODULE_LICENSE("GPL");
Taking 100% of a CPU’s resources comes with greater responsibility. Situations where the kernel code monopolizes a CPU are called atomic contexts. Holding a spinlock is one of those situations. Sleeping in atomic contexts may leave the system hanging, as the occupied CPU devotes 100% of its resources doing nothing but sleeping. In some worse cases the system may crash. Thus, sleeping in atomic contexts is considered a bug in the kernel. They are sometimes called “sleep-in-atomic-context” in some materials.
Note that sleeping here is not limited to calling the sleep functions explicitly. If subsequent function calls eventually invoke a function that sleeps, it is also considered sleeping. Thus, it is important to pay attention to functions being used in atomic context. There’s no documentation recording all such functions, but code comments may help. Sometimes you may find comments in kernel source code stating that a function “may sleep”, “might sleep”, or more explicitly “the caller should not hold a spinlock”. Those comments are hints that a function may implicitly sleep and must not be called in atomic contexts.
Read and write locks are specialised kinds of spinlocks so that you can exclusively read from something or write to something. Like the earlier spinlocks example, the one below shows an "irq safe" situation in which if other functions were triggered from irqs which might also read and write to whatever you are concerned with then they would not disrupt the logic. As before it is a good idea to keep anything done within the lock as short as possible so that it does not hang up the system and cause users to start revolting against the tyranny of your module.
1/* 2 * example_rwlock.c 3 */ 4#include <linux/module.h> 5#include <linux/printk.h> 6#include <linux/rwlock.h> 7 8static DEFINE_RWLOCK(myrwlock); 9 10static void example_read_lock(void) 11{ 12 unsigned long flags; 13 14 read_lock_irqsave(&myrwlock, flags); 15 pr_info("Read Locked\n"); 16 17 /* Read from something */ 18 19 read_unlock_irqrestore(&myrwlock, flags); 20 pr_info("Read Unlocked\n"); 21} 22 23static void example_write_lock(void) 24{ 25 unsigned long flags; 26 27 write_lock_irqsave(&myrwlock, flags); 28 pr_info("Write Locked\n"); 29 30 /* Write to something */ 31 32 write_unlock_irqrestore(&myrwlock, flags); 33 pr_info("Write Unlocked\n"); 34} 35 36static int __init example_rwlock_init(void) 37{ 38 pr_info("example_rwlock started\n"); 39 40 example_read_lock(); 41 example_write_lock(); 42 43 return 0; 44} 45 46static void __exit example_rwlock_exit(void) 47{ 48 pr_info("example_rwlock exit\n"); 49} 50 51module_init(example_rwlock_init); 52module_exit(example_rwlock_exit); 53 54MODULE_DESCRIPTION("Read/Write locks example"); 55MODULE_LICENSE("GPL");
Of course, if you know for sure that there are no functions triggered by irqs
which could possibly interfere with your logic then you can use the simpler
read_lock(&myrwlock)
and read_unlock(&myrwlock)
or the corresponding write functions.
If you are doing simple arithmetic: adding, subtracting or bitwise operations, then there is another way in the multi-CPU and multi-hyperthreaded world to stop other parts of the system from messing with your mojo. By using atomic operations you can be confident that your addition, subtraction or bit flip did actually happen and was not overwritten by some other shenanigans. An example is shown below.
1/* 2 * example_atomic.c 3 */ 4#include <linux/atomic.h> 5#include <linux/bitops.h> 6#include <linux/module.h> 7#include <linux/printk.h> 8 9#define BYTE_TO_BINARY_PATTERN "%c%c%c%c%c%c%c%c" 10#define BYTE_TO_BINARY(byte) \ 11 ((byte & 0x80) ? '1' : '0'), ((byte & 0x40) ? '1' : '0'), \ 12 ((byte & 0x20) ? '1' : '0'), ((byte & 0x10) ? '1' : '0'), \ 13 ((byte & 0x08) ? '1' : '0'), ((byte & 0x04) ? '1' : '0'), \ 14 ((byte & 0x02) ? '1' : '0'), ((byte & 0x01) ? '1' : '0') 15 16static void atomic_add_subtract(void) 17{ 18 atomic_t debbie; 19 atomic_t chris = ATOMIC_INIT(50); 20 21 atomic_set(&debbie, 45); 22 23 /* subtract one */ 24 atomic_dec(&debbie); 25 26 atomic_add(7, &debbie); 27 28 /* add one */ 29 atomic_inc(&debbie); 30 31 pr_info("chris: %d, debbie: %d\n", atomic_read(&chris), 32 atomic_read(&debbie)); 33} 34 35static void atomic_bitwise(void) 36{ 37 unsigned long word = 0; 38 39 pr_info("Bits 0: " BYTE_TO_BINARY_PATTERN, BYTE_TO_BINARY(word)); 40 set_bit(3, &word); 41 set_bit(5, &word); 42 pr_info("Bits 1: " BYTE_TO_BINARY_PATTERN, BYTE_TO_BINARY(word)); 43 clear_bit(5, &word); 44 pr_info("Bits 2: " BYTE_TO_BINARY_PATTERN, BYTE_TO_BINARY(word)); 45 change_bit(3, &word); 46 47 pr_info("Bits 3: " BYTE_TO_BINARY_PATTERN, BYTE_TO_BINARY(word)); 48 if (test_and_set_bit(3, &word)) 49 pr_info("wrong\n"); 50 pr_info("Bits 4: " BYTE_TO_BINARY_PATTERN, BYTE_TO_BINARY(word)); 51 52 word = 255; 53 pr_info("Bits 5: " BYTE_TO_BINARY_PATTERN "\n", BYTE_TO_BINARY(word)); 54} 55 56static int __init example_atomic_init(void) 57{ 58 pr_info("example_atomic started\n"); 59 60 atomic_add_subtract(); 61 atomic_bitwise(); 62 63 return 0; 64} 65 66static void __exit example_atomic_exit(void) 67{ 68 pr_info("example_atomic exit\n"); 69} 70 71module_init(example_atomic_init); 72module_exit(example_atomic_exit); 73 74MODULE_DESCRIPTION("Atomic operations example"); 75MODULE_LICENSE("GPL");
Before the C11 standard adopts the built-in atomic types, the kernel already provided a small set of atomic types by using a bunch of tricky architecture-specific codes. Implementing the atomic types by C11 atomics may allow the kernel to throw away the architecture-specific codes and letting the kernel code be more friendly to the people who understand the standard. But there are some problems, such as the memory model of the kernel doesn’t match the model formed by the C11 atomics. For further details, see:
In Section 1.7, it was noted that the X Window System and kernel module programming are not conducive to integration. This remains valid during the development of kernel modules. However, in practical scenarios, the necessity emerges to relay messages to the tty (teletype) originating the module load command.
The term “tty” originates from teletype, which initially referred to a combined keyboard-printer for Unix system communication. Today, it signifies a text stream abstraction employed by Unix programs, encompassing physical terminals, xterms in X displays, and network connections like SSH.
To achieve this, the “current” pointer is leveraged to access the active task’s tty structure. Within this structure lies a pointer to a string write function, facilitating the string’s transmission to the tty.
1/* 2 * print_string.c - Send output to the tty we're running on, regardless if 3 * it is through X11, telnet, etc. We do this by printing the string to the 4 * tty associated with the current task. 5 */ 6#include <linux/init.h> 7#include <linux/kernel.h> 8#include <linux/module.h> 9#include <linux/sched.h> /* For current */ 10#include <linux/tty.h> /* For the tty declarations */ 11 12static void print_string(char *str) 13{ 14 /* The tty for the current task */ 15 struct tty_struct *my_tty = get_current_tty(); 16 17 /* If my_tty is NULL, the current task has no tty you can print to (i.e., 18 * if it is a daemon). If so, there is nothing we can do. 19 */ 20 if (my_tty) { 21 const struct tty_operations *ttyops = my_tty->driver->ops; 22 /* my_tty->driver is a struct which holds the tty's functions, 23 * one of which (write) is used to write strings to the tty. 24 * It can be used to take a string either from the user's or 25 * kernel's memory segment. 26 * 27 * The function's 1st parameter is the tty to write to, because the 28 * same function would normally be used for all tty's of a certain 29 * type. 30 * The 2nd parameter is a pointer to a string. 31 * The 3rd parameter is the length of the string. 32 * 33 * As you will see below, sometimes it's necessary to use 34 * preprocessor stuff to create code that works for different 35 * kernel versions. The (naive) approach we've taken here does not 36 * scale well. The right way to deal with this is described in 37 * section 2 of 38 * linux/Documentation/SubmittingPatches 39 */ 40 (ttyops->write)(my_tty, /* The tty itself */ 41 str, /* String */ 42 strlen(str)); /* Length */ 43 44 /* ttys were originally hardware devices, which (usually) strictly 45 * followed the ASCII standard. In ASCII, to move to a new line you 46 * need two characters, a carriage return and a line feed. On Unix, 47 * the ASCII line feed is used for both purposes - so we can not 48 * just use \n, because it would not have a carriage return and the 49 * next line will start at the column right after the line feed. 50 * 51 * This is why text files are different between Unix and MS Windows. 52 * In CP/M and derivatives, like MS-DOS and MS Windows, the ASCII 53 * standard was strictly adhered to, and therefore a newline requires 54 * both a LF and a CR. 55 */ 56 (ttyops->write)(my_tty, "\015\012", 2); 57 } 58} 59 60static int __init print_string_init(void) 61{ 62 print_string("The module has been inserted. Hello world!"); 63 return 0; 64} 65 66static void __exit print_string_exit(void) 67{ 68 print_string("The module has been removed. Farewell world!"); 69} 70 71module_init(print_string_init); 72module_exit(print_string_exit); 73 74MODULE_LICENSE("GPL");
In certain conditions, you may desire a simpler and more direct way to communicate to the external world. Flashing keyboard LEDs can be such a solution: It is an immediate way to attract attention or to display a status condition. Keyboard LEDs are present on every hardware, they are always visible, they do not need any setup, and their use is rather simple and non-intrusive, compared to writing to a tty or a file.
From v4.14 to v4.15, the timer API made a series of changes
to improve memory safety. A buffer overflow in the area of a
timer_list
structure may be able to overwrite the
function
and data
fields, providing the attacker with a way to use return-oriented programming (ROP)
to call arbitrary functions within the kernel. Also, the function prototype of the callback,
containing a unsigned long
argument, will prevent work from any type checking. Furthermore, the function prototype
with unsigned long
argument may be an obstacle to the forward-edge protection of control-flow integrity.
Thus, it is better to use a unique prototype to separate from the cluster that takes an
unsigned long
argument. The timer callback should be passed a pointer to the
timer_list
structure rather than an unsigned long
argument. Then, it wraps all the information the callback needs, including the
timer_list
structure, into a larger structure, and it can use the
container_of
macro instead of the unsigned long
value. For more information see: Improving the kernel timers API.
Before Linux v4.14, setup_timer
was used to initialize the timer and the
timer_list
structure looked like:
1struct timer_list { 2 unsigned long expires; 3 void (*function)(unsigned long); 4 unsigned long data; 5 u32 flags; 6 /* ... */ 7}; 8 9void setup_timer(struct timer_list *timer, void (*callback)(unsigned long), 10 unsigned long data);
Since Linux v4.14, timer_setup
is adopted and the kernel step by step converting to
timer_setup
from setup_timer
. One of the reasons why API was changed is it need to coexist with the old version interface.
Moreover, the timer_setup
was implemented by setup_timer
at first.
1void timer_setup(struct timer_list *timer, 2 void (*callback)(struct timer_list *), unsigned int flags);
The setup_timer
was then removed since v4.15. As a result, the
timer_list
structure had changed to the following.
1struct timer_list { 2 unsigned long expires; 3 void (*function)(struct timer_list *); 4 u32 flags; 5 /* ... */ 6};
The following source code illustrates a minimal kernel module which, when loaded, starts blinking the keyboard LEDs until it is unloaded.
1/* 2 * kbleds.c - Blink keyboard leds until the module is unloaded. 3 */ 4 5#include <linux/init.h> 6#include <linux/kd.h> /* For KDSETLED */ 7#include <linux/module.h> 8#include <linux/tty.h> /* For tty_struct */ 9#include <linux/vt.h> /* For MAX_NR_CONSOLES */ 10#include <linux/vt_kern.h> /* for fg_console */ 11#include <linux/console_struct.h> /* For vc_cons */ 12 13MODULE_DESCRIPTION("Example module illustrating the use of Keyboard LEDs."); 14 15static struct timer_list my_timer; 16static struct tty_driver *my_driver; 17static unsigned long kbledstatus = 0; 18 19#define BLINK_DELAY HZ / 5 20#define ALL_LEDS_ON 0x07 21#define RESTORE_LEDS 0xFF 22 23/* Function my_timer_func blinks the keyboard LEDs periodically by invoking 24 * command KDSETLED of ioctl() on the keyboard driver. To learn more on virtual 25 * terminal ioctl operations, please see file: 26 * drivers/tty/vt/vt_ioctl.c, function vt_ioctl(). 27 * 28 * The argument to KDSETLED is alternatively set to 7 (thus causing the led 29 * mode to be set to LED_SHOW_IOCTL, and all the leds are lit) and to 0xFF 30 * (any value above 7 switches back the led mode to LED_SHOW_FLAGS, thus 31 * the LEDs reflect the actual keyboard status). To learn more on this, 32 * please see file: drivers/tty/vt/keyboard.c, function setledstate(). 33 */ 34static void my_timer_func(struct timer_list *unused) 35{ 36 struct tty_struct *t = vc_cons[fg_console].d->port.tty; 37 38 if (kbledstatus == ALL_LEDS_ON) 39 kbledstatus = RESTORE_LEDS; 40 else 41 kbledstatus = ALL_LEDS_ON; 42 43 (my_driver->ops->ioctl)(t, KDSETLED, kbledstatus); 44 45 my_timer.expires = jiffies + BLINK_DELAY; 46 add_timer(&my_timer); 47} 48 49static int __init kbleds_init(void) 50{ 51 int i; 52 53 pr_info("kbleds: loading\n"); 54 pr_info("kbleds: fgconsole is %x\n", fg_console); 55 for (i = 0; i < MAX_NR_CONSOLES; i++) { 56 if (!vc_cons[i].d) 57 break; 58 pr_info("poet_atkm: console[%i/%i] #%i, tty %p\n", i, MAX_NR_CONSOLES, 59 vc_cons[i].d->vc_num, (void *)vc_cons[i].d->port.tty); 60 } 61 pr_info("kbleds: finished scanning consoles\n"); 62 63 my_driver = vc_cons[fg_console].d->port.tty->driver; 64 pr_info("kbleds: tty driver name %s\n", my_driver->driver_name); 65 66 /* Set up the LED blink timer the first time. */ 67 timer_setup(&my_timer, my_timer_func, 0); 68 my_timer.expires = jiffies + BLINK_DELAY; 69 add_timer(&my_timer); 70 71 return 0; 72} 73 74static void __exit kbleds_cleanup(void) 75{ 76 pr_info("kbleds: unloading...\n"); 77 del_timer(&my_timer); 78 (my_driver->ops->ioctl)(vc_cons[fg_console].d->port.tty, KDSETLED, 79 RESTORE_LEDS); 80} 81 82module_init(kbleds_init); 83module_exit(kbleds_cleanup); 84 85MODULE_LICENSE("GPL");
If none of the examples in this chapter fit your debugging needs,
there might yet be some other tricks to try. Ever wondered what
CONFIG_LL_DEBUG
in make menuconfig
is good for? If you activate that you get low level access to the serial port. While this
might not sound very powerful by itself, you can patch kernel/printk.c or any other
essential syscall to print ASCII characters, thus making it possible to trace virtually
everything what your code does over a serial line. If you find yourself porting the
kernel to some new and former unsupported architecture, this is usually amongst the
first things that should be implemented. Logging over a netconsole might also be
worth a try.
While you have seen lots of stuff that can be used to aid debugging here, there are some things to be aware of. Debugging is almost always intrusive. Adding debug code can change the situation enough to make the bug seem to disappear. Thus, you should keep debug code to a minimum and make sure it does not show up in production code.
There are two main ways of running tasks: tasklets and work queues. Tasklets are a quick and easy way of scheduling a single function to be run. For example, when triggered from an interrupt, whereas work queues are more complicated but also better suited to running multiple things in a sequence.
It is possible that in future tasklets may be replaced by threaded irqs. However, discussion about that has been ongoing since 2007 (Eliminating tasklets), so do not hold your breath. See the section 15.1 if you wish to avoid the tasklet debate.
Here is an example tasklet module. The
tasklet_fn
function runs for a few seconds. In the meantime, execution of the
example_tasklet_init
function may continue to the exit point, depending on whether it is interrupted by
softirq.
1/* 2 * example_tasklet.c 3 */ 4#include <linux/delay.h> 5#include <linux/interrupt.h> 6#include <linux/module.h> 7#include <linux/printk.h> 8 9/* Macro DECLARE_TASKLET_OLD exists for compatibility. 10 * See https://lwn.net/Articles/830964/ 11 */ 12#ifndef DECLARE_TASKLET_OLD 13#define DECLARE_TASKLET_OLD(arg1, arg2) DECLARE_TASKLET(arg1, arg2, 0L) 14#endif 15 16static void tasklet_fn(unsigned long data) 17{ 18 pr_info("Example tasklet starts\n"); 19 mdelay(5000); 20 pr_info("Example tasklet ends\n"); 21} 22 23static DECLARE_TASKLET_OLD(mytask, tasklet_fn); 24 25static int __init example_tasklet_init(void) 26{ 27 pr_info("tasklet example init\n"); 28 tasklet_schedule(&mytask); 29 mdelay(200); 30 pr_info("Example tasklet init continues...\n"); 31 return 0; 32} 33 34static void __exit example_tasklet_exit(void) 35{ 36 pr_info("tasklet example exit\n"); 37 tasklet_kill(&mytask); 38} 39 40module_init(example_tasklet_init); 41module_exit(example_tasklet_exit); 42 43MODULE_DESCRIPTION("Tasklet example"); 44MODULE_LICENSE("GPL");
So with this example loaded dmesg
should show:
tasklet example init Example tasklet starts Example tasklet init continues... Example tasklet ends
Although tasklet is easy to use, it comes with several drawbacks, and developers are discussing about getting rid of tasklet in linux kernel. The tasklet callback runs in atomic context, inside a software interrupt, meaning that it cannot sleep or access user-space data, so not all work can be done in a tasklet handler. Also, the kernel only allows one instance of any given tasklet to be running at any given time; multiple different tasklet callbacks can run in parallel.
In recent kernels, tasklets can be replaced by workqueues, timers, or threaded
interrupts.1
While the removal of tasklets remains a longer-term goal, the current kernel contains more
than a hundred uses of tasklets. Now developers are proceeding with the API changes and
the macro DECLARE_TASKLET_OLD
exists for compatibility. For further information, see https://lwn.net/Articles/830964/.
To add a task to the scheduler we can use a workqueue. The kernel then uses the Completely Fair Scheduler (CFS) to execute work within the queue.
1/* 2 * sched.c 3 */ 4#include <linux/init.h> 5#include <linux/module.h> 6#include <linux/workqueue.h> 7 8static struct workqueue_struct *queue = NULL; 9static struct work_struct work; 10 11static void work_handler(struct work_struct *data) 12{ 13 pr_info("work handler function.\n"); 14} 15 16static int __init sched_init(void) 17{ 18 queue = alloc_workqueue("HELLOWORLD", WQ_UNBOUND, 1); 19 INIT_WORK(&work, work_handler); 20 queue_work(queue, &work); 21 return 0; 22} 23 24static void __exit sched_exit(void) 25{ 26 destroy_workqueue(queue); 27} 28 29module_init(sched_init); 30module_exit(sched_exit); 31 32MODULE_LICENSE("GPL"); 33MODULE_DESCRIPTION("Workqueue example");
Except for the last chapter, everything we did in the kernel so far we have done as a
response to a process asking for it, either by dealing with a special file, sending an
ioctl()
, or issuing a system call. But the job of the kernel is not just to respond to process
requests. Another job, which is every bit as important, is to speak to the hardware
connected to the machine.
There are two types of interaction between the CPU and the rest of the computer’s hardware. The first type is when the CPU gives orders to the hardware, the other is when the hardware needs to tell the CPU something. The second, called interrupts, is much harder to implement because it has to be dealt with when convenient for the hardware, not the CPU. Hardware devices typically have a very small amount of RAM, and if you do not read their information when available, it is lost.
Under Linux, hardware interrupts are called IRQ’s (Interrupt ReQuests). There are two types of IRQ’s, short and long. A short IRQ is one which is expected to take a very short period of time, during which the rest of the machine will be blocked and no other interrupts will be handled. A long IRQ is one which can take longer, and during which other interrupts may occur (but not interrupts from the same device). If at all possible, it is better to declare an interrupt handler to be long.
When the CPU receives an interrupt, it stops whatever it is doing (unless it is processing a more important interrupt, in which case it will deal with this one only when the more important one is done), saves certain parameters on the stack and calls the interrupt handler. This means that certain things are not allowed in the interrupt handler itself, because the system is in an unknown state. Linux kernel solves the problem by splitting interrupt handling into two parts. The first part executes right away and masks the interrupt line. Hardware interrupts must be handled quickly, and that is why we need the second part to handle the heavy work deferred from an interrupt handler. Historically, BH (Linux naming for Bottom Halves) statistically book-keeps the deferred functions. Softirq and its higher level abstraction, Tasklet, replace BH since Linux 2.3.
The way to implement this is to call
request_irq()
to get your interrupt handler called when the relevant IRQ is received.
In practice IRQ handling can be a bit more complex. Hardware is often designed in a way that chains two interrupt controllers, so that all the IRQs from interrupt controller B are cascaded to a certain IRQ from interrupt controller A. Of course, that requires that the kernel finds out which IRQ it really was afterwards and that adds overhead. Other architectures offer some special, very low overhead, so called "fast IRQ" or FIQs. To take advantage of them requires handlers to be written in assembly language, so they do not really fit into the kernel. They can be made to work similar to the others, but after that procedure, they are no longer any faster than "common" IRQs. SMP enabled kernels running on systems with more than one processor need to solve another truckload of problems. It is not enough to know if a certain IRQs has happened, it’s also important to know what CPU(s) it was for. People still interested in more details, might want to refer to "APIC" now.
This function receives the IRQ number, the name of the function, flags, a name for /proc/interrupts and a parameter to be passed to the interrupt handler. Usually there is a certain number of IRQs available. How many IRQs there are is hardware-dependent.
The flags can be used for specify behaviors of the IRQ. For example, use
IRQF_SHARED
to indicate you are willing to share the IRQ with other interrupt handlers
(usually because a number of hardware devices sit on the same IRQ); use the
IRQF_ONESHOT
to indicate that the IRQ is not reenabled after the handler finished. It should be noted
that in some materials, you may encounter another set of IRQ flags named with the
SA
prefix. For example, the SA_SHIRQ
and the SA_INTERRUPT
. Those are the the IRQ flags in the older kernels. They have been removed completely. Today
only the IRQF
flags are in use. This function will only succeed if there is not already a handler on
this IRQ, or if you are both willing to share.
Many popular single board computers, such as Raspberry Pi or Beagleboards, have a bunch of GPIO pins. Attaching buttons to those and then having a button press do something is a classic case in which you might need to use interrupts, so that instead of having the CPU waste time and battery power polling for a change in input state, it is better for the input to trigger the CPU to then run a particular handling function.
Here is an example where buttons are connected to GPIO numbers 17 and 18 and an LED is connected to GPIO 4. You can change those numbers to whatever is appropriate for your board.
1/* 2 * intrpt.c - Handling GPIO with interrupts 3 * 4 * Based upon the RPi example by Stefan Wendler (devnull@kaltpost.de) 5 * from: 6 * https://github.com/wendlers/rpi-kmod-samples 7 * 8 * Press one button to turn on a LED and another to turn it off. 9 */ 10 11#include <linux/gpio.h> 12#include <linux/interrupt.h> 13#include <linux/kernel.h> /* for ARRAY_SIZE() */ 14#include <linux/module.h> 15#include <linux/printk.h> 16 17static int button_irqs[] = { -1, -1 }; 18 19/* Define GPIOs for LEDs. 20 * TODO: Change the numbers for the GPIO on your board. 21 */ 22static struct gpio leds[] = { { 4, GPIOF_OUT_INIT_LOW, "LED 1" } }; 23 24/* Define GPIOs for BUTTONS 25 * TODO: Change the numbers for the GPIO on your board. 26 */ 27static struct gpio buttons[] = { { 17, GPIOF_IN, "LED 1 ON BUTTON" }, 28 { 18, GPIOF_IN, "LED 1 OFF BUTTON" } }; 29 30/* interrupt function triggered when a button is pressed. */ 31static irqreturn_t button_isr(int irq, void *data) 32{ 33 /* first button */ 34 if (irq == button_irqs[0] && !gpio_get_value(leds[0].gpio)) 35 gpio_set_value(leds[0].gpio, 1); 36 /* second button */ 37 else if (irq == button_irqs[1] && gpio_get_value(leds[0].gpio)) 38 gpio_set_value(leds[0].gpio, 0); 39 40 return IRQ_HANDLED; 41} 42 43static int __init intrpt_init(void) 44{ 45 int ret = 0; 46 47 pr_info("%s\n", __func__); 48 49 /* register LED gpios */ 50 ret = gpio_request_array(leds, ARRAY_SIZE(leds)); 51 52 if (ret) { 53 pr_err("Unable to request GPIOs for LEDs: %d\n", ret); 54 return ret; 55 } 56 57 /* register BUTTON gpios */ 58 ret = gpio_request_array(buttons, ARRAY_SIZE(buttons)); 59 60 if (ret) { 61 pr_err("Unable to request GPIOs for BUTTONs: %d\n", ret); 62 goto fail1; 63 } 64 65 pr_info("Current button1 value: %d\n", gpio_get_value(buttons[0].gpio)); 66 67 ret = gpio_to_irq(buttons[0].gpio); 68 69 if (ret < 0) { 70 pr_err("Unable to request IRQ: %d\n", ret); 71 goto fail2; 72 } 73 74 button_irqs[0] = ret; 75 76 pr_info("Successfully requested BUTTON1 IRQ # %d\n", button_irqs[0]); 77 78 ret = request_irq(button_irqs[0], button_isr, 79 IRQF_TRIGGER_RISING | IRQF_TRIGGER_FALLING, 80 "gpiomod#button1", NULL); 81 82 if (ret) { 83 pr_err("Unable to request IRQ: %d\n", ret); 84 goto fail2; 85 } 86 87 ret = gpio_to_irq(buttons[1].gpio); 88 89 if (ret < 0) { 90 pr_err("Unable to request IRQ: %d\n", ret); 91 goto fail2; 92 } 93 94 button_irqs[1] = ret; 95 96 pr_info("Successfully requested BUTTON2 IRQ # %d\n", button_irqs[1]); 97 98 ret = request_irq(button_irqs[1], button_isr, 99 IRQF_TRIGGER_RISING | IRQF_TRIGGER_FALLING, 100 "gpiomod#button2", NULL); 101 102 if (ret) { 103 pr_err("Unable to request IRQ: %d\n", ret); 104 goto fail3; 105 } 106 107 return 0; 108 109/* cleanup what has been setup so far */ 110fail3: 111 free_irq(button_irqs[0], NULL); 112 113fail2: 114 gpio_free_array(buttons, ARRAY_SIZE(leds)); 115 116fail1: 117 gpio_free_array(leds, ARRAY_SIZE(leds)); 118 119 return ret; 120} 121 122static void __exit intrpt_exit(void) 123{ 124 int i; 125 126 pr_info("%s\n", __func__); 127 128 /* free irqs */ 129 free_irq(button_irqs[0], NULL); 130 free_irq(button_irqs[1], NULL); 131 132 /* turn all LEDs off */ 133 for (i = 0; i < ARRAY_SIZE(leds); i++) 134 gpio_set_value(leds[i].gpio, 0); 135 136 /* unregister */ 137 gpio_free_array(leds, ARRAY_SIZE(leds)); 138 gpio_free_array(buttons, ARRAY_SIZE(buttons)); 139} 140 141module_init(intrpt_init); 142module_exit(intrpt_exit); 143 144MODULE_LICENSE("GPL"); 145MODULE_DESCRIPTION("Handle some GPIO interrupts");
Suppose you want to do a bunch of stuff inside of an interrupt routine. A common way to do that without rendering the interrupt unavailable for a significant duration is to combine it with a tasklet. This pushes the bulk of the work off into the scheduler.
The example below modifies the previous example to also run an additional task when an interrupt is triggered.
1/* 2 * bottomhalf.c - Top and bottom half interrupt handling 3 * 4 * Based upon the RPi example by Stefan Wendler (devnull@kaltpost.de) 5 * from: 6 * https://github.com/wendlers/rpi-kmod-samples 7 * 8 * Press one button to turn on an LED and another to turn it off 9 */ 10 11#include <linux/delay.h> 12#include <linux/gpio.h> 13#include <linux/interrupt.h> 14#include <linux/module.h> 15#include <linux/printk.h> 16#include <linux/init.h> 17 18/* Macro DECLARE_TASKLET_OLD exists for compatibility. 19 * See https://lwn.net/Articles/830964/ 20 */ 21#ifndef DECLARE_TASKLET_OLD 22#define DECLARE_TASKLET_OLD(arg1, arg2) DECLARE_TASKLET(arg1, arg2, 0L) 23#endif 24 25static int button_irqs[] = { -1, -1 }; 26 27/* Define GPIOs for LEDs. 28 * TODO: Change the numbers for the GPIO on your board. 29 */ 30static struct gpio leds[] = { { 4, GPIOF_OUT_INIT_LOW, "LED 1" } }; 31 32/* Define GPIOs for BUTTONS 33 * TODO: Change the numbers for the GPIO on your board. 34 */ 35static struct gpio buttons[] = { 36 { 17, GPIOF_IN, "LED 1 ON BUTTON" }, 37 { 18, GPIOF_IN, "LED 1 OFF BUTTON" }, 38}; 39 40/* Tasklet containing some non-trivial amount of processing */ 41static void bottomhalf_tasklet_fn(unsigned long data) 42{ 43 pr_info("Bottom half tasklet starts\n"); 44 /* do something which takes a while */ 45 mdelay(500); 46 pr_info("Bottom half tasklet ends\n"); 47} 48 49static DECLARE_TASKLET_OLD(buttontask, bottomhalf_tasklet_fn); 50 51/* interrupt function triggered when a button is pressed */ 52static irqreturn_t button_isr(int irq, void *data) 53{ 54 /* Do something quickly right now */ 55 if (irq == button_irqs[0] && !gpio_get_value(leds[0].gpio)) 56 gpio_set_value(leds[0].gpio, 1); 57 else if (irq == button_irqs[1] && gpio_get_value(leds[0].gpio)) 58 gpio_set_value(leds[0].gpio, 0); 59 60 /* Do the rest at leisure via the scheduler */ 61 tasklet_schedule(&buttontask); 62 63 return IRQ_HANDLED; 64} 65 66static int __init bottomhalf_init(void) 67{ 68 int ret = 0; 69 70 pr_info("%s\n", __func__); 71 72 /* register LED gpios */ 73 ret = gpio_request_array(leds, ARRAY_SIZE(leds)); 74 75 if (ret) { 76 pr_err("Unable to request GPIOs for LEDs: %d\n", ret); 77 return ret; 78 } 79 80 /* register BUTTON gpios */ 81 ret = gpio_request_array(buttons, ARRAY_SIZE(buttons)); 82 83 if (ret) { 84 pr_err("Unable to request GPIOs for BUTTONs: %d\n", ret); 85 goto fail1; 86 } 87 88 pr_info("Current button1 value: %d\n", gpio_get_value(buttons[0].gpio)); 89 90 ret = gpio_to_irq(buttons[0].gpio); 91 92 if (ret < 0) { 93 pr_err("Unable to request IRQ: %d\n", ret); 94 goto fail2; 95 } 96 97 button_irqs[0] = ret; 98 99 pr_info("Successfully requested BUTTON1 IRQ # %d\n", button_irqs[0]); 100 101 ret = request_irq(button_irqs[0], button_isr, 102 IRQF_TRIGGER_RISING | IRQF_TRIGGER_FALLING, 103 "gpiomod#button1", NULL); 104 105 if (ret) { 106 pr_err("Unable to request IRQ: %d\n", ret); 107 goto fail2; 108 } 109 110 ret = gpio_to_irq(buttons[1].gpio); 111 112 if (ret < 0) { 113 pr_err("Unable to request IRQ: %d\n", ret); 114 goto fail2; 115 } 116 117 button_irqs[1] = ret; 118 119 pr_info("Successfully requested BUTTON2 IRQ # %d\n", button_irqs[1]); 120 121 ret = request_irq(button_irqs[1], button_isr, 122 IRQF_TRIGGER_RISING | IRQF_TRIGGER_FALLING, 123 "gpiomod#button2", NULL); 124 125 if (ret) { 126 pr_err("Unable to request IRQ: %d\n", ret); 127 goto fail3; 128 } 129 130 return 0; 131 132/* cleanup what has been setup so far */ 133fail3: 134 free_irq(button_irqs[0], NULL); 135 136fail2: 137 gpio_free_array(buttons, ARRAY_SIZE(leds)); 138 139fail1: 140 gpio_free_array(leds, ARRAY_SIZE(leds)); 141 142 return ret; 143} 144 145static void __exit bottomhalf_exit(void) 146{ 147 int i; 148 149 pr_info("%s\n", __func__); 150 151 /* free irqs */ 152 free_irq(button_irqs[0], NULL); 153 free_irq(button_irqs[1], NULL); 154 155 /* turn all LEDs off */ 156 for (i = 0; i < ARRAY_SIZE(leds); i++) 157 gpio_set_value(leds[i].gpio, 0); 158 159 /* unregister */ 160 gpio_free_array(leds, ARRAY_SIZE(leds)); 161 gpio_free_array(buttons, ARRAY_SIZE(buttons)); 162} 163 164module_init(bottomhalf_init); 165module_exit(bottomhalf_exit); 166 167MODULE_LICENSE("GPL"); 168MODULE_DESCRIPTION("Interrupt with top and bottom half");
Threaded IRQ is a mechanism to organize both top-half and bottom-half
of an IRQ at once. A threaded IRQ splits the one handler in
request_irq()
into two: one for the top-half, the other for the bottom-half. The
request_threaded_irq()
is the function for using threaded IRQs. Two handlers are registered at once in the
request_threaded_irq()
.
Those two handlers run in different context. The top-half handler runs
in interrupt context. It’s the equivalence of the handler passed to the
request_irq()
. The bottom-half handler on the other hand runs in its own thread. This
thread is created on registration of a threaded IRQ. Its sole purpose is to run
this bottom-half handler. This is where a threaded IRQ is “threaded”. If
IRQ_WAKE_THREAD
is returned by the top-half handler, that bottom-half serving thread will wake up.
The thread then runs the bottom-half handler.
Here is an example of how to do the same thing as before, with top and bottom halves, but using threads.
1/* 2 * bh_thread.c - Top and bottom half interrupt handling 3 * 4 * Based upon the RPi example by Stefan Wendler (devnull@kaltpost.de) 5 * from: 6 * https://github.com/wendlers/rpi-kmod-samples 7 * 8 * Press one button to turn on a LED and another to turn it off 9 */ 10 11#include <linux/module.h> 12#include <linux/kernel.h> 13#include <linux/gpio.h> 14#include <linux/delay.h> 15#include <linux/interrupt.h> 16 17static int button_irqs[] = { -1, -1 }; 18 19/* Define GPIOs for LEDs. 20 * FIXME: Change the numbers for the GPIO on your board. 21 */ 22static struct gpio leds[] = { { 4, GPIOF_OUT_INIT_LOW, "LED 1" } }; 23 24/* Define GPIOs for BUTTONS 25 * FIXME: Change the numbers for the GPIO on your board. 26 */ 27static struct gpio buttons[] = { 28 { 17, GPIOF_IN, "LED 1 ON BUTTON" }, 29 { 18, GPIOF_IN, "LED 1 OFF BUTTON" }, 30}; 31 32/* This happens immediately, when the IRQ is triggered */ 33static irqreturn_t button_top_half(int irq, void *ident) 34{ 35 return IRQ_WAKE_THREAD; 36} 37 38/* This can happen at leisure, freeing up IRQs for other high priority task */ 39static irqreturn_t button_bottom_half(int irq, void *ident) 40{ 41 pr_info("Bottom half task starts\n"); 42 mdelay(500); /* do something which takes a while */ 43 pr_info("Bottom half task ends\n"); 44 return IRQ_HANDLED; 45} 46 47static int __init bottomhalf_init(void) 48{ 49 int ret = 0; 50 51 pr_info("%s\n", __func__); 52 53 /* register LED gpios */ 54 ret = gpio_request_array(leds, ARRAY_SIZE(leds)); 55 56 if (ret) { 57 pr_err("Unable to request GPIOs for LEDs: %d\n", ret); 58 return ret; 59 } 60 61 /* register BUTTON gpios */ 62 ret = gpio_request_array(buttons, ARRAY_SIZE(buttons)); 63 64 if (ret) { 65 pr_err("Unable to request GPIOs for BUTTONs: %d\n", ret); 66 goto fail1; 67 } 68 69 pr_info("Current button1 value: %d\n", gpio_get_value(buttons[0].gpio)); 70 71 ret = gpio_to_irq(buttons[0].gpio); 72 73 if (ret < 0) { 74 pr_err("Unable to request IRQ: %d\n", ret); 75 goto fail2; 76 } 77 78 button_irqs[0] = ret; 79 80 pr_info("Successfully requested BUTTON1 IRQ # %d\n", button_irqs[0]); 81 82 ret = request_threaded_irq(button_irqs[0], button_top_half, 83 button_bottom_half, 84 IRQF_TRIGGER_RISING | IRQF_TRIGGER_FALLING, 85 "gpiomod#button1", &buttons[0]); 86 87 if (ret) { 88 pr_err("Unable to request IRQ: %d\n", ret); 89 goto fail2; 90 } 91 92 ret = gpio_to_irq(buttons[1].gpio); 93 94 if (ret < 0) { 95 pr_err("Unable to request IRQ: %d\n", ret); 96 goto fail2; 97 } 98 99 button_irqs[1] = ret; 100 101 pr_info("Successfully requested BUTTON2 IRQ # %d\n", button_irqs[1]); 102 103 ret = request_threaded_irq(button_irqs[1], button_top_half, 104 button_bottom_half, 105 IRQF_TRIGGER_RISING | IRQF_TRIGGER_FALLING, 106 "gpiomod#button2", &buttons[1]); 107 108 if (ret) { 109 pr_err("Unable to request IRQ: %d\n", ret); 110 goto fail3; 111 } 112 113 return 0; 114 115/* cleanup what has been setup so far */ 116fail3: 117 free_irq(button_irqs[0], NULL); 118 119fail2: 120 gpio_free_array(buttons, ARRAY_SIZE(leds)); 121 122fail1: 123 gpio_free_array(leds, ARRAY_SIZE(leds)); 124 125 return ret; 126} 127 128static void __exit bottomhalf_exit(void) 129{ 130 int i; 131 132 pr_info("%s\n", __func__); 133 134 /* free irqs */ 135 free_irq(button_irqs[0], NULL); 136 free_irq(button_irqs[1], NULL); 137 138 /* turn all LEDs off */ 139 for (i = 0; i < ARRAY_SIZE(leds); i++) 140 gpio_set_value(leds[i].gpio, 0); 141 142 /* unregister */ 143 gpio_free_array(leds, ARRAY_SIZE(leds)); 144 gpio_free_array(buttons, ARRAY_SIZE(buttons)); 145} 146 147module_init(bottomhalf_init); 148module_exit(bottomhalf_exit); 149 150MODULE_LICENSE("GPL"); 151MODULE_DESCRIPTION("Interrupt with top and bottom half");
A threaded IRQ is registered using request_threaded_irq()
. This function only takes one additional parameter than the
request_irq()
– the bottom-half handling function that runs in its own thread. In this example it is
the button_bottom_half()
. Usage of other parameters are the same as
request_irq()
.
Presence of both handlers is not mandatory. If either of them is not needed, pass
the NULL
instead. A NULL
top-half handler implies that no action is taken except to wake up the
bottom-half serving thread, which runs the bottom-half handler. Similarly, a
NULL
bottom-half handler effectively acts as if
request_irq()
were used. In fact, this is how request_irq()
is implemented.
Note that passing NULL
to both handlers is considered an error and will make registration fail.
The input device driver is a module that provides a way to communicate
with the interaction device via the event. For example, the keyboard
can send the press or release event to tell the kernel what we want to
do. The input device driver will allocate a new input structure with
input_allocate_device()
and sets up input bitfields, device id, version, etc. After that, registers it by calling
input_register_device()
.
Here is an example, vinput, It is an API to allow easy
development of virtual input drivers. The drivers needs to export a
vinput_device()
that contains the virtual device name and
vinput_ops
structure that describes:
init()
send()
read()
Then using vinput_register_device()
and vinput_unregister_device()
will add a new device to the list of support virtual input devices.
1int init(struct vinput *);
This function is passed a struct vinput
already initialized with an allocated struct input_dev
. The init()
function is responsible for initializing the capabilities of the input device and register
it.
1int send(struct vinput *, char *, int);
This function will receive a user string to interpret and inject the event using the
input_report_XXXX
or input_event
call. The string is already copied from user.
1int read(struct vinput *, char *, int);
This function is used for debugging and should fill the buffer parameter with the last event sent in the virtual input device format. The buffer will then be copied to user.
vinput devices are created and destroyed using sysfs. And, event injection is done through a /dev node. The device name will be used by the userland to export a new virtual input device.
The class_attribute
structure is similar to other attribute types we talked about in section 8:
1struct class_attribute { 2 struct attribute attr; 3 ssize_t (*show)(struct class *class, struct class_attribute *attr, 4 char *buf); 5 ssize_t (*store)(struct class *class, struct class_attribute *attr, 6 const char *buf, size_t count); 7};
In vinput.c, the macro CLASS_ATTR_WO(export/unexport)
defined in include/linux/device.h (in this case, device.h is included in include/linux/input.h)
will generate the class_attribute
structures which are named class_attr_export/unexport. Then, put them into
vinput_class_attrs
array and the macro ATTRIBUTE_GROUPS(vinput_class)
will generate the struct attribute_group vinput_class_group
that should be assigned in vinput_class
. Finally, call class_register(&vinput_class)
to create attributes in sysfs.
To create a vinputX sysfs entry and /dev node.
1echo "vkbd" | sudo tee /sys/class/vinput/export
To unexport the device, just echo its id in unexport:
1echo "0" | sudo tee /sys/class/vinput/unexport
1/* 2 * vinput.h 3 */ 4 5#ifndef VINPUT_H 6#define VINPUT_H 7 8#include <linux/input.h> 9#include <linux/spinlock.h> 10 11#define VINPUT_MAX_LEN 128 12#define MAX_VINPUT 32 13#define VINPUT_MINORS MAX_VINPUT 14 15#define dev_to_vinput(dev) container_of(dev, struct vinput, dev) 16 17struct vinput_device; 18 19struct vinput { 20 long id; 21 long devno; 22 long last_entry; 23 spinlock_t lock; 24 25 void *priv_data; 26 27 struct device dev; 28 struct list_head list; 29 struct input_dev *input; 30 struct vinput_device *type; 31}; 32 33struct vinput_ops { 34 int (*init)(struct vinput *); 35 int (*kill)(struct vinput *); 36 int (*send)(struct vinput *, char *, int); 37 int (*read)(struct vinput *, char *, int); 38}; 39 40struct vinput_device { 41 char name[16]; 42 struct list_head list; 43 struct vinput_ops *ops; 44}; 45 46int vinput_register(struct vinput_device *dev); 47void vinput_unregister(struct vinput_device *dev); 48 49#endif
1/* 2 * vinput.c 3 */ 4 5#include <linux/cdev.h> 6#include <linux/input.h> 7#include <linux/module.h> 8#include <linux/slab.h> 9#include <linux/spinlock.h> 10#include <linux/version.h> 11 12#include <asm/uaccess.h> 13 14#include "vinput.h" 15 16#define DRIVER_NAME "vinput" 17 18#define dev_to_vinput(dev) container_of(dev, struct vinput, dev) 19 20static DECLARE_BITMAP(vinput_ids, VINPUT_MINORS); 21 22static LIST_HEAD(vinput_devices); 23static LIST_HEAD(vinput_vdevices); 24 25static int vinput_dev; 26static struct spinlock vinput_lock; 27static struct class vinput_class; 28 29/* Search the name of vinput device in the vinput_devices linked list, 30 * which added at vinput_register(). 31 */ 32static struct vinput_device *vinput_get_device_by_type(const char *type) 33{ 34 int found = 0; 35 struct vinput_device *vinput; 36 struct list_head *curr; 37 38 spin_lock(&vinput_lock); 39 list_for_each (curr, &vinput_devices) { 40 vinput = list_entry(curr, struct vinput_device, list); 41 if (vinput && strncmp(type, vinput->name, strlen(vinput->name)) == 0) { 42 found = 1; 43 break; 44 } 45 } 46 spin_unlock(&vinput_lock); 47 48 if (found) 49 return vinput; 50 return ERR_PTR(-ENODEV); 51} 52 53/* Search the id of virtual device in the vinput_vdevices linked list, 54 * which added at vinput_alloc_vdevice(). 55 */ 56static struct vinput *vinput_get_vdevice_by_id(long id) 57{ 58 struct vinput *vinput = NULL; 59 struct list_head *curr; 60 61 spin_lock(&vinput_lock); 62 list_for_each (curr, &vinput_vdevices) { 63 vinput = list_entry(curr, struct vinput, list); 64 if (vinput && vinput->id == id) 65 break; 66 } 67 spin_unlock(&vinput_lock); 68 69 if (vinput && vinput->id == id) 70 return vinput; 71 return ERR_PTR(-ENODEV); 72} 73 74static int vinput_open(struct inode *inode, struct file *file) 75{ 76 int err = 0; 77 struct vinput *vinput = NULL; 78 79 vinput = vinput_get_vdevice_by_id(iminor(inode)); 80 81 if (IS_ERR(vinput)) 82 err = PTR_ERR(vinput); 83 else 84 file->private_data = vinput; 85 86 return err; 87} 88 89static int vinput_release(struct inode *inode, struct file *file) 90{ 91 return 0; 92} 93 94static ssize_t vinput_read(struct file *file, char __user *buffer, size_t count, 95 loff_t *offset) 96{ 97 int len; 98 char buff[VINPUT_MAX_LEN + 1]; 99 struct vinput *vinput = file->private_data; 100 101 len = vinput->type->ops->read(vinput, buff, count); 102 103 if (*offset > len) 104 count = 0; 105 else if (count + *offset > VINPUT_MAX_LEN) 106 count = len - *offset; 107 108 if (raw_copy_to_user(buffer, buff + *offset, count)) 109 return -EFAULT; 110 111 *offset += count; 112 113 return count; 114} 115 116static ssize_t vinput_write(struct file *file, const char __user *buffer, 117 size_t count, loff_t *offset) 118{ 119 char buff[VINPUT_MAX_LEN + 1]; 120 struct vinput *vinput = file->private_data; 121 122 memset(buff, 0, sizeof(char) * (VINPUT_MAX_LEN + 1)); 123 124 if (count > VINPUT_MAX_LEN) { 125 dev_warn(&vinput->dev, "Too long. %d bytes allowed\n", VINPUT_MAX_LEN); 126 return -EINVAL; 127 } 128 129 if (raw_copy_from_user(buff, buffer, count)) 130 return -EFAULT; 131 132 return vinput->type->ops->send(vinput, buff, count); 133} 134 135static const struct file_operations vinput_fops = { 136#if LINUX_VERSION_CODE < KERNEL_VERSION(6, 4, 0) 137 .owner = THIS_MODULE, 138#endif 139 .open = vinput_open, 140 .release = vinput_release, 141 .read = vinput_read, 142 .write = vinput_write, 143}; 144 145static void vinput_unregister_vdevice(struct vinput *vinput) 146{ 147 input_unregister_device(vinput->input); 148 if (vinput->type->ops->kill) 149 vinput->type->ops->kill(vinput); 150} 151 152static void vinput_destroy_vdevice(struct vinput *vinput) 153{ 154 /* Remove from the list first */ 155 spin_lock(&vinput_lock); 156 list_del(&vinput->list); 157 clear_bit(vinput->id, vinput_ids); 158 spin_unlock(&vinput_lock); 159 160 module_put(THIS_MODULE); 161 162 kfree(vinput); 163} 164 165static void vinput_release_dev(struct device *dev) 166{ 167 struct vinput *vinput = dev_to_vinput(dev); 168 int id = vinput->id; 169 170 vinput_destroy_vdevice(vinput); 171 172 pr_debug("released vinput%d.\n", id); 173} 174 175static struct vinput *vinput_alloc_vdevice(void) 176{ 177 int err; 178 struct vinput *vinput = kzalloc(sizeof(struct vinput), GFP_KERNEL); 179 180 if (!vinput) { 181 pr_err("vinput: Cannot allocate vinput input device\n"); 182 return ERR_PTR(-ENOMEM); 183 } 184 185 try_module_get(THIS_MODULE); 186 187 spin_lock_init(&vinput->lock); 188 189 spin_lock(&vinput_lock); 190 vinput->id = find_first_zero_bit(vinput_ids, VINPUT_MINORS); 191 if (vinput->id >= VINPUT_MINORS) { 192 err = -ENOBUFS; 193 goto fail_id; 194 } 195 set_bit(vinput->id, vinput_ids); 196 list_add(&vinput->list, &vinput_vdevices); 197 spin_unlock(&vinput_lock); 198 199 /* allocate the input device */ 200 vinput->input = input_allocate_device(); 201 if (vinput->input == NULL) { 202 pr_err("vinput: Cannot allocate vinput input device\n"); 203 err = -ENOMEM; 204 goto fail_input_dev; 205 } 206 207 /* initialize device */ 208 vinput->dev.class = &vinput_class; 209 vinput->dev.release = vinput_release_dev; 210 vinput->dev.devt = MKDEV(vinput_dev, vinput->id); 211 dev_set_name(&vinput->dev, DRIVER_NAME "%lu", vinput->id); 212 213 return vinput; 214 215fail_input_dev: 216 spin_lock(&vinput_lock); 217 list_del(&vinput->list); 218fail_id: 219 spin_unlock(&vinput_lock); 220 module_put(THIS_MODULE); 221 kfree(vinput); 222 223 return ERR_PTR(err); 224} 225 226static int vinput_register_vdevice(struct vinput *vinput) 227{ 228 int err = 0; 229 230 /* register the input device */ 231 vinput->input->name = vinput->type->name; 232 vinput->input->phys = "vinput"; 233 vinput->input->dev.parent = &vinput->dev; 234 235 vinput->input->id.bustype = BUS_VIRTUAL; 236 vinput->input->id.product = 0x0000; 237 vinput->input->id.vendor = 0x0000; 238 vinput->input->id.version = 0x0000; 239 240 err = vinput->type->ops->init(vinput); 241 242 if (err == 0) 243 dev_info(&vinput->dev, "Registered virtual input %s %ld\n", 244 vinput->type->name, vinput->id); 245 246 return err; 247} 248 249#if LINUX_VERSION_CODE >= KERNEL_VERSION(6, 4, 0) 250static ssize_t export_store(const struct class *class, 251 const struct class_attribute *attr, 252#else 253static ssize_t export_store(struct class *class, struct class_attribute *attr, 254#endif 255 const char *buf, size_t len) 256{ 257 int err; 258 struct vinput *vinput; 259 struct vinput_device *device; 260 261 device = vinput_get_device_by_type(buf); 262 if (IS_ERR(device)) { 263 pr_info("vinput: This virtual device isn't registered\n"); 264 err = PTR_ERR(device); 265 goto fail; 266 } 267 268 vinput = vinput_alloc_vdevice(); 269 if (IS_ERR(vinput)) { 270 err = PTR_ERR(vinput); 271 goto fail; 272 } 273 274 vinput->type = device; 275 err = device_register(&vinput->dev); 276 if (err < 0) 277 goto fail_register; 278 279 err = vinput_register_vdevice(vinput); 280 if (err < 0) 281 goto fail_register_vinput; 282 283 return len; 284 285fail_register_vinput: 286 device_unregister(&vinput->dev); 287fail_register: 288 vinput_destroy_vdevice(vinput); 289fail: 290 return err; 291} 292/* This macro generates class_attr_export structure and export_store() */ 293static CLASS_ATTR_WO(export); 294 295#if LINUX_VERSION_CODE >= KERNEL_VERSION(6, 4, 0) 296static ssize_t unexport_store(const struct class *class, 297 const struct class_attribute *attr, 298#else 299static ssize_t unexport_store(struct class *class, struct class_attribute *attr, 300#endif 301 const char *buf, size_t len) 302{ 303 int err; 304 unsigned long id; 305 struct vinput *vinput; 306 307 err = kstrtol(buf, 10, &id); 308 if (err) { 309 err = -EINVAL; 310 goto failed; 311 } 312 313 vinput = vinput_get_vdevice_by_id(id); 314 if (IS_ERR(vinput)) { 315 pr_err("vinput: No such vinput device %ld\n", id); 316 err = PTR_ERR(vinput); 317 goto failed; 318 } 319 320 vinput_unregister_vdevice(vinput); 321 device_unregister(&vinput->dev); 322 323 return len; 324failed: 325 return err; 326} 327/* This macro generates class_attr_unexport structure and unexport_store() */ 328static CLASS_ATTR_WO(unexport); 329 330static struct attribute *vinput_class_attrs[] = { 331 &class_attr_export.attr, 332 &class_attr_unexport.attr, 333 NULL, 334}; 335 336/* This macro generates vinput_class_groups structure */ 337ATTRIBUTE_GROUPS(vinput_class); 338 339static struct class vinput_class = { 340 .name = "vinput", 341#if LINUX_VERSION_CODE < KERNEL_VERSION(6, 4, 0) 342 .owner = THIS_MODULE, 343#endif 344 .class_groups = vinput_class_groups, 345}; 346 347int vinput_register(struct vinput_device *dev) 348{ 349 spin_lock(&vinput_lock); 350 list_add(&dev->list, &vinput_devices); 351 spin_unlock(&vinput_lock); 352 353 pr_info("vinput: registered new virtual input device '%s'\n", dev->name); 354 355 return 0; 356} 357EXPORT_SYMBOL(vinput_register); 358 359void vinput_unregister(struct vinput_device *dev) 360{ 361 struct list_head *curr, *next; 362 363 /* Remove from the list first */ 364 spin_lock(&vinput_lock); 365 list_del(&dev->list); 366 spin_unlock(&vinput_lock); 367 368 /* unregister all devices of this type */ 369 list_for_each_safe (curr, next, &vinput_vdevices) { 370 struct vinput *vinput = list_entry(curr, struct vinput, list); 371 if (vinput && vinput->type == dev) { 372 vinput_unregister_vdevice(vinput); 373 device_unregister(&vinput->dev); 374 } 375 } 376 377 pr_info("vinput: unregistered virtual input device '%s'\n", dev->name); 378} 379EXPORT_SYMBOL(vinput_unregister); 380 381static int __init vinput_init(void) 382{ 383 int err = 0; 384 385 pr_info("vinput: Loading virtual input driver\n"); 386 387 vinput_dev = register_chrdev(0, DRIVER_NAME, &vinput_fops); 388 if (vinput_dev < 0) { 389 pr_err("vinput: Unable to allocate char dev region\n"); 390 err = vinput_dev; 391 goto failed_alloc; 392 } 393 394 spin_lock_init(&vinput_lock); 395 396 err = class_register(&vinput_class); 397 if (err < 0) { 398 pr_err("vinput: Unable to register vinput class\n"); 399 goto failed_class; 400 } 401 402 return 0; 403failed_class: 404 class_unregister(&vinput_class); 405failed_alloc: 406 return err; 407} 408 409static void __exit vinput_end(void) 410{ 411 pr_info("vinput: Unloading virtual input driver\n"); 412 413 unregister_chrdev(vinput_dev, DRIVER_NAME); 414 class_unregister(&vinput_class); 415} 416 417module_init(vinput_init); 418module_exit(vinput_end); 419 420MODULE_LICENSE("GPL"); 421MODULE_DESCRIPTION("Emulate input events");
Here the virtual keyboard is one of example to use vinput. It supports all
KEY_MAX
keycodes. The injection format is the KEY_CODE
such as defined in include/linux/input.h. A positive value means
KEY_PRESS
while a negative value is a KEY_RELEASE
. The keyboard supports repetition when the key stays pressed for too long. The
following demonstrates how simulation work.
Simulate a key press on "g" ( KEY_G
= 34):
1echo "+34" | sudo tee /dev/vinput0
Simulate a key release on "g" ( KEY_G
= 34):
1echo "-34" | sudo tee /dev/vinput0
1/* 2 * vkbd.c 3 */ 4 5#include <linux/init.h> 6#include <linux/input.h> 7#include <linux/module.h> 8#include <linux/spinlock.h> 9 10#include "vinput.h" 11 12#define VINPUT_KBD "vkbd" 13#define VINPUT_RELEASE 0 14#define VINPUT_PRESS 1 15 16static unsigned short vkeymap[KEY_MAX]; 17 18static int vinput_vkbd_init(struct vinput *vinput) 19{ 20 int i; 21 22 /* Set up the input bitfield */ 23 vinput->input->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REP); 24 vinput->input->keycodesize = sizeof(unsigned short); 25 vinput->input->keycodemax = KEY_MAX; 26 vinput->input->keycode = vkeymap; 27 28 for (i = 0; i < KEY_MAX; i++) 29 set_bit(vkeymap[i], vinput->input->keybit); 30 31 /* vinput will help us allocate new input device structure via 32 * input_allocate_device(). So, we can register it straightforwardly. 33 */ 34 return input_register_device(vinput->input); 35} 36 37static int vinput_vkbd_read(struct vinput *vinput, char *buff, int len) 38{ 39 spin_lock(&vinput->lock); 40 len = snprintf(buff, len, "%+ld\n", vinput->last_entry); 41 spin_unlock(&vinput->lock); 42 43 return len; 44} 45 46static int vinput_vkbd_send(struct vinput *vinput, char *buff, int len) 47{ 48 int ret; 49 long key = 0; 50 short type = VINPUT_PRESS; 51 52 /* Determine which event was received (press or release) 53 * and store the state. 54 */ 55 if (buff[0] == '+') 56 ret = kstrtol(buff + 1, 10, &key); 57 else 58 ret = kstrtol(buff, 10, &key); 59 if (ret) 60 dev_err(&vinput->dev, "error during kstrtol: -%d\n", ret); 61 spin_lock(&vinput->lock); 62 vinput->last_entry = key; 63 spin_unlock(&vinput->lock); 64 65 if (key < 0) { 66 type = VINPUT_RELEASE; 67 key = -key; 68 } 69 70 dev_info(&vinput->dev, "Event %s code %ld\n", 71 (type == VINPUT_RELEASE) ? "VINPUT_RELEASE" : "VINPUT_PRESS", key); 72 73 /* Report the state received to input subsystem. */ 74 input_report_key(vinput->input, key, type); 75 /* Tell input subsystem that it finished the report. */ 76 input_sync(vinput->input); 77 78 return len; 79} 80 81static struct vinput_ops vkbd_ops = { 82 .init = vinput_vkbd_init, 83 .send = vinput_vkbd_send, 84 .read = vinput_vkbd_read, 85}; 86 87static struct vinput_device vkbd_dev = { 88 .name = VINPUT_KBD, 89 .ops = &vkbd_ops, 90}; 91 92static int __init vkbd_init(void) 93{ 94 int i; 95 96 for (i = 0; i < KEY_MAX; i++) 97 vkeymap[i] = i; 98 return vinput_register(&vkbd_dev); 99} 100 101static void __exit vkbd_end(void) 102{ 103 vinput_unregister(&vkbd_dev); 104} 105 106module_init(vkbd_init); 107module_exit(vkbd_end); 108 109MODULE_LICENSE("GPL"); 110MODULE_DESCRIPTION("Emulate keyboard input events through /dev/vinput");
Up to this point we have seen all kinds of modules doing all kinds of things, but there was no consistency in their interfaces with the rest of the kernel. To impose some consistency such that there is at minimum a standardized way to start, suspend and resume a device model was added. An example is shown below, and you can use this as a template to add your own suspend, resume or other interface functions.
1/* 2 * devicemodel.c 3 */ 4#include <linux/kernel.h> 5#include <linux/module.h> 6#include <linux/platform_device.h> 7 8struct devicemodel_data { 9 char *greeting; 10 int number; 11}; 12 13static int devicemodel_probe(struct platform_device *dev) 14{ 15 struct devicemodel_data *pd = 16 (struct devicemodel_data *)(dev->dev.platform_data); 17 18 pr_info("devicemodel probe\n"); 19 pr_info("devicemodel greeting: %s; %d\n", pd->greeting, pd->number); 20 21 /* Your device initialization code */ 22 23 return 0; 24} 25 26static int devicemodel_remove(struct platform_device *dev) 27{ 28 pr_info("devicemodel example removed\n"); 29 30 /* Your device removal code */ 31 32 return 0; 33} 34 35static int devicemodel_suspend(struct device *dev) 36{ 37 pr_info("devicemodel example suspend\n"); 38 39 /* Your device suspend code */ 40 41 return 0; 42} 43 44static int devicemodel_resume(struct device *dev) 45{ 46 pr_info("devicemodel example resume\n"); 47 48 /* Your device resume code */ 49 50 return 0; 51} 52 53static const struct dev_pm_ops devicemodel_pm_ops = { 54 .suspend = devicemodel_suspend, 55 .resume = devicemodel_resume, 56 .poweroff = devicemodel_suspend, 57 .freeze = devicemodel_suspend, 58 .thaw = devicemodel_resume, 59 .restore = devicemodel_resume, 60}; 61 62static struct platform_driver devicemodel_driver = { 63 .driver = 64 { 65 .name = "devicemodel_example", 66 .pm = &devicemodel_pm_ops, 67 }, 68 .probe = devicemodel_probe, 69 .remove = devicemodel_remove, 70}; 71 72static int __init devicemodel_init(void) 73{ 74 int ret; 75 76 pr_info("devicemodel init\n"); 77 78 ret = platform_driver_register(&devicemodel_driver); 79 80 if (ret) { 81 pr_err("Unable to register driver\n"); 82 return ret; 83 } 84 85 return 0; 86} 87 88static void __exit devicemodel_exit(void) 89{ 90 pr_info("devicemodel exit\n"); 91 platform_driver_unregister(&devicemodel_driver); 92} 93 94module_init(devicemodel_init); 95module_exit(devicemodel_exit); 96 97MODULE_LICENSE("GPL"); 98MODULE_DESCRIPTION("Linux Device Model example");
Sometimes you might want your code to run as quickly as possible,
especially if it is handling an interrupt or doing something which might
cause noticeable latency. If your code contains boolean conditions and if
you know that the conditions are almost always likely to evaluate as either
true
or false
, then you can allow the compiler to optimize for this using the
likely
and unlikely
macros. For example, when allocating memory you are almost always expecting this
to succeed.
1bvl = bvec_alloc(gfp_mask, nr_iovecs, &idx); 2if (unlikely(!bvl)) { 3 mempool_free(bio, bio_pool); 4 bio = NULL; 5 goto out; 6}
When the unlikely
macro is used, the compiler alters its machine instruction output, so that it
continues along the false branch and only jumps if the condition is true. That
avoids flushing the processor pipeline. The opposite happens if you use the
likely
macro.
Static keys allow us to enable or disable kernel code paths based on the runtime state
of key. Its APIs have been available since 2010 (most architectures are already
supported), use self-modifying code to eliminate the overhead of cache and branch
prediction. The most typical use case of static keys is for performance-sensitive kernel
code, such as tracepoints, context switching, networking, etc. These hot paths of the
kernel often contain branches and can be optimized easily using this technique.
Before we can use static keys in the kernel, we need to make sure that gcc supports
asm goto
inline assembly, and the following kernel configurations are set:
1CONFIG_JUMP_LABEL=y 2CONFIG_HAVE_ARCH_JUMP_LABEL=y 3CONFIG_HAVE_ARCH_JUMP_LABEL_RELATIVE=y
To declare a static key, we need to define a global variable using the
DEFINE_STATIC_KEY_FALSE
or DEFINE_STATIC_KEY_TRUE
macro defined in include/linux/jump_label.h. This macro initializes the key with
the given initial value, which is either false or true, respectively. For example, to
declare a static key with an initial value of false, we can use the following
code:
1DEFINE_STATIC_KEY_FALSE(fkey);
Once the static key has been declared, we need to add branching code to the module that uses the static key. For example, the code includes a fastpath, where a no-op instruction will be generated at compile time as the key is initialized to false and the branch is unlikely to be taken.
1pr_info("fastpath 1\n"); 2if (static_branch_unlikely(&fkey)) 3 pr_alert("do unlikely thing\n"); 4pr_info("fastpath 2\n");
If the key is enabled at runtime by calling
static_branch_enable(&fkey)
, the fastpath will be patched with an unconditional jump instruction to the slowpath
code pr_alert
, so the branch will always be taken until the key is disabled again.
The following kernel module derived from chardev.c, demonstrates how the static key works.
1/* 2 * static_key.c 3 */ 4 5#include <linux/atomic.h> 6#include <linux/device.h> 7#include <linux/fs.h> 8#include <linux/kernel.h> /* for sprintf() */ 9#include <linux/module.h> 10#include <linux/printk.h> 11#include <linux/types.h> 12#include <linux/uaccess.h> /* for get_user and put_user */ 13#include <linux/jump_label.h> /* for static key macros */ 14#include <linux/version.h> 15 16#include <asm/errno.h> 17 18static int device_open(struct inode *inode, struct file *file); 19static int device_release(struct inode *inode, struct file *file); 20static ssize_t device_read(struct file *file, char __user *buf, size_t count, 21 loff_t *ppos); 22static ssize_t device_write(struct file *file, const char __user *buf, 23 size_t count, loff_t *ppos); 24 25#define SUCCESS 0 26#define DEVICE_NAME "key_state" 27#define BUF_LEN 10 28 29static int major; 30 31enum { 32 CDEV_NOT_USED = 0, 33 CDEV_EXCLUSIVE_OPEN = 1, 34}; 35 36static atomic_t already_open = ATOMIC_INIT(CDEV_NOT_USED); 37 38static char msg[BUF_LEN + 1]; 39 40static struct class *cls; 41 42static DEFINE_STATIC_KEY_FALSE(fkey); 43 44static struct file_operations chardev_fops = { 45#if LINUX_VERSION_CODE < KERNEL_VERSION(6, 4, 0) 46 .owner = THIS_MODULE, 47#endif 48 .open = device_open, 49 .release = device_release, 50 .read = device_read, 51 .write = device_write, 52}; 53 54static int __init chardev_init(void) 55{ 56 major = register_chrdev(0, DEVICE_NAME, &chardev_fops); 57 if (major < 0) { 58 pr_alert("Registering char device failed with %d\n", major); 59 return major; 60 } 61 62 pr_info("I was assigned major number %d\n", major); 63 64#if LINUX_VERSION_CODE < KERNEL_VERSION(6, 4, 0) 65 cls = class_create(THIS_MODULE, DEVICE_NAME); 66#else 67 cls = class_create(DEVICE_NAME); 68#endif 69 70 device_create(cls, NULL, MKDEV(major, 0), NULL, DEVICE_NAME); 71 72 pr_info("Device created on /dev/%s\n", DEVICE_NAME); 73 74 return SUCCESS; 75} 76 77static void __exit chardev_exit(void) 78{ 79 device_destroy(cls, MKDEV(major, 0)); 80 class_destroy(cls); 81 82 /* Unregister the device */ 83 unregister_chrdev(major, DEVICE_NAME); 84} 85 86/* Methods */ 87 88/** 89 * Called when a process tried to open the device file, like 90 * cat /dev/key_state 91 */ 92static int device_open(struct inode *inode, struct file *file) 93{ 94 if (atomic_cmpxchg(&already_open, CDEV_NOT_USED, CDEV_EXCLUSIVE_OPEN)) 95 return -EBUSY; 96 97 sprintf(msg, static_key_enabled(&fkey) ? "enabled\n" : "disabled\n"); 98 99 pr_info("fastpath 1\n"); 100 if (static_branch_unlikely(&fkey)) 101 pr_alert("do unlikely thing\n"); 102 pr_info("fastpath 2\n"); 103 104 try_module_get(THIS_MODULE); 105 106 return SUCCESS; 107} 108 109/** 110 * Called when a process closes the device file 111 */ 112static int device_release(struct inode *inode, struct file *file) 113{ 114 /* We are now ready for our next caller. */ 115 atomic_set(&already_open, CDEV_NOT_USED); 116 117 /** 118 * Decrement the usage count, or else once you opened the file, you will 119 * never get rid of the module. 120 */ 121 module_put(THIS_MODULE); 122 123 return SUCCESS; 124} 125 126/** 127 * Called when a process, which already opened the dev file, attempts to 128 * read from it. 129 */ 130static ssize_t device_read(struct file *filp, /* see include/linux/fs.h */ 131 char __user *buffer, /* buffer to fill with data */ 132 size_t length, /* length of the buffer */ 133 loff_t *offset) 134{ 135 /* Number of the bytes actually written to the buffer */ 136 int bytes_read = 0; 137 const char *msg_ptr = msg; 138 139 if (!*(msg_ptr + *offset)) { /* We are at the end of the message */ 140 *offset = 0; /* reset the offset */ 141 return 0; /* signify end of file */ 142 } 143 144 msg_ptr += *offset; 145 146 /* Actually put the data into the buffer */ 147 while (length && *msg_ptr) { 148 /** 149 * The buffer is in the user data segment, not the kernel 150 * segment so "*" assignment won't work. We have to use 151 * put_user which copies data from the kernel data segment to 152 * the user data segment. 153 */ 154 put_user(*(msg_ptr++), buffer++); 155 length--; 156 bytes_read++; 157 } 158 159 *offset += bytes_read; 160 161 /* Most read functions return the number of bytes put into the buffer. */ 162 return bytes_read; 163} 164 165/* Called when a process writes to dev file; echo "enable" > /dev/key_state */ 166static ssize_t device_write(struct file *filp, const char __user *buffer, 167 size_t length, loff_t *offset) 168{ 169 char command[10]; 170 171 if (length > 10) { 172 pr_err("command exceeded 10 char\n"); 173 return -EINVAL; 174 } 175 176 if (copy_from_user(command, buffer, length)) 177 return -EFAULT; 178 179 if (strncmp(command, "enable", strlen("enable")) == 0) 180 static_branch_enable(&fkey); 181 else if (strncmp(command, "disable", strlen("disable")) == 0) 182 static_branch_disable(&fkey); 183 else { 184 pr_err("Invalid command: %s\n", command); 185 return -EINVAL; 186 } 187 188 /* Again, return the number of input characters used. */ 189 return length; 190} 191 192module_init(chardev_init); 193module_exit(chardev_exit); 194 195MODULE_LICENSE("GPL");
To check the state of the static key, we can use the /dev/key_state interface.
1cat /dev/key_state
This will display the current state of the key, which is disabled by default.
To change the state of the static key, we can perform a write operation on the file:
1echo enable > /dev/key_state
This will enable the static key, causing the code path to switch from the fastpath to the slowpath.
In some cases, the key is enabled or disabled at initialization and never changed,
we can declare a static key as read-only, which means that it can only be toggled in
the module init function. To declare a read-only static key, we can use the
DEFINE_STATIC_KEY_FALSE_RO
or DEFINE_STATIC_KEY_TRUE_RO
macro instead. Attempts to change the key at runtime will result in a page fault. For
more information, see Static keys
You can not do that. In a kernel module, you can only use kernel functions which are the functions you can see in /proc/kallsyms.
You might need to do this for a short time and that is OK, but if you do not enable them afterwards, your system will be stuck and you will have to power it off.
For those deeply interested in kernel programming, kernelnewbies.org and the Documentation subdirectory within the kernel source code are highly recommended. Although the latter may not always be straightforward, it serves as a valuable initial step for further exploration. Echoing Linus Torvalds’ perspective, the most effective method to understand the kernel is through personal examination of the source code.
Contributions to this guide are welcome, especially if there are any significant inaccuracies identified. To contribute or report an issue, please initiate an issue at https://github.com/sysprog21/lkmpg. Pull requests are greatly appreciated.
Happy hacking!
1The goal of threaded interrupts is to push more of the work to separate threads, so that the minimum needed for acknowledging an interrupt is reduced, and therefore the time spent handling the interrupt (where it can’t handle any other interrupts at the same time) is reduced. See https://lwn.net/Articles/302043/.